News
shockpix

Patch 1.1.02.58

Tuesday, October 05 2010 - 3:21 AM
by shockpix


 
General
 

  • The Dream Factory, a new zone for level 22 Imperial players, has been introduced. The zone will allow players to take part in the making of cinematography that captures the deeds of the great Yasker in his war against the League
  • Added a new bulletin board that can be accessed from the Social menu. The bulletin board has three different tabs – Looking for Group, General Announcements, and Guild Announcements
  • The Looking for Group tab shows the messages of all message posters that are within 2 levels of the player that is viewing the tab, and the message of a poster disappears when the player logs out or joins a group
  • The General Announcements tab shows messages that can be viewed by all of the members of the message poster’s faction
  • The Guild Announcements tab shows messages that can be viewed by all of the members of the message poster’s guild
  • All of the messages that are posted last for 1 week, and posting in the General Announcements and Guild Announcements tab require Magical Ink that can be bought in the Item Shop
  • Added a new in-game calendar that can be accessed from the left-hand side of the toolbar. The calendar shows daily and repeatable quests that can be completed, as well as miscellaneous in-game events
  • Added new emoticons that appear above a player’s head in the same location as a chat bubble
  • Added two buttons on the top of the chat window that contain a list of all the emotes and emoticons. These emotes and emoticons can also be added to the action bars and assigned hotkeys
  • Reduced the radius in which emotes can be seen in the chat window
  • Added new animations to all characters that are played shortly before they go AFK
  • Added new animations to all characters when they mount and dismount
  • Improved the animations of various characters
  • Improved the audio of various characters so that each class now has unique audio
  • Bags of Crystal Chips and Bags of Gold Dust are now opened instantly
  • Level 1 runes no longer become bound to a player
  • Level 1 runes can no longer be sold to vendors
  • Level 1 runes can now be purchased with in-game gold from vendors in each faction’s capital
  • Level 1 runes can no longer be found in items that are gathered throughout Sarnaut
  • Increased the maximum level for a rune to 13
  • Rune slots that could hold runes up to level 10 can now hold runes up to level 13
  • Added a message that warns players that a rune can be damaged or destroyed when it is replaced by another rune
  • Removed a message that warned players that a rune could be damaged or destroyed when removed with a Rune Removal Seal
  • Fixed a bug where runes were lost when they were removed from items when a player’s bag was full
  • Fixed a bug where a mount could move faster than intended
  • Fixed a bug where players could mount while in animal form
  • The experience bar of a mount now becomes red when the mount no longer receives experience when fed
  • Players will no longer dismount when they open a Sack of Mount Feed or feed their mount
  • Medium Sacks of Mount Feed are now opened instantly
  • A message about a mount’s rank now appears when their rank is moused over
  • A message about the stats of a mount if it were 1 level higher now appears when their icon in the stable is moused over
  • Fixed a bug where the stats of mounts were improperly displayed in the stable
  • Fixed a bug where the stats of mounts were improperly displayed when a player inspected another player
  • Fixed a bug where party members and raid members could not be inspected
  • Added the ability to for raid leaders and raid assistants to perform a ready check that checks the status of all the raid members
  • Fixed the hotkeys for selecting group members
  • Fixed a bug where players could not add other players to their friend list or ignore list
  • Added the ability for a player to add a party member or raid member to their friend list by selecting the option from the drop down menu accessed by right-clicking on a party member or raid member’s character portrait
