There are also many hostile NPCs called monsters. They will attack you if you get too close to them. However, if you manage to kill a monster you will be rewarded with experience. Sometimes you can gather items from a monster's corpse as well. To gather the items you can right-click on the bag that appears near their corpse and then left-click on the items that appear.
After you target an NPC, you will be able to see their character portrait just like you can when you target another player. The character portrait will contain their name, level, picture, health, and mana.
- These are typical monsters that are not particularly powerful. They can be found throughout the world and in dungeons.
- These are silver elites that are slightly more difficult to kill and always drop an uncommon item. They can be found throughout the world.
- These are boss elites that are extremely difficult to kill and always drop a rare item. They can be found throughout the world and in dungeons.
- These are regular world elites that are quite difficult to kill. They can be found throughout the world.
- These are regular dungeon elites that are quite difficult to kill. They can be found in dungeons.
One of the most important parts about adventuring in Allods Online is completing quests. Quests are special tasks that are started by talking to an NPC or, more rarely, by clicking on an item. NPCs that give out quests can be identified by special icons above their heads. For most quests, an NPC will have an exclamation point above them. For repeatable quests, an NPC will have a blue arrow above them. For World Mystery quests, an NPC will have a sun above them.
- Training quests are important quests that teach you new and useful skills.
- World Mystery quests are important quests that help you complete a World Mystery.
- Raid quests are difficult quests that can only be completed in a raid.
- PvP quests are special quests that can only be completed by fighting other players.
- Repeatable quests are special quests that can be completed many times a day.
- Party quests are difficult quests that can only be completed in a party.
- Dungeon quests are difficult quests that can only be completed in a dungeon.
- Daily quests are special quests that can be completed once a day.
Combat is an important part of adventuring in Allods Online. You will be required to kill many NPCs throughout your travels, and sometimes even other players. Depending on your class, you may also be required to heal friendly players.
To attack an NPC or player, or to heal a friendly player, you must first target them by clicking on them. You may also select them by pressing "TAB" which will target the nearest NPC or player. You must also be within the defined range of your spells and abilities before you can use them. You can find this information by moving your mouse over a spell on your action bar.
If you attempt to use a spell on a target that is out of your range, you will receive a notification message that says you are not close enough. Simply move closer to the target until you can successfully cast your spell. There is no auto attack, so be prepared to start using your spells the minute you are in range.
Once in combat you will accumulate a certain level of threat against an NPC. The more powerful spells you use, the more threat you will gain which will make the NPC more likely to attack you. This is especially important to remember when fighting NPCs in a party. Certain party members called "tanks" will want to make sure that they generate the most threat, while other party members will want to generate the least threat so they can deal damage and heal without being attacked.
If you have the highest threat against an NPC and your threat level drops below another party member's, the NPC will then go and attack the player with the next highest level of threat. This could result in your party losing the battle against the NPC and dying. To make sure you hold threat as a tank, know your skills and abilities and always be aware of what your party members are doing. Remember, even helpful spells such as healing fellow party members can generate a large amount of threat.
Whenever players are attacked, they will receive a certain percent of wound complexity that can be seen by moving the mouse over their health bar, or by the red droplets that appear on their health bar. For each percent of wound complexity, they will receive one percent less healing from any healing effects that they receive. If you are a healer it is important that you are aware of the wound complexity of your target at all times, as well as the amount of Faith you have. Faith is the stat that helps your heals ignore the wound complexity of the target.

The amount of experience that you have, as well as the amount needed to reach the next level, can be seen at the top left-hand corner of the interface. It will appear as a dark blue bar under your mana or energy bar.
As you complete quests and kill monsters you can accumulate fatigue whenever you accumulate normal experience. This fatigue can be turned into extra normal experience by visiting a Goblin Innkeeper and paying a small fee to rest.
The amount of fatigue that you can earn is limited, and once you earn the maximum amount you cannot earn any more. This maximum amount is increased the first time you log in every day, as well as by leveling up.
The amount of fatigue that you have earned, as well as the amount of fatigue that can still be earned, can be seen at the top left-hand corner of the interface. It will appear as a light blue bar under your mana or energy bar.
There are many different attributes called stats that are very important in determining your ability to perform in combat. You can view your stats at the bottom of your Character Info window.
You can increase your stats by equipping gear that has the stats you desire. However, each time you gain a level you will also gain one point that can be used to increase any stat you choose.
Every time you gain a level you will automatically receive one talent point. Every five levels you will gain one extra talent point. The talent points can then be spent in the talent tree to learn new spells and upgrade existing ones. The talent tree can be accessed in the talent tree tab of your Talents window.
When you learn the first rank of a spell it will only cost one talent point. However, when you upgrade a spell to the second rank, it will cost two talent points and upgrading a spell to the third rank will cost three talent points. In total, it will cost six talent points to learn a rank three spell in the talent tree.
