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Patch 2.0.04.49

Friday, July 01 2011 - 6:01 PM
by shockpix

Patch 2.0.04
 
General
 

  • Twilight Isle, a new zone for high level players, has been introduced. Twilight Isle is one of the most gruesome and dangerous locations in the Misty Lands. A group of cultists has turned the whole allod into a huge Astral ship. Chains hanging from its edges are used as harnesses for powerful demons
  • The Cave of Tka-Rik, a new area for high level players, has been introduced
  • Players who are level 46 and higher can now speak with Veronika Gipitskaya on the Isle of Revelation to go through a reincarnation ritual and become a progenitor, allowing them to create one alternate character of another archetype called an incarnation that has special characteristics
    • An incarnation can be made by talking to a Reincarnation Master in Novograd or Nezebgrad
    • A player can switch between the progenitor and the reincarnation by talking to a Reincarnation Master in Novograd or Nezebgrad
    • The incarnation starts at level 5 and does not have to complete the beginning instance
    • The progenitor and the incarnation share all of their mounts, all of the items in the Item Shop tab of their bag, all of the bonuses from items that come from Radiant Strongboxes, their bag size, their deposit box size, their runes, the duration remaining on their patron’s blessing, their gold, some of the items in their Currency tab, and their Astral ships
    • Until level 45, when the incarnation is able to gain experience its damage dealt and healing done is decreased by 33% and it loses 10% of its experience earned for its current level when it dies. These penalties can be removed along with the incarnation’s ability to gain experience by talking to the Reincarnation Master
    • Until level 45, incarnations cannot use the abilities of Dreadnaughts
    • The incarnation can gain one of two specified abilities from the progenitor’s archetype, and the progenitor can gain one of two specified abilities from the incarnation’s archetype when the incarnation reaches level 45
  • Added Lucky Moments which appear at random and grant a special bonus effect to an entire server for 1 day or 1 hour. The special bonus effects can increase:
    • The amount of treasure chests received from monsters in the Astral
    • The amount of prestige earned
    • The amount of gold and poor items received from normal monsters
    • The amount of Combat Glory earned
    • The amount of experience earned from killing monsters
    • The amount of loot table items received from powerful monsters
    • The amount of experience earned from completing quests
    • The amount of quest items received from normal monsters
    • The amount of gold received from completing quests
    • The amount of reputation earned
    • The chance for random uncommon, rare, and epic items to drop from normal monsters
  • Mounts can now be used at level 4
  • Changed the effects of object highlighting so that the interactive objects now flash
  • Added a button on the left tool bar that can be used to access the Guild window
  • Fixed a bug where whispers were not displayed in the Allies tab
  • Fixed a bug where not all types of messages were displayed in the General tab
  • Added additional objects to existing environments
  • Added new icons for various items and spells
  • Optimized client-server interactions
  • Fixed some bugs that were causing the client to crash
  • Fixed a bug that was causing the loading screen to freeze at 92%
  • Fixed a bug where the mini map would appear on top of the Calendar
  • Added the ability to plan out how talent points or rubies will be spent before learning them
  • Fixed a bug where some spells’ and abilities’ descriptions would not update correctly
  • Added the option to turn sticky targeting on or off that can allow players to deselect their current target by clicking on something that is not the target
  • Fixed a bug where selecting party members by using the F2 to F6 keys wasn’t working properly
  • Added the ability to customize the quest tracker’s height
  • Fixed a bug where items that were located behind the quest tracker could not be selected
  • Fixed a bug that prevented some user addons from working properly
  • Fixed a bug where NPCs in Purgatory would occasionally disappear
  • Reduced the amount of gold required to refine items by 50%
  • Fixed a bug where class trainers were selling rubies for more gold than intended
  • Mailed gold to all players who bought rubies for more gold than intended
  • Fixed a bug where players could not use potions while affected by the Draconic Aspect effect
  • Increased the stats of draconic relics
  • Pants, shoes, bracers, belts, necklaces, and capes no longer increase Stamina and Endurance and now increase Agility
  • Helms, shoulderpads, chestpieces, gloves, weapons, off-hands, earrings, shirts, rings, and trinkets no longer increase Agility and now increase Stamina and Endurance
  • Changed the sell price of various poor items
  • The Rune of Enduring Strength now increases all stats by 20
  • Added training dummies to various locations that allow players to practice their attacks
  • Players can now teleport between faction specific portals and neutral portals
  • Bundles of Astral Megaphones that are obtained from Chests of the Recruit now bind when picked up
  • Added the Master Looter loot distribution option

