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Patch 1.0.04.30

Tuesday, November 24 2009 - 2:40 AM
by shockpix


 
General
 

  • Added visual effects for trinkets
  • Fixed a bug with the visualization of gloves
  • Improved the visualization of various weapons
  • Improved the visualization of shoulder armor
  • Fixed a bug with the visualization of helms
  • Improved the character creation screen
  • Decreased the trading distance between players to five yards
  • Fixed a bug with turning fatigue into experience
  • Pets in aggressive mode now do not detect monsters that have recently spawned
  • Fixed a bug where dead monsters appeared to have a full health bar
  • Reduced the health of monsters
  • Bosses in raids and heroic dungeons now drop chests from the Item Shop
  • Corrected the direction of certain spotlighting
  • Added a confirmation feature when deleting characters
  • Improved the server software
  • When the loot option is set to Free-for-All, only members that have the required quest will be able to see quest items
  • If a quest requires only one quest item, all party members will be able to loot it
  • Added a new animation when travelling in a June Sphere
  • Improved the visualization of the Astral Hangars
  • Fixed the quests on the Far Astral Allods
  • Added Adventurer’s Stone markers
  • Fixed bugs that occurred when entering and exiting instances
  • The following types of monsters now have more frequent but less powerful attacks: ogres, turtles, bears, carnivorous plants, golems, rats, shadows, termite queens, treants, and zombie mages
  • Chat settings are now correctly saved after relogging
  • System messages are now correctly displayed in chat
  • Launcher settings are now similar to in-game settings
  • Improved the context actions interface and added new context actions
  • Added a visual PvP flag to players and monsters called a Flag of War
  • Added special effects when World Mystery quests are accepted
  • Added system messages that report when a chat message could not be sent
  • Improved the spell casting bars
  • New portal locations are now automatically saved when a player talks to a Portal Keeper
  • Fixed a bug where an enemy’s health was occasionally decreased before an attack was considered successful
  • Fixed a bug concerning automatic server choice
  • Improved the fatigue interface
  • The deposit price now correctly changes when an auction’s duration is changed
  • Pets’ damage is now correctly reported in the combat log
  • Added new maps and corrected old ones
  • Added a special icon to bankers
  • Food and drink is now available in Purgatory
  • Changed the icon for disassembling
  • Added unique animations when using a one-handed spear

 
 
Classes
 
Healer

  • Devoted Plea can no longer be prepared in advance
  • Blind Faith is now an instant cast and reduces the target’s movement speed by 50%. The effect duration is now 5 seconds for each rank, and the cooldown time is now 3 minutes/1 minute/30 seconds, depending on the spell rank

 
Mage

  • Fixed Elemental Shield and reduced the damage absorbed
  • Added visual effects to Elemental Shield
  • Fixed Stone Barrier and reduced the damage absorbed
  • Fixed a bug where the Ice Flow and Fire Arrow effects weren’t combining properly

 
Summoner

  • Summoned creatures are now different for each race. They also change as the player’s level increases and the spell level increases
  • Fixed a bug with the summoners’ minions’ control panels

 
Scout

  • Talents that increase wound complexity dealt now work properly

 
Psionicist

  • Mental Overload can no longer be transferred to an enemy, and it cannot be reduced by Willpower
  • There is now a 100% chance for several stun effects to be removed from the Shock Wave effect when damage is done to the target
  • Added immunity to control effects to Astral Echo
  • Improved the visualization of Shock Wave
  • Mental Link now correctly breaks when a monster is killed
  • Determination now correctly works when a player’s health drops below 50%

 
Warden

  • Added visual effects to Nature’s Touch
  • Added visual effects to Tiger’s Strike
  • Improved the visualization of Storm

 
Warrior

  • Added visual effects to Headbutt
  • Improved the visualization of Steady Shot
  • Updated the icons on Stony Resilience and Adrenaline Rush

 
 
World
 
Lightwood

  • Improved the mechanics for the quest “The Key Tower”
  • Reduced the respawn rate of the Rabid Sabertooth Squirrel
  • Added more Forestfolk Agitators
  • Reduced the respawn rate of the Runaway Unicorn

 
Oreshek Fortress

  • Fixed a bug with the siege mechanisms
  • Added more monsters

 
Siveria

  • Fixed a bug with the quest “The Origins of the Undead”
  • Improved the mechanics for the quest “Board Them!”
  • Improved the visualization for the quest “Initiation Ritual”
  • Improved the mechanics for the quest “The Molotov Family’s Mail”. If players lose the quest item, they can now get another one from the Somber Family
  • Improved the mechanics for the quest “The Bear Totem”. Now the quest item only disappears after finishing the second quest in the chain
  • Fixed the map marker for the quest “Tiger Rage”

 
Darkwater

  • Fixed the map marker for the quest “Genealogical Tree”
  • Fixed the map marker for the quest “Last Term”

 
Frozen Frontier

  • Quest credit for killing monsters will no longer be given to players that are not in the group that killed the monster

 
Nezebgrad

  • Reduced the respawn rate of the Dark Lord
  • Improved the load time for the Sewers
  • Added a character animation for the quest “Civil Duty”
  • Fixed the lightning in the Xadaganian Astral Academy
  • Added a new type of artifact to the XAES
  • Fixed the lighting in the XAES

 
Igsh Military District

  • Increased the amount of Xadaganian Mares
  • Changed the mechanics for the quest “Milk for the Wounded”
  • Reduced the respawn rate of Lupas the Sparkplug
  • Reduced the casting time of the Bone Saw for the quest “Experimental Weapons”
  • Fixed the mechanics for the quest “Practice on the Spiders”
  • Reduced the respawn rate of Voxar the Fierce
  • Changed the mechanics for the quest “Blue Bullies”
  • Fixed the map marker and mechanics for the quest “Helping the Sharpshooters”
  • Changed the mechanics for the quest “The Mysterious Totem”
  • Fixed a bug with the Stygian Passages
  • Improved various graphics
  • Changed the mechanics for the quest “Delivering the Good News”
  • Changed the item needed to complete the quest “Bolstering Supplies” to Weak Copper Strips
  • The Experimental Necro-Rhino now correctly spawns in the Necro-Incubator
  • Improved the graphics in the Cesspool
  • Merged the quests “Meeting with a Fanatic” and “Revelations of a Fanatic”

 
Severny Steppe

  • Reduced the respawn rate of Shaky Bones
  • Reduced the respawn rate of Termilla
  • Reduced the respawn rate of the Advanced Necro-Rhino

 
Dead Sea

  • Reduced the respawn rate of the Scorpion King
  • Fixed a bug with the Stygian Passages

 
 
Professions
 
General

  • Crafting resources now have different qualities
  • Added additional crafting components
  • Fixed various bugs with the training quests
  • Now quest rewards for the profession training quests are more suitable for beginning crafters
  • Adjusted the vendor prices of various crafting components

 
Herbalism and Mining

  • Improved the spawn locations of mining deposits in Lightwood and Nezebgrad
  • Weak Copper Base is now needed for various quests instead of Limestone
  • The ore needed for the quest “Mining Basics” now spawns correctly

 
Disassembling

  • Increased the number of items that can be disassembled
  • Fixed the tooltips of disassembling tools

 
Alchemy

  • If the crafting process ends in failure, the player will receive a weaker version of the potion instead of a Strange Mixture

 
Leatherworking, Tailoring, and Blacksmithing

  • Added new recipes of skill level 380 and higher
  • Increased the chance for a player’s skill level to increase after successfully crafting an item
  • Changed the stats on various items
  • New high level components have been added that can be used to make high level items

 
 


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