  • Added a button to the guild interface that allows a player to add any guild member to their friend list
  • Added icons above all players that indicate their archetype
  • Fixed a bug where quest rewards were highlighted in red if a player was in combat
  • Added the level requirement of each quest to each quest’s description
  • Fixed a bug where the exclamation marks above quest givers would disappear if a player’s Quest Log was full
  • Added the current page number and the total number of pages to the in-game mail interface
  • Fixed a bug where players could not receive items from the mail after attempting to retrieve the item while their bag was full
  • Fixed a bug where Bags of Crystal Chips that were sent through the mail were occasionally broken
  • Added information about an item’s cooldown duration to each item when their icon is moused over
  • Fixed a bug where the game would randomly crash
  • Fixed a bug where the Battle Lust effect could stack
  • Scrolls of the Master Artisan now bind when picked up
  • Added the cost of converting fatigue into normal experience to the Goblin Innkeeper’s message
  • Decreased the amount of experience gained when killing the watchmen in the Novograd and Nezebgrad Ports
  • Added a special interface that allows players to choose which stat should receive a bonus as part of their patron’s blessing. This interface can be accessed by clicking on the symbol of their patron on their character portrait
  • Fixed a bug where Drops of Myrrh were consumed when the same stat was repeatedly chosen to receive a bonus as part of their patron’s blessing
  • Increased the rate at which a player’s patron gains experience when their patron is level 40 and above
  • Increased the cooldown duration of Martyr’s Guidance to 5 minutes
  • Martyr’s Protection now removes a larger amount of stun effects
  • Martyr’s Salvation now restores mana to summoners’ minions and wardens’ pets
  • Fixed the patronage quests that required a rune so that the runes no longer disappear when the quests are abandoned
  • Removed information about a player’s current amount of Combat Glory from the quest objectives for the quests to obtain a specific Combat Glory rank
  • Added a notification that is sent to players when an item in their bank expires
  • Fixed a bug where players could not auction items that had been removed from a stack of items
  • Added a message that notifies players if the chest they opened was empty
  • Added a message that notifies players that they do not have the appropriate items to randomize the results of a crafting or gathering session
  • Fixed a bug where items with expiration dates could not be bought back after being sold to a vendor
  • Improved the visualization of the loading screen
  • Fixed a bug where it was sometimes impossible to attack enemy players that had their Flag of War raised
  • Fixed a bug where players could not target other players with “TAB” while in an arena
  • Optimized the spawn locations of monsters across various zones
  • Adjusted the amount of experience gained for killing all monsters so that it now depends on their maximum health and defensive stats
  • Monsters that are more than 5 levels lower than a player will no longer drop any loot except for quest items
  • Fixed a bug where monsters did not change targets while chasing players
  • Fixed a bug where talent points were sometimes lost if players logged out after directly after completing the beginning instance without spending them
  • Fixed a bug where characters were sometimes lost if players logged out directly after completing the beginning instance
  • Increased the cooldown duration of the Shriveled Vampire Heart to 30 seconds, decreased the healing done by the Shriveled Vampire Heart, and removed the effect of wound complexity on the healing done by the Shriveled Vampire Heart
  • Fixed a bug where it was impossible to unequip the Vial of Demon Venom
  • Changed the type of magical resistance on most items. The type of magical resistance is now dependent upon the type of the item, and the amount is now dependent on the level and quality of the item. The only exception is for Off-Hand items which can still provide a random type of magical resistance