 
 
Classes
 
General

  • Increased the cast time of Aura of Potency and Aura of Ferocity to 3 seconds
  • Changed the attack speed of paired maces and axes

 
Healer

  • Martyr’s Protection and Holy Shield can now remove the movement impairing effect inflicted by Binding Light
  • The cast time of Purification is now 1.5 seconds at all ranks
  • The cooldown duration of Purification is now 10/5/0 seconds
  • Healers can no longer use melee abilities while affected by the Holy Shield effect
  • The duration of the Holy Shield effect is now 5/7/10 seconds
  • Fixed a bug where Holy Shield did not prevent damage from some summoner and psionicist spells
  • Fixed a bug where Hold in Contempt did not prevent the use of some psionicist spells
  • Fixed a bug where Light’s Reach did not work when using one-handed spears
  • Improved the audio of some healer spells

 
Mage

  • When Sanctuary is used on a far Astral allod it will now teleport players to their Astral ship instead of their faction’s capital
  • Fixed a bug where Thunderbolt applied 2 stacks of the Superconductivity effect
  • Fixed a bug where Elemental Shield did not absorb damage from some psionicist spells
  • Fixed a bug with Arcane Mastery

 
Paladin

  • The Mental Weariness effect now makes the target immune to the Light Infusion and Light Immersion effects
  • Strike of Justice can now be interrupted by control effects
  • Vengeance now increases the paladin’s damage dealt for 20 seconds or for the next 10 spells when a party member dies
  • Fixed a bug where the magic power on wands was not working correctly

 
Psionicist

  • The Mental Fatigue effect now only decreases the cast time of Hypnosis
  • The Mental Fatigue effect now stacks up to 5 times
  • Fixed a bug where the Will Suppression and Mental Link effects did not disappear when a psionicist ran out of mana or logged out
  • Convenient Confusion now affects the Spectral Assassin
  • Mental Suppression now increases the radius of Mental Pulse and Telekinetic Pull and increases the duration of the stun effects inflicted by Mental Pulse and Telekinetic Pull
  • Will Suppression no longer prevents the target from using abilities
  • Taking damage now decreases the duration of the Temporal Acceleration effect by 3 seconds
  • Pain Transfer and Pain Shift now inflict damage before inflicting the psionicist with the Mental Overload effect
  • Mental Cleansing now heals the target before inflicting the psionicist with the Mental Overload effect
  • Fixed a bug where Clone Mastery did not correctly decrease the damage taken by the Spectral Assassin
  • Fixed a bug with Mental Calm when the target was affected by the Aura of Potency effect

 
Scout

  • Incendiary Arrow, Tesla Arrow, and Tranquilizing Arrow can no longer be used when a scout’s quiver is full
  • Escape Artist can now remove the Hunter’s Focus effect
  • Fixed a bug where Lunge and Thrust did not share a cooldown duration
  • Fixed a bug with the calculation of the cooldown durations of Steady Shot and Double Shot
  • Increased the duration of the Vanish effect to 10 seconds
  • Fixed a bug where Master of Paired Weapons did not affect paired maces
  • The Jagged Wounds effect now stacks up to 5 times
  • Fixed a bug where Caltrops did not disappear when a scout logged out
  • Fixed a bug where Caltrops did not deal the correct amount of damage

