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Patch 1.1.04.44

Friday, December 17 2010 - 3:39 AM
by shockpix


 
General
 

  • Melting Isle, a new zone for high level players, has been introduced. The entire zone, except for each faction’s base, is a battleground where players can attack other players of any faction. The zone is inhabited by high level ice elementals and wind elementals, and is filled with chests that contain valuable treasures. Players can travel to Melting Isle by talking to the Spirit of Peace in Gipat. Every evening, chests filled with treasure start appearing in various parts of Melting Isle. All players in the zone are notified of the upcoming appearance of each chest shortly before the chest appears. Players can open the chests to receive valuable treasure, but the process of opening a chest takes a long time and is interrupted when a player takes damage
  • The June Catacombs, a new PvP zone for high level players, has been introduced. This zone is a complex maze with twisting passages and hallways where players can attack other players of any faction. The layout of the maze constantly changes, but its structure remains the same and can be represented as three concentric circles. Upon entering the June Catacombs, players are teleported to a random location in the outer circle. From there players will be able to travel to the central circle and fight two special bosses. The most persistent players will be able to enter the inner circle and challenge the main boss of the June Catacombs. The June Catacombs can only be entered once a day, between 7:00 PM PST and 7:30 PM PST. Players will be able to enter the June Catacombs with Pristine June Tablets which can be obtained by defeating the June golems outside of the June Catacombs, or with a Runed Ticket that can be obtained from the Item Shop
  • Guilds can now gain levels. All guilds must have their guild leader buy a Symbol of Progress with in-game gold in order for the guild to begin gaining levels. All guilds will start at level 1 and will be able to reach level 100. Guild members will be able to increase the level of their guild by completing daily and repeatable quests and participating in the events on Melting Isle, the Arena of Death, Gorluxor’s Tower, heroic dungeons, and the Astral Frontier
  • Guild leaders can now grant guild members the right to wear regalia at guild level 15. Guild leaders will be able to customize the look of the regalia. The regalia will grant players certain advantages based on the level of the guild. The number of players that can be granted the right to wear regalia is limited and is based on the level of the guild
  • Guilds can now participate in Astral Confrontations at guild level 10. Every Thursday from 8:00 PM PST to 10:00 PM PST guilds can earn the right to attack allods in the Astral Frontier by winning the bids for the allods in the Astral Frontier Auction House. Only guild leaders and guild officers are allowed to bid on the allods. The battles for the allods will occur every Saturday from 7:55 PM PST to 11:00 PM PST. During this time the winners of the bids will be allowed to attack the allods, and any owners of the allods will be allowed to defend the allods
  • Adding or changing a guild’s Message of the Day will now make it appear in guild chat
  • A player’s stats are now shown on a bar on the side of the Character Info window that can be opened or closed
  • Added special slots for accessories and decorative costumes to the bottom of the Character Info window
  • Changed the rune welding interface so players can now weld multiple runes at once provided they have enough Crystal Chips and Gold Dust in their bag
  • Using bound runes to create a higher-level rune will now cause the created rune to also be bound
  • Fixed a bug where players could not insert runes into chests that were obtained from daily treasure chest quests
  • Players can now insert or remove runes and use Scrolls of Purification on items that are equipped or in an open deposit box
  • Items can now be used when multiple windows are open by using “Shift+right-click”, while items can be moved to another window when multiple windows are open by using right-click
  • A message about a mount’s ability to earn experience now appears when their experience bar is moused over
  • Martyr’s Salvation now causes players to dismount
  • Fixed a bug where Martyr’s Salvation did not heal players’ pets
  • Martyr’s Protection can now remove the Lethargy Potion effect
  • Added audio to Martyr’s Protection
  • Added audio to the Majestic Lion and the Sinister Lion
  • Added audio for when the bank, calendar, and auction house are opened and closed
  • Improved the audio of various characters, particularly female Orcs
  • Improved the audio of various zones
  • Added weather effects to various zones
  • Fixed bugs with the Swiftstone Charm and the Darkblot Talisman
  • Adjusted the quality of drops from bosses in normal dungeons
  • Fixed a bug where the icon of a monster was gray if a player joined a party after the monster had been previously hit by another player in the party
  • A party is no longer allowed to enter a normal dungeon if the level difference of its members exceeds 4
  • Decreased the damage dealt by monsters in normal dungeons
  • Improved the visualization of knock down effects
  • The chat window and the Quest Tracker can now be hidden or shown by pressing “Alt+Shift+Z”
  • Added the ability to sort the events in the Daily tab of the calendar by time
  • The calendar now goes to the Recommended tab when opened
  • Fixed a bug where the new expiration date of items that were stacked in one slot was calculated incorrectly
  • Added improved cape physics
  • Emoticons are now displayed above players’ heads even if the Display Titles option is disabled
  • The current server name is now displayed in the upper right-hand corner of the Settings menu
  • Increased the cooldown duration of Greater Mana Potions to 5 minutes
  • Fixed a bug where certain NPC dialog was not displaying properly
  • Added new holiday events to celebrate winter and the coming of the new year
  • All bags now have a slot for Item Shop items
  • Improved the visualization of Elizaveta Rysina
  • Fixed a bug with the AFK animation of female Arisen