 
Classes
 
Healer

  • Increased the mana cost of Perpetual Healing
  • Surge of Faith now increases the effects of Perpetual Healing and Cleansing Flame by 5/10/15%
  • Divine Infusion now increases the critical strike effect of Cleansing Flame and Perpetual Healing by 33/66/100%
  • Divine Foresight now lasts for 1 hour and can only affect up to 1 target
  • Fixed a bug where Divine Foresight healed a target twice in a row
  • The silence effect inflicted by Hold in Contempt can now be dispelled

 
Mage

  • Reset all talent points and rubies
  • Fixed a bug that caused all skills to become temporarily unavailable after casting Wall of Flame
  • Wall of Flame no longer makes the target unable to move but instead reduces their movement speed by 40/60/80%
  • Icy Grave now removes the Wall of Flame effect
  • The Lava Spill effect now stacks even if the effects were inflicted by different players
  • The effects inflicted by Wall of Flame, Elemental Shield, and Reflections can now be dispelled

 
Paladin

  • Reset all talent points and rubies
  • Pious Brand now reduces the healing received by the target by 50% for 20 seconds
  • Fixed a bug where the damage dealt by Heavenly Nova was affected by a player’s Perception
  • Heavenly Nova now deals damage to all targets within a 10 yard radius and reduces the movement speed of all targets that were affected by the Mark of the Pariah effect
  • Monk’s Reflexes now increases a player’s Agility by 3/6/9%
  • Zealot’s Fury now increases a player’s Finesse by 3/6/9/12%
  • Ascetic Training now increases a player’s Luck by 3/6/9/12%
  • Righteous Fortitude now increases a player’s Stamina by 3/6/9/12%
  • Disciple’s Power now increases a player’s Strength by 3/6/9/12/15%
  • Wave of Life now increases the damage dealt by Retribution, Condemnation, and Penance
  • Retribution no longer reduces the movement speed of targets
  • Fixed a bug where the effect applied by Healing Touch was removed by abilities that removed movement impairing effects
  • Fixed a bug where Blessed Light did not properly affect Surge of Light
  • Strike of Justice can now only be applied to targets that are at least 8 yards away
  • Fixed a bug where Strike of Justice was affected by silence effects
  • Sword of the Just now reduces the cooldown duration of Strike of Justice by 15/30% and the cast time of Strike of Justice by 0.5/1 second
  • Reduced the cast time of Strike of Justice
  • Exhaust Evil no longer drains the target’s energy

 
Psionicist

  • Reset all talent points and rubies
  • Significantly changed all spells and abilities
  • Fixed a bug where a player’s Flag of War would rise if they were buffed by a psionicist whose Mental Twin was active
  • Fixed a bug with the interaction of Mental Twins with Carnivorous Muskirs
  • Fixed a bug where monsters would occasionally recover health after killing a Mental Twin
  • Fixed a bug where monsters did not react to a Mental Twin if it appeared while the monster was moving
  • Fixed a bug where experience was occasionally not gained by a player when a monster was killed by a psionicist’s Spectral Assassin

 
Scout

  • Reset all talent points and rubies
  • Significantly changed all spells and abilities

 
Summoner

  • Reset all rubies in the Acid Bolt talent grid
  • Changed the locations of Blood Tap, Darkweaver, and Burning Acid in the Acid Bolt talent grid
  • Fixed a bug where Burning Acid did not properly affect a Fiend’s spells
  • Advanced Genetics no longer increases the duration of the Debilitating Plague effect
  • Concentrated Acid no longer increases the critical strike damage of Corrosive Acid
  • Debilitating Plague now temporarily stuns the target, making them unable to move or use abilities, and makes them immune to all damage
  • Evil Genius now increases a player’s Intelligence by 3/6/9%
  • Calculating Mind now increases a player’s Perception and Faith by 3/6/9%
  • Panic Monger now increases the range of Fear by 20/40/60% in addition to its previous effects
  • Blood Aegis now applies 6/8/10 stacks of the effect and increases a player’s armor by 8% for each stack
  • Corrosive Acid now increases the Acid damage taken by the target
  • Decreased the duration of the effect inflicted by a Lurker’s Deafening Howl and increased the range
  • Lurkers are now immune to the damage dealt by most area of effect attacks
  • A Hellion’s Crush no longer affects targets that are immune to control effects
  • The disarm effect inflicted by a Hellion’s Crush can now be dispelled
  • Improved the way with which monsters react to summoners’ minions
  • Fixed a bug where experience was occasionally not gained by a player when a monster was killed by a summoner’s minion

 
Warden

  • The Maul effect can now be applied to targets that are behind a player
  • The damage bonus that is granted by a player’s patron’s blessing now applies to the clones that are created with Call of the Wild
  • Fixed a bug where wardens’ pets’ energy and health bars would disappear after casting Call of the Wild
  • Aqua Morte is now considered a control effect
  • The Storm effect now fades when a player logs out
  • The fear effect inflicted by Roar can now be dispelled
  • Improved the way with which monsters react to wardens’ pets
  • Fixed a bug where experience was occasionally not gained by a player when a monster was killed by a warden’s pet