 
Summoner

  • Reset all rubies
  • Fixed a bug where Summoning Mastery did not increase the healing done by Potent Blood, Dark Renewal, and Demonic Curse to a summoner’s minions
  • Accelerated Metabolism now causes Siphoning Fever to inflict periodic damage
  • Changed the location of Accelerated Metabolism in the Acid Bolt talent grid
  • Added the Swift Massacre ability which decreases the cast time and mana cost of Acid Bolt
  • Added the Cold Blooded ability which increases the summoner’s Wisdom
  • Added the Poisoned Blood ability which increases the critical strike chance of Putrefy, Decay, and Neurotoxin
  • Fixed a bug where Siphoning Fever generated drops of blood after the summoner had died

 
Warden

  • Added the Lightning Link ability which causes Rip and Shred to inflict the Lightning Link effect to targets that are affected by the Searing Pain effect. The Lightning Link effect increases the chance for a player’s next Lightning Strike or Lightning Flash to knock the target down
  • Decreased the damage dealt by Lightning Strike by 10%
  • Fixed a bug where Clout did not inflict the Predatory Urge effect
  • Fixed a bug with Bear’s Blow when the target was affected by the Open Wound effect and the Exposed Weakness effect

 
Warrior

  • Decreased the damage dealt by Jagged Slice

  • Charge can no longer be used when a warrior is affected by movement impairing effects
  • Charge can now be interrupted by control effects
  • Fixed a bug where Flawless Blow did not inflict a bleed effect

 
 
World
 
General

  • Changed the quest rewards so that they are useful to a wider range of classes

 
Evermeet Isle

  • Fixed a bug with the quest “Returning Home”
  • The quest “The Power of the Martyrs” now rewards players with Drops of Myrrh

 
Novograd

  • Added a new quest that can reward players with a unique costume
  • Increased the level of the guards to 47
  • Moved the Goblin Banker
  • The quest “Regular Customers” now rewards players with 1 Incense and 1 Medium Sack of Mount Feed

 
Lightwood

  • Increased the size of the Arena

 
Oreshek Fortress

  • Icy Needle used by Mutinous Wizards now inflicts a movement impairing effect
  • Fixed a bug with the spells used by Timur Kruchinin in the heroic version and the Astral version

 
Siveria

  • The quest “Unearthed Treasure” now rewards players with an Iron Chest
  • The quest “Growing Power” now rewards players with seven Incense

 
Castle Blight

  • Modified the mechanics of all monsters that are not bosses

 
Darkblood Citadel

  • Fixed a bug where Armando de Doucer would sometimes recover all of his health
  • Reduced the difficulty of Armando de Doucer in the heroic version and the Astral version
  • Fixed a bug with the visualization of the flying spheres

 
Nezebgrad

  • Increased the size of the Arena
  • The quest “The Ritual in the City” now rewards players with Drops of Myrrh
  • Added a new quest that can reward players with a unique costume
  • Increased the level of the guards to 47
  • Moved the Goblin Banker
  • The quest “Regular Customers” now rewards players with 1 Incense and 1 Medium Sack of Mount Feed

 
XAES

  • Modified the mechanics of Ugy the Dull and Igy the Dim

 
ZIT Headquarters

  • The quest “The Battle with the Demon” now rewards players with seven Incense

 
Tensess Temple

  • Martyr’s Protection can now remove the Searing Light effect
  • Martyr’s Protection can now remove the Blizzard effect

 
Eljune

  • Fixed a bug where some quest items did not disappear when quests were turned in to Plu the Tightwad
  • Fixed a bug with the quest “Bet on the Gar”

 
Yazes Shard

  • The Arena of Death now opens at 5:00 PM PST, 7:00 PM PST, and 9:00 PM PST
  • Change the way that players teleport to the Arena of Death
  • Increased the level of the Shadowy Curators to 45
  • When a player captures a rare treasure chest, all players in their party now receive 30 Drops of Amalgam
  • When a player captures an epic treasure chest, all players in their party now receive 60 Drops of Amalgam
  • When a player captures a legendary treasure chest, all players in their party now receive 120 Drops of Amalgam
  • When a player captures a rare treasure chest, they now receive 1 stack of the Exhausting Greed effect which decreases their Stamina
  • When a player captures an epic treasure chest or a legendary treasure chest, all players in their party now receive 1 stack of the Exhausting Greed effect which decreases their Stamina
  • The Astral Plankton effect is now removed when a player exits the game
  • The Nightstrike Talisman and the Talisman of the Sacred Lore can no longer be used in the Arena of Death