 
 
Classes
 
Healer

  • Decreased the duration of the Binding Light effect
  • Fixed a bug with Holy Flame
  • Fixed a bug where Sacred Word did not inflict damage to targets that were immune to control effects
  • Increased the cooldown duration of Sacred Word
  • Fixed a bug where silence effects would not affect Ascension
  • Fixed a bug where monsters did not function properly when affected by the Blind Faith effect
  • Fixed a bug with Valiant Guardian
  • Fixed a bug where Devoted Plea would cause players to enter combat
  • Fixed a bug where Purification could not be cast unless the target was in front of the player
  • Fixed a bug with Heavenly Miracle

 
Mage

  • Fixed a bug with Mana Shield
  • Fixed a bug where Conflagrate and Wall of Flame did not inflict damage to targets that were immune to control effects

 
Paladin

  • Fixed a bug where Lust for Revenge did not properly increase a player’s movement speed
  • Fixed a bug where Blessed Light did not properly affect Surge of Light
  • Fixed a bug where Exhaust Evil did not burn a player’s energy
  • Fixed a bug with Challenge
  • Fixed a bug where multiple paladins could not cast Challenge on the same target

 
Psionicist

  • Advantageous Attacks no longer affects periodic damage dealt
  • Ectoplasmic Form now absorbs periodic damage received
  • Dominating Mind now affects periodic damage dealt
  • Fixed a bug where Accelerated Connection did not properly affect Hypnosis
  • Increased the duration of the Broken Bones effect inflicted by Shattering Pulse
  • Decreased the duration of the stun effect inflicted by Telekinetic Pull
  • Mental Suppression now increases the duration of the stun effects inflicted by a player’s spells by 25/50%
  • Mind Bender now increases a player’s Conviction by 5/10/15%
  • Enlightened Path now decreases the mana cost of Mental Link and Will Suppression
  • Fixed a bug where multiple psionicists could not cast Will Suppression on the same target
  • Fixed a bug where multiple psionicists could not cast Wall of Blades on the same target
  • Mental Pulse and Wall of Blades now inflict Astral damage instead of physical damage
  • Mental Explosion can now be cast on targets that are affected by knock down effects
  • Mental Cleansing can now remove the Aqua Morte effect
  • Mind Fire can now be dispelled

 
Scout

  • Fixed a bug with Tesla Shot
  • Decreased the damage dealt by Throat Shot
  • Increased the cooldown duration of Throat Shot
  • Reduced the cooldown duration of Branding Shot
  • Reduced the cooldown duration of Powerful Shot
  • The Scout’s Mark effect inflicted by Branding Shot is now removed by Powerful Shot and by changing targets
  • Enchanted arrows will now automatically appear in a player’s quiver when the player is out of combat, but when a player is in combat they must still be created manually
  • Fixed a bug with Eagle Vision
  • Increased the duration of the movement impairing effect inflicted by Maim
  • Fixed a bug where Tesla Arrow would inflict multiple stacks of the Depleted Resources effect when used at close range