 
Warrior

  • Reset all talent points and rubies
  • Increased the amount of damaged absorbed by Stony Resilience to 25%
  • Decreased the chance for Stony Resilience to absorb damage to 50%
  • Intimidation now lasts 8 for seconds and does not deal damage
  • Stalwart Defense no longer reduces the cooldown duration of Intimidation
  • Agile Maneuvers now increases a player’s Agility by 3/6/9%
  • Daredevil now increases a player’s Expertise by 3/6/9%
  • Lethal Blows now increases a player’s Finesse by 3/6/9%
  • Rugged Fighter now increases a player’s Stamina by 3/6/9%
  • Rampaging Menace now increases a player’s Strength by 3/6/9%
  • Augmented Armor now increases a player’s armor by 2/4/6%
  • Living Armor now increases a players armor by 5% for 15 seconds when they receive a critical strike
  • Unyielding Resolve now reduces the damage a player takes from critical strikes by 10%
  • The cooldown duration of Bulldoze is now 10 seconds
  • Might Over Magic now allows a player to block magical attacks with the same chance that they block physical attacks
  • Solid Defenses now reduces the chance for a player to receive a critical strike by 50%
  • The silence effect inflicted by Gut Punch now lasts for 3/5/7 seconds
  • The disarm effect inflicted by Shattering Strike now lasts for 5/7/9 seconds
  • Each stack of the Impenetrable Barrier effect now increases the chance for a player to block by 10% and decreases their damage taken by 3%
  • Increased the cast time of Inciting Shot to 5 seconds
  • Fixed a bug where more health was taken when Die Hard faded than was given when Die Hard was activated
  • Increased the cooldown duration of Battle Frenzy to 120/60 seconds
  • Battle Frenzy no longer prevents players from gaining combat advantage
  • The stun effect inflicted by Bash now lasts for 3/4/5 seconds
  • Increased the cooldown duration of Bash to 40/35/30 seconds
  • Increased the chance for Ram to stun the target
  • Increased the cooldown duration of Ram to 40/35/30 seconds
  • Ram now stuns targets for 4/5/6 seconds

 
World
 
Novograd

  • Increased the level of Aidenus
  • Added a new quartermaster for the League Defenders to Aidenus’ Tower
  • Improved the visualization of Marianne de Ardeur
  • Changed the reward for the quest “The New Charter of Novograd” to 5 Holy Charms

 
Siveria

  • Players will now resurrect in the Sieged Stronghold after dying in the Bone Valley
  • Players will now resurrect in the Gravestein after dying in Frore Foothills
  • Imperial players will now resurrect in Nezebgrad after dying anywhere in Siveria
  • Improved the landscape geometry
  • Fixed a bug with the character portrait of Talon the Forester
  • Fixed a bug where Yak Bones were marked as a quest item
  • Increased the amount of Barrels of Pickled Omul that can be stacked in one slot
  • Fixed the quest “The Origins of the Undead”
  • Fixed the quest “Copper Expedition” so that Refined Copper Blanks no longer disappear when the quest is abandoned
  • Fixed a bug where the Mutineers’ Documents needed for the quest “The Rebels’ Plans” would drop after a player had already completed the quest

 
Frozen Frontier

  • Fixed a bug where players would resurrect in Novograd after dying in certain parts of Frozen Frontier
  • Players can now return to Siveria by using the ancient June ruins near Quiet Harbor
  • Improved the landscape geometry

 
Darkwater

  • Increased the level of the Savage Wolves
  • Lowered the level requirement for the quest “Seeking Out The Elves”
  • Fixed a bug where the creatures summoned by the quest “The Ritual in the Witches’ Circle” would incorrectly attack a Mental Twin

 
Castle Blight

  • Fixed a bug with the movement of Svetlana Valir
  • Decreased the frequency with which Lord Fetidflesh uses Fatal Blow

 
Tenebra

  • Players will now resurrect in the Summer Manor after dying by jumping into the Astral near the Western Border
  • Decreased the cooldown duration of the Elven Lantern
  • Increased the requirements needed to complete the quest “The Necromancer’s Lantern”
  • Increased the respawn rate of the Strange Soil needed for the quest “Tasty Mushrooms”
  • Changed the rewards for the quest “The Ancient Spider”

 
Nezebgrad

  • Increased the level of Yasker
  • Added a Servant of the Light to the Silverclaw Foothills
  • Changed the Poisonous Saliva effect cast by termites so that it no longer reduces players’ energy or mana regeneration rates
  • Changed the reward for the quest “Special Delivery!” to 5 Holy Charms

