
General
- Added visual effects for trinkets
- Fixed a bug with the visualization of gloves
- Improved the visualization of various weapons
- Improved the visualization of shoulder armor
- Fixed a bug with the visualization of helms
- Improved the character creation screen
- Decreased the trading distance between players to five yards
- Fixed a bug with turning fatigue into experience
- Pets in aggressive mode now do not detect monsters that have recently spawned
- Fixed a bug where dead monsters appeared to have a full health bar
- Reduced the health of monsters
- Bosses in raids and heroic dungeons now drop chests from the Item Shop
- Corrected the direction of certain spotlighting
- Added a confirmation feature when deleting characters
- Improved the server software
- When the loot option is set to Free-for-All, only members that have the required quest will be able to see quest items
- If a quest requires only one quest item, all party members will be able to loot it
- Added a new animation when travelling in a June Sphere
- Improved the visualization of the Astral Hangars
- Fixed the quests on the Far Astral Allods
- Added Adventurer’s Stone markers
- Fixed bugs that occurred when entering and exiting instances
- The following types of monsters now have more frequent but less powerful attacks: ogres, turtles, bears, carnivorous plants, golems, rats, shadows, termite queens, treants, and zombie mages
- Chat settings are now correctly saved after relogging
- System messages are now correctly displayed in chat
- Launcher settings are now similar to in-game settings
- Improved the context actions interface and added new context actions
- Added a visual PvP flag to players and monsters called a Flag of War
- Added special effects when World Mystery quests are accepted
- Added system messages that report when a chat message could not be sent
- Improved the spell casting bars
- New portal locations are now automatically saved when a player talks to a Portal Keeper
- Fixed a bug where an enemy’s health was occasionally decreased before an attack was considered successful
- Fixed a bug concerning automatic server choice
- Improved the fatigue interface
- The deposit price now correctly changes when an auction’s duration is changed
- Pets’ damage is now correctly reported in the combat log
- Added new maps and corrected old ones
- Added a special icon to bankers
- Food and drink is now available in Purgatory
- Changed the icon for disassembling
- Added unique animations when using a one-handed spear
Classes
Healer
- Devoted Plea can no longer be prepared in advance
- Blind Faith is now an instant cast and reduces the target’s movement speed by 50%. The effect duration is now 5 seconds for each rank, and the cooldown time is now 3 minutes/1 minute/30 seconds, depending on the spell rank
Mage
- Fixed Elemental Shield and reduced the damage absorbed
- Added visual effects to Elemental Shield
- Fixed Stone Barrier and reduced the damage absorbed
- Fixed a bug where the Ice Flow and Fire Arrow effects weren’t combining properly
Summoner
- Summoned creatures are now different for each race. They also change as the player’s level increases and the spell level increases
- Fixed a bug with the summoners’ minions’ control panels
Scout
- Talents that increase wound complexity dealt now work properly
Psionicist
- Mental Overload can no longer be transferred to an enemy, and it cannot be reduced by Willpower
- There is now a 100% chance for several stun effects to be removed from the Shock Wave effect when damage is done to the target
- Added immunity to control effects to Astral Echo
- Improved the visualization of Shock Wave
- Mental Link now correctly breaks when a monster is killed
- Determination now correctly works when a player’s health drops below 50%
Warden
- Added visual effects to Nature’s Touch
- Added visual effects to Tiger’s Strike
- Improved the visualization of Storm
Warrior
- Added visual effects to Headbutt
- Improved the visualization of Steady Shot
- Updated the icons on Stony Resilience and Adrenaline Rush
World
Lightwood
- Improved the mechanics for the quest “The Key Tower”
- Reduced the respawn rate of the Rabid Sabertooth Squirrel
- Added more Forestfolk Agitators
- Reduced the respawn rate of the Runaway Unicorn
Oreshek Fortress
- Fixed a bug with the siege mechanisms
- Added more monsters
Siveria
- Fixed a bug with the quest “The Origins of the Undead”
- Improved the mechanics for the quest “Board Them!”
- Improved the visualization for the quest “Initiation Ritual”
- Improved the mechanics for the quest “The Molotov Family’s Mail”. If players lose the quest item, they can now get another one from the Somber Family
- Improved the mechanics for the quest “The Bear Totem”. Now the quest item only disappears after finishing the second quest in the chain
- Fixed the map marker for the quest “Tiger Rage”
Darkwater
- Fixed the map marker for the quest “Genealogical Tree”
- Fixed the map marker for the quest “Last Term”
Frozen Frontier
- Quest credit for killing monsters will no longer be given to players that are not in the group that killed the monster
Nezebgrad
- Reduced the respawn rate of the Dark Lord
- Improved the load time for the Sewers
- Added a character animation for the quest “Civil Duty”
- Fixed the lightning in the Xadaganian Astral Academy
- Added a new type of artifact to the XAES
- Fixed the lighting in the XAES
Igsh Military District
- Increased the amount of Xadaganian Mares
- Changed the mechanics for the quest “Milk for the Wounded”
- Reduced the respawn rate of Lupas the Sparkplug
- Reduced the casting time of the Bone Saw for the quest “Experimental Weapons”
- Fixed the mechanics for the quest “Practice on the Spiders”
- Reduced the respawn rate of Voxar the Fierce
- Changed the mechanics for the quest “Blue Bullies”
- Fixed the map marker and mechanics for the quest “Helping the Sharpshooters”
- Changed the mechanics for the quest “The Mysterious Totem”
- Fixed a bug with the Stygian Passages
- Improved various graphics
- Changed the mechanics for the quest “Delivering the Good News”
- Changed the item needed to complete the quest “Bolstering Supplies” to Weak Copper Strips
- The Experimental Necro-Rhino now correctly spawns in the Necro-Incubator
- Improved the graphics in the Cesspool
- Merged the quests “Meeting with a Fanatic” and “Revelations of a Fanatic”
Severny Steppe
- Reduced the respawn rate of Shaky Bones
- Reduced the respawn rate of Termilla
- Reduced the respawn rate of the Advanced Necro-Rhino
Dead Sea
- Reduced the respawn rate of the Scorpion King
- Fixed a bug with the Stygian Passages
Professions
General
- Crafting resources now have different qualities
- Added additional crafting components
- Fixed various bugs with the training quests
- Now quest rewards for the profession training quests are more suitable for beginning crafters
- Adjusted the vendor prices of various crafting components
Herbalism and Mining
- Improved the spawn locations of mining deposits in Lightwood and Nezebgrad
- Weak Copper Base is now needed for various quests instead of Limestone
- The ore needed for the quest “Mining Basics” now spawns correctly
Disassembling
- Increased the number of items that can be disassembled
- Fixed the tooltips of disassembling tools
Alchemy
- If the crafting process ends in failure, the player will receive a weaker version of the potion instead of a Strange Mixture
Leatherworking, Tailoring, and Blacksmithing
- Added new recipes of skill level 380 and higher
- Increased the chance for a player’s skill level to increase after successfully crafting an item
- Changed the stats on various items
- New high level components have been added that can be used to make high level items
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