 
Summoner

  • Reset all talent points and rubies
  • Fixed a bug with Blood Aegis
  • Fixed a bug with the threat generation rate of a Hellion
  • Fixed a bug with the targeting of a Fiend
  • Art of Reanimation now increases the Strength and Intelligence of a summoner’s minion by 50% and reduces the cooldown duration of a summoner’s minion’s spells by 30% for 30 seconds
  • Volatile Infection now infects the target and all enemies within a 10 yard radius of the target with a virus that explodes when the Volatile Infection effect fades and inflicts damage to the targets and up to 3 enemies within a 10 yard radius of the targets
  • Replaced Wandering Fever with Siphoning Fever which infects the target with a fever that has a 15/20/25% chance to generate 1 drop of blood every 2 seconds for 1.5 minutes. Inflicts damage when the target’s health is restored to 100% or when the Siphoning Fever effect fades. Only 1 target can be affected by the Siphoning Fever effect at a time
  • Increased the duration of the Plague of Mending effect
  • Increased the duration of the Powerful Antibodies effect
  • Burning Acid no longer affects the critical strike chance of Volatile Infection
  • Empowered Infections now increases the damage dealt by Putrefy, Siphoning Fever, Volatile Infection, and Neurotoxin by 5/10/15% and increases the healing done by Plague of Mending by 5/10/15%
  • Dark Gift now increases a player’s Stamina by 3/6/9% and a player’s pet’s Stamina by 5/10/15%
  • Blood Flow now grants Vampirism a 33/66/100% chance to generate 1 additional drop of blood and grants the Siphoning Fever effect a 3/6/9% chance to generate 1 additional drop of blood
  • Replaced Endless Blood with Endless Pain which increases the critical strike chance of Vampirism, Blood Injection, Howl of Death, and Dark Renewal by 30/60/100%
  • Reanimator now grants a 15/30/50% chance to generate drops of blood whenever a player deals a critical strike with Blood Injection. Grants a 15/30/50% chance to reduce the cooldown duration of a player’s next Howl of Death by 100% whenever a player deals a critical strike with Vampirism. Reduces the cast time of a player’s summoning spells by 15/30/50%
  • Insidious Touch now increases the healing done by all of a player’s spells by 3/6/9% reduces the cooldown duration of Imitate Death by 15/30/50%
  • Shadowy Reach now increases the range of Acid Bolt, Vampirism, Blood Injection, and Corrosive Acid by 5 yards and grants Unstable Antidote a 33% chance to cancel 1 negative magical effect from a friendly target
  • Dark Pact now inflicts damage equal to 50/30/15% of a player’s maximum health and generates 5 drops of blood. Generates 1 drop of blood every 5 seconds when out of combat and there are less than 3/5/10 drops of blood in a player’s blood bank
  • Imitate Death now gradually reduces a player’s threat level
  • Fixed a bug where players could cast spells that were prepared in advance without causing the Imitate Death effect to fade
  • Fixed a bug where a Hellion’s and a Lurker’s spells did not consume enough energy
  • Fixed a bug with the movement of a summoner’s minion
  • Fixed a bug with a summoner’s minion where their first attack against a target was not working as intended

 
Warden

  • Reset all talent points and rubies
  • Significantly changed all spells and abilities
  • Reduced the mana cost of physical spells
  • Fixed a bug with the movement of a warden’s pet
  • Bear’s Blow no longer applies the Predatory Urge effect when used out of combat
  • Fixed a bug where the Static Charge effect was removed by another warden’s Lightning Strike
  • Hawk’s Strike no longer restores mana if the target uses energy
  • Increased the amount of wardens’ potions that can be stacked in one slot to 5
  • Players may now carry up to 5 Aqua Vitae at one time
  • Improved the way with which monsters react to wardens’ pets
  • Fixed a bug with a warden’s pet where their first attack against a target was not working as intended