 
Igsh Military District

  • Increased the level of the monsters for the quest “The Symbol of the Reds”

 
ZIT Headquarters

  • Fixed a bug where players could loot corpses while affected by the Scorpion Strike effect cast by Dune Scorpions
  • The Overloaded effect that is inflicted by the quest “Lay Into It!” now persists through death
  • Fixed a bug with the Sparkton Pack
  • Increased the amount of gold awarded by the quest “A Test of Courage”
  • Increased the level of the Tep Worshippers and Sharpened Tep Blades for the quest “Tep’s Servants”

 
Dead Sea

  • Fixed a bug where players could become stuck in the Freeborns’ cages
  • Desert Scorpions no longer increase the Freeborn reputation of players when killed
  • Decreased the cooldown duration of the Strange Black Obelisk
  • Fixed a bug where Vicious Centipedes were not hostile to players
  • Increased the level of the Criminal Scouts
  • Improved the landscape geometry around Laguna Boil
  • The items that are needed to complete the quest “Fancy Feathers” now drop for each player
  • Fixed a bug with the quest “The Astral Extract”
  • Fixed a bug where Strina the Fierce who was needed for the quest “Rescuing the Heiress” had her Flag of War raised
  • Lowered the level requirement for the quest “Setting Up a Portal Network”

 
Laguna Boil

  • The creatures summoned by Semer Karpol now disappear after he recovers health

 
Wild Isles

  • Fixed a bug where players would resurrect in Nezebgrad after dying by jumping into the Astral near Fierce Isle
  • The creatures summoned by the quests “The First Duel”, “The Second Duel” , and “The Third Duel” now disappear after a player abandons or fails the quests

 
Lab Thirteen

  • Fixed a bug where wardens’ Refreshing Potions could remove the Poisonous Saliva effect cast by termites
  • Fixed a bug where wardens’ Refreshing Potions could remove the Sticky Slime effect cast by slugs
  • Increased the level of the Blighted Will-o’-the-Wisps
  • Changed the Poisonous Saliva effect cast by termites so that it no longer reduces players’ energy or mana regeneration rates

 
Asee-Teph

  • Changed the geography of the Isle of the Dead
  • Fixed a bug where Genoer the Devourer would recover health during combat
  • Increased the damage dealt by Genoer the Devourer by 5%
  • Fixed a bug with the Seething Hatred effect cast by Genoer the Devourer
  • Decreased the level of the guards in the Central Imperial Camp and the Central League Camp
  • Increased the level of the guards near the docks in the Central Imperial Camp and the Central League Camp
  • Eliminated the experience gained when killing guards near Stygian Passages
  • Imperial Battlemaster now count towards the completion of the quest “Imperial Sentinels”
  • Fixed a bug where the Archeological Cleanser was not removed after abandoning the quest “A Filthy Problem”
  • Changed the quest “The Tomb of the Dead City” so that the death of the banshee that is summoned will only count towards the completion of the quest of the player that summoned the banshee
  • Esther de Desirae now only gives League Banners to players that have already accepted the quest “Capturing the Sites of Power”
  • Fixed a bug where players with the fourth level of patronage could accept the quest “Communing with the Martyrs”
  • Fixed a bug where players with the fourth level of patronage could accept the quest “Contacting Your Patron”
  • Changed the rewards for the quest “A Gift For the League Defenders”
  • Changed the rewards for the quest “A Surprise for the Imperial Sentinels”
  • The Carnivorous Muskir Spores needed to complete the quest “Insight Essence” no longer drop from the Giant Muskir

 
Eljune

  • Increased the amount of Squirrel Ears that can be stacked in one slot
  • Fixed a bug where Imperial players could attack League players that were standing on a Stygian Passage
  • Eliminated the experience gained when killing guards near Stygian Passages
  • Fixed a bug where the Amulet of True Faith could not be removed
  • Added the ability for a player to obtain another Amulet of True Faith by talking to Zosim Nikulin
  • Decreased the requirements needed to complete the quest “Preparation for the Ritual”
  • Lowered the level requirement for the quest “The Martyrs’ Battle”
  • Imperial Guardsman now count towards the completion of the quest “Death to Imperial Soldiers!”
  • The Lizardman Blood needed to complete the quest “Summoning the Leader” now drops from Lake Lizard Fighters
  • Fixed a bug where the monsters that spawned for the quest “Strange Happenings” were not hostile to players
  • Fixed the icon for the quest “The Cultists’ Secret”