Additionally, some spells in the talent tree require a minimum amount of talent points to be spent before you can learn them. Because of this, certain spells can only be learned at higher levels.
After you reach level ten you will gain access to the talent grids. There are three talent grids in total, and each one is full of both active spells as well as passive abilities. They can be accessed in the lower tabs of your Talents window.
At level ten you will start gaining a ruby voucher each time you level. The ruby vouchers will appear in the Currency tab of your Character Info window which can be accessed by pressing "K". Rubies can then be bought with the ruby voucher in addition to gold.
Rubies can also be earned by completing World Mysteries. World Mysteries are a series of quests that reveal a large amount of the lore of the game. There are a good number of rubies available exclusively from World Mysteries, so you should complete every single World Mystery quest you find.
The spells and abilities in the talent grids can be then learned by spending rubies to unlock the squares they are in. The first rank of a spell or ability can be learned by spending one ruby to unlock one of the squares it is in. In order to learn the second rank, you must then spend a ruby to unlock a different square that contains the same spell or ability. This means that there are many different ways that the various ranks of a spell or ability can be learned.
Not all of the spells or abilities in the talent grid will be immediately available. You may only access the spells or abilities that are located in the squares that are next to spells or abilities that have already been learned. This adds an extra level of complexity that must be considered when you spend your rubies. However, it also allows for a greater amount of flexibility for you can take different paths to learn the same spell or ability.
There are also many items in the game that you can equip. These can be either weapons or armor, and they can increase your stats for as long as they are equipped. Weapons can also directly increase the damage you deal depending on the damage or magical power of the weapon.
- These items provide no extra power and are typically sold to vendors for money. They are usually obtained from the corpses of monsters.
- These items provide only a small amount of extra power. They are usually bought from vendors or obtained from the corpses of monsters.
- These items provide a moderate amount of extra power. They are usually gained by completing a quest or obtained from the corpses of monsters.
- These items provide a high amount of extra power. They are usually gained by completing a difficult quest or obtained from the corpses of powerful monsters.
- These items provide a very high amount of extra power. They are usually obtained from the corpses of very powerful monsters.
- These items provide an extremely high amount of extra power. They are usually obtained from the corpses of extremely powerful monsters.
Items that are stacked in the same slot in your bag can be split in three different ways.
First, you can press "CTRL" and drag the stack of items you want to split to another slot in your bag. This divides the stack in half. If the stack is uneven the lesser amount of the half will be carried over into the new slot.
Second, you can press "SHIFT" and drag the stack of items you want to split to another slot in your bag. This takes one individual item off the stack and places it in the new slot. It can be done multiple times with great speed to move a small number of items.
Third, you can press "ALT" and drag the stack of items you want to split to another slot in your bag. This brings up a box that allows you to select the number of items you want to place in the new slot. By default the box shows half the amount of the stack.
Each portal must be unlocked through a quest that is given by the zone's Portal Keeper. By completing these quests you will unlock the portal which you can use to instantly teleport to any other portal that you have already unlocked. Make sure to complete the quest of every single new Portal Keeper that you find!
After you get your Adventurer's Stone you can also use special objects called June ruins to travel across small stretches of the Astral. To use them, simply right-click on any June ruins you find and select the location you wish to go. You will then be transported to the location in a magical June sphere.
Mounts can be ridden to increase your movement speed when traveling around Sarnaut. Mounts also have a small amount of health that must be decreased by enemies' attacks before your mount disappears and you are dismounted.
Mounts can be fed special mount feed which will increase their movement speed and maximum health. It will also give them experience which will eventually increase their level. At higher levels mounts will move faster and have more health. However, a mount can only gain so much experience per day! Moving your mouse over the experience bar will warn you when your mount no longer gains experience when fed.
Mounts also have a rank that is represented by the stars in the top left-hand corner. The more stars there are, the higher the rank of the mount is. The rank of a mount is permanent, and higher ranked mounts has an increased movement speed and maximum health.
All of the mounts are stored in your stable. You can access your stable through your Character Info window, or by simply pressing "J". Your stable has a limited number of slots. One stable slot is usually given to your character when you acquire each new mount.
The curse can be removed with a Scroll of Purification. These Scrolls of Purification can be purchased from other players through the auction house or through the Item Shop for a few gPotatoes.
There is also a small chance that items that you have equipped can become cursed upon your death. The curse only affects items that are rare, epic, or legendary and items that are level fifteen and above. However, you can prevent the curse by having Holy Charms equipped. You can equip up to one thousand Holy Charms at once in a special Charm slot. Holy Charms are obtained through the auction house, game master giveaways and events, and through the Item Shop for a few gPotatoes.