 
Warrior

  • Battle Frenzy can now remove the Conflagrate effect
  • Fixed a bug with Fearless
  • Fixed a bug with Intimidate
  • Fixed a bug with Provocation
  • Fixed a bug with Die Hard
  • Fixed a bug where Might Over Magic and Stony Resilience could be in use at the same time

 
 
World
 
Novograd

  • Lowered the level requirement for the quest “A Glimpse into Auctions”
  • Fixed the quest “Visiting the Item Shop” so that Vote “For” Ballots and Vote “Against” Ballots no longer disappear when the quest is abandoned
  • Added Goblin Bankers to the bank that now start and end all quests that require goods from the Item Shop

 
Lightwood

  • Changed the rewards for the quest “Raising the Victory Banner”

 
Oreshek Fortress

  • Martyr’s Protection can now remove the Pummel effect inflicted by Mutinous Warriors
  • Changed the level requirement for the quests in Oreshek Fortress
  • Changed the rewards for the quests in Oreshek Fortress
  • Fixed a bug with the quest “Freedom at Last!”
  • Fixed a bug where Imperial players could enter Oreshek Fortress

 
Siveria

  • Changed the rate at which the Ancient Curse effect inflicted by Tep Darkcasters drains mana or energy
  • Fixed a bug where Imperial players could accept the quest “Recycling the Zem”

 
Frozen Frontier

  • The Grumbler Family now sells Burning Ale
  • Increased the damage dealt by the Frostbite effect

 
Darkwater

  • Increased the level of Miroslav Lyutov

 
Castle Blight

  • Fixed a bug with Adrian Valir’s spells
  • Decreased the damage dealt by the Ghost of the White Knight in the heroic version
  • Fixed a bug where Mor’Ghuun would reset during combat in the heroic version
  • Fixed a bug with the level of some monsters in the heroic version

 
Tenebra

  • Fixed a bug with the quest “The Breeding Grounds of Darkness”

 
Nezebgrad

  • Players can no longer return to the Sewers after leaving
  • Lowered the level requirement for the quest “A Glimpse into Auctions”
  • Fixed the quest “Visiting the Item Shop” so that Vote “For” Ballots and Vote “Against” Ballots no longer disappear when the quest is abandoned
  • Added Goblin Bankers to the bank that now start and end all quests that require goods from the Item Shop

 
XAES

  • Fixed a bug with League Saboteurs’ spells
  • Martyr’s Protection can now remove the Tangled Net effect inflicted by the Eyepopping Family
  • Fixed a bug where League players could enter the XAES

 
Dead Sea

  • Increased the level of Izot the Unyielding and Semer Karpol

 
Wild Isles

  • Fixed a bug with the monsters that appear for the quests “The First Duel”, “The Second Duel”, and “The Third Duel”

 
Lab Thirteen

  • Fixed a bug with the Humiliation effect inflicted by Skulnar the Fierce

 
Asee-Teph

  • Added new vendors named Danil Gromov and Georgi Pravdin to the Central League Camp and the Central Imperial Camp that sell Emblems of Justice. Emblems of Justice kill a player of the opposite faction and can only be used if a player is level 28 or below. They can only be used if the target is level 30 or above and if the target’s Flag of War is raised. They can only be used in Asee-Teph and players can only carry up to 1 Emblem of Justice at once
  • Fixed a bug where assaulting a Site of Power did not automatically raise a player’s Flag of War

 
Tensess Temple

  • Fixed a bug with the visualization of the walls
  • Fixed a bug with Gorluxor’s Warriors

 
Eljune

  • Frosty Sabertooth Squirrels now drop no more than one Hazelnut

 
Coba Plateau

  • Changed the rate at which the Ancient Curse effect inflicted by Tep Shadowcasters drains mana or energy

 
Avilon

  • Fixed the quest “The Frilly Supplies” so that Slippers of Pristine Blessed Cloth no longer disappear when the quest is abandoned