 
Coba Plateau

  • Added a postal worker to the Prospector’s Inn
  • Eliminated the experience gained when killing guards near Stygian Passages
  • The Tainted Eye no longer drains a player’s energy
  • Fixed a bug with characters’ animations when affected by anomalies
  • Increased the quality of the items awarded by various reputation quests
  • Fixed the map marker for the quest “The Problems of the Arisen”
  • The Manganese needed to complete the quest “Purification by Stone” now drops from Iron Elementals
  • Fixed the quest “That’s Not Trash!” so that Dyed Fabric no longer disappears when the quest is abandoned

 
Coldberg

  • Fixed the quest “Astral Fishing” so that it can now be completed in a group
  • Fixed the quest “A Rich Haul” so that it can now be completed in a group
  • Decreased the requirements needed to complete the quest “The Undead United with the Demons”

 
Avilon

  • The Drops of Magical Water needed to complete the quest “Drops of Water and Mantis Staves” now drop from Enraged Lake Elementals
  • Fixed a bug where Bertille de Pluie’s Report was not bound to a player

 
Dragon Ring

  • Players will now fail the quest “Accelerating Repairs: Dragon Ring” after killing a dragon
  • Players will now fail the quest “Accelerating Construction: Dragon Ring” after killing a dragon

 
Yazes Shard

  • The Arena of Death has been enlarged and can now be entered once a day on weekdays and twice a day on weekends. Up to 48 players can enter the Arena of Death at once, and players can join the queue by talking to a special NPC in their faction’s main camp. In the Arena of Death players will be able to compete for treasure chests that hold rare, epic, and legendary items. The event will last for 40 minutes and over the course of the event 20 uncommon chests, 10 epic chests, and 2 legendary chests will spawn. Each time a player captures a chest, each member of their faction will receive an additional 200 Combat Glory
  • Fixed a bug where equipping the clothing of the cultists affected a player’s reputation with the Demons
  • Added the ability for a player to discard the Ritualistic Dagger or the Obsidian Sacrificial Knife by talking to their faction’s leader
  • Fixed a bug where the Obsidian Sacrificial Knife was not removed after completing the quest “Summoning the Gatekeeper”

 
Gorluxor’s Tower

  • Players can now fight the sixth and seventh bosses in Gorluxor’s Tower
  • The Unstable Curse effect cast by Sinister Eyes can now be dispelled
  • Sinister Eyes are now immune to control effects
  • Reduced the maximum health of Armando de Doucer
  • The allies of Armando de Doucer now attack the same target as Armando de Doucer
  • Fixed a bug where the Vampire’s Shields would disappearing while fighting Armando de Doucer
  • Fixed a bug where the barrier in front of Zalmar the Twisted would respawn after a player relogged

 
Gipat

  • Added a new daily quest that is given by the Spirit of Resolve
  • Fixed a bug where players took damage from falling after being teleported to Gipat
  • Fixed a bug where players could use the Mystical Stone while in combat
  • Fixed a bug where a player’s Flag of War did not rise when entering the arena
  • Increased the respawn rate of Spectral Ogres, Phantom Ogres, Ghostly Boar, and Spectral Boars
  • The Magical Stele can now be used only during the quest “The Return of the Curse”
  • Players will now fail the quest “The First Trick” after relogging
  • Wildflowers can now be used only during the quest “What is the League Up To?”
  • Changed the requirements needed to complete the quest “What is the League Up To?”
  • White Flowers can now be used only during the quest “An Old Recipe”
  • The creature summoned by the quest “Evolution or Creation?” now disappears after a player dies
  • Fixed a bug where the quest “Transparent Request” could be completed when a player was not in ghostly form
  • Fixed the quest “Punishment” so that Signs of the Chosen One no longer disappear when the quest is abandoned