 
Dragon Ring

  • Increased the level of Kagot the Mad
  • Decreased the damage dealt by Graakh’shi the Grim

 
Yazes Shard

  • Decreased the level of the monsters that appear for the quest “A New Chapel”
  • Decreased the respawn rate of the monsters that appear for the quest “A New Chapel”
  • Fixed the Arena of Death so it will now open at 5:00 PM PST and 9:00 PM PST every day
  • All players of the same faction will now earn Combat Glory for opening chests in the Arena of Death
  • All players must now be level 42 and be under the effects of their patron’s blessing to enter the Arena of Death
  • Lada Grusova is now a boss

 
Gorluxor’s Tower

  • Improved the visualization of various pieces of armor and weapons that drop in Gorluxor’s Tower
  • Fixed a bug where Armando de Doucer’s minions did not respawn
  • Decreased the maximum health of Kazul the Astral Watcher
  • Increased the damage dealt by Kazul the Astral Watcher
  • Increased the maximum health of Gorluxor
  • Fixed a bug with the respawn rate of various monsters
  • Fixed a bug where the instance state did not reset properly
  • Players can now fight the eighth and final boss in Gorluxor’s Tower

 
 
Astral
 
General

  • Added the ability to customize the visualization of Astral ships. Players can alter the sails, hull, emblem, and figurehead. These changes can be made with Ship Coupons that can be obtained from the Item Shop
  • Fixed a bug where invisible monsters would appear on an Astral Ship after an Interhub Jump
  • Increased the aggro range of Astral demons
  • Decreased the chance for the damage dealt by Astral demons to penetrate the Astral shields
  • Players can no longer board or leave a ship when they are in combat

 
Devices

  • Changed the damage dealt by elongated cannons and shortened cannons
  • Increased the energy consumption and damage dealt by cannons by 50%
  • Changed the position of the Astral shields
  • Changed the strength of the Astral shields
  • Fixed a bug where players could obtain more Astral Emanations than intended
  • Increased the energy consumption and range of artilleries
  • Increased the energy consumption of the visor
  • Increased the cooldown duration of Activate Speed Boost
  • Reduced the movement impairing effect inflicted by the acquisition of treasure chests

 
Allods

  • Reduced the number of Vats of Entrails on Glitterlake Isle
  • Vat of Entrails on Glitterlake Isle can no longer be looted when a player is in combat
  • Decreased the maximum health of the Fierce Harpies and Frigid Harpies on Zavert Isle
  • Increased the damage dealt by the Glacier Elementals on Zavert Isle
  • Decreased the number of monsters on Zavert Isle
  • Tep Adherents at the Abandoned Pyramid no longer knock players down
  • Decreased the damage dealt by various monsters on Hikut Shard
  • Replaced the Astral Cemetery with the Isle of the Lost
  • Fixed a bug where monsters did not respawn properly in the Forgotten Temple

 
 
Professions
 
General

  • Increased the amount of reagents required for some crafting recipes

 
Alchemy

  • Oblivion Potions are now used instantly
  • Glue Bombs no longer work on monsters that are immune to control effects
  • Increased the cooldown duration of Prismatic Resistance Potions to 10 minutes

 
 
Item Shop
 

  • Players will no longer dismount when they use most Item Shop items
  • The Improved Rune Removal Pick and Professional Rune Removal Pick now function in the same way as Rune Removal Seals and have 300 and 1000 charges respectively
  • Astral Servants can no longer be summoned on Evermeet Isle or in the Sewers
  • Added new Item Shop items – Elven Noble’s Outfit, Traditional Kanian Clothes, Fancy Elven Attire, Kanian Noble’s Outfit, Fountain of Death, Fountain of Life, Minor Log Extender, Lesser Log Extender, Greater Log Extender, Runed Ticket, Embossed License, Coupon Book, Potion of Inspiration, Artisan’s Notes, Chest of Costumes, Fashionista’s Trunk, Potion of Eloquence, Astral Transporter, Student’s Pack, Rune Maker’s Kit, and Rider’s Pack

 


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