 
Defiled Ruins

  • Increased the quality of the items that drop from Vur’tazz the Ravager

 
Astral
 
General

  • Players now resurrect in the Astral hangar if they die during the Astral training ship quests
  • Improved the visualization of Imperial Astral ships
  • Improved the audio in the Astral
  • Afanasy Nikitov near the Novograd Port and Feodor Konshin near the Nezebgrad Port now give daily quests to visit a Far Astral Allod
  • Increased the amount of materials received from salvaging a ship wreck
  • Fixed a bug where destroying an enemy Astral ship did not always generate a ship wreck
  • Increased the number of Astral demons around ship wrecks
  • Fixed a bug with the quest “Accelerating Repairs: Symbols of Victory”
  • Fixed a bug where players were unable to resurrect in Sick Bay if they died there
  • Players will now lose the Ship Master effect that allows them to change their ship’s devices when they log out
  • Decreased the movement speed of Astral ships by 5/10/15% when they are carrying treasure chests in their treasure room. The amount their movement is decreased depends upon the number of treasure chests that are being carried

 
Devices

  • Increased the cast time of the reactor’s Slow Self-Destruction to 1 minute
  • Adjusted the cooldown duration of the Interhub Jump
  • Players can no longer replace their helm, motor, or turbine
  • Fixed a bug where the visor did not properly display the location of nearby Astral demons
  • Added the name of the current sector to the screen that is displayed when using the visor
  • Added a message that can be seen when using the visor that warns players when their ship is spotted by the scanner of an enemy ship
  • Added information about the location to which a wormhole leads that is displayed when using the scanner
  • Shields, goblins, the motor, the turbine, and the visor no longer consume energy and generate heat
  • Added a Speed Boost that can be activated to temporarily increase the speed of an Astral ship by 100%, but increase the amount of heat generated and deactivate the ability to steer
  • Players will now lose the Engine Worker effect that indicates that they are using the turbine or the motor when they log out
  • Increased the movement speed of players that are carrying goblins
  • Adjusted the targeting of the artillery so that they automatically target an Astral demon if it is within the targeting radius
  • Added crosshairs to the cannons
  • Decreased the amount of damage dealt by Rapid-Fire Cannons
  • The quality of all devices is now displayed
  • Fixed a bug where players could only name their Astral ship right after its construction was completed
  • Adjusted the recovery rates of most shields

 
Allods

  • Replaced Mogilny Isle, Umoira Shard, Brightlake Settlement, Zaleskaya Isle, and Lost Colony with five new allods – Zavert Isle, Bloodclaw Isle, Glitterlake Isle, Silent Isle, and the Abandoned Pyramid
  • Removed Isa Shard
  • Changed the geography of Hikut Shard
  • Added new bosses to various Far Astral Allods
  • Improved the audio on various Far Astral Allods
  • Increased the quality of the items that drop from the hardest boss on a Far Astral Allod
  • Increased the number of Astral demons around Far Astral Allods
  • Fixed a bug where players could loot treasure chests even if they were not in the party when the treasure chests were obtained

 
 
Professions
 
Disassembling

  • Cursed items can no longer be disassembled

 
 
Item Shop
 

  • Improved the interface of the Item Shop
  • Markers now last for 30 seconds when placed above players and for 10 minutes when placed above NPCs
  • Increased the number of slots in the Imbued Dragon Hide Backpack and Enchanted Dragon Hide Backpack
  • Adamantite Engraving Kits now create a rune slot that can hold runes up to level 13
  • Fixed a bug where Deposit Boxes could not be destroyed
  • Added new Item Shop items – Extra Large Bag of Crystal Chips, Bottle of Astral Coolant, Astral Servant, Bottle of Magical Ink, Permit of the Master Artisan, Permit of the Exceptional Artisan, Purse of June Coins, Ship Naming License, Traveler’s Bundle, Barrel of Astral Emanations, Time Distorter, Mechanic’s Rune, and Builder’s Rune
  • Vanity outfits can now be worn in contested zones

 


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