 
Gorluxor’s Tower

  • Mana Shield can no longer remove the Astral Downpour effect
  • Increased the drop rate of relics from Nogrom, War’kaz the Mindreaver, and Zalmar the Twisted
  • All of Kazul the Astral Watcher’s phases now last 30 seconds

 
Gipat

  • Players no longer take damage when they teleport to Gipat with a Mystical Stone
  • Players can now receive the Phantasmal Essence effect while they have the quest “Conversations with Ghosts” by talking to Evgenya Radova
  • Decreased the range of the item needed for the quest “Restless Spirits”
  • Fixed a bug where players could not receive the item needed for the quest “Peace to the World!” if their inventory was full
  • Increased the amount of experience gained for killing Sihal the Blighted
  • Fixed a bug with the quest “A Test of Cunning” which would occur when a player had a pet or was mounted

 
June Catacombs

  • June Wings now bind when equipped
  • The damage dealt by the Gift of the Raider effect is now modified by Intelligence for magical damage dealers and by Strength for physical damage dealers
  • Increased the damage dealt by Electrical Charge used by Vigilant June Golems
  • Aurakh no longer teleports to the target with the highest threat level and now teleports to a random target
  • Fixed a bug where a party would be locked in a room if a player disconnected while fighting the final boss
  • Fixed a bug where the minimum required level to enter the June Catacombs was displayed incorrectly

 
Melting Isle

  • Chests in Melting Isle now spawn between 4:00 PM PST and 12:00 AM PST
  • Players now receive the Freezing Cold effect for 2 hours and 30 minutes when they reach Melting Isle
    • When a player opens a chest, the duration of the Freezing Cold effect is decreased by 10 minutes for all players in their party
    • When a player dies, the duration of the Freezing Cold effect is decreased by 3 minutes
    • When the Freezing Cold effect fades the player is not allowed to return to Melting Isle until the next day
  • When a player opens a small chest, all players in their party now receive 1 Drop of Amalgam
  • When a player opens a large chest, all players in their party now receive 3 Drops of Amalgam
  • Changed the drop rates of various items

 
Astral Confrontation

  • Added four more Isles of Confrontation
  • Martyr’s Protection can now remove the Eternal Frost effect
  • Fixed a bug where players did not receive amalgam from the Astral Confrontation
  • Fixed a bug where the checkpoint status window would not appear

 
Kirah

  • Whirlwinds now decrease a player’s movement speed
  • Players can now teleport to their faction’s camp from the Whirlpool of Time
  • Martyr’s Protection and Battle Frenzy can now remove the Demonic Fear effect inflicted by Astral Assassins
  • Demonic Assassins and Ethereal Assassins are no longer immune to movement impairing effects
  • The Knowledge Extractor can now only be used when the target’s health is below 20%
  • Players will now fail the quest “Standard of Summoning” when they log out before the quest is completed
  • Players will now fail the quest “Battle Standard of Death” when they log out before the quest is completed
  • Changed the quest “The Dragon’s Heart” so that all group members now get credit when the first two objectives are completed
  • Changed the quests “Cleansing the Allod”, “The Monstrosities”, and “The Foul Ones” so that all group members get credit when the monsters are killed
  • Players can no longer loot the items needed for the quest “Deadly Psychology” quest after the quest is completed
  • Added additional spawn locations for crocosaurs
  • The quest “The Dust of the Past” is now marked as a raid quest
  • Increased the number of items needed for some of the Warden of the Past’s collection quests
  • Increased the drop rate of the items needed for some of the Warden of the Past’s collection quests
  • Potions that increase a player’s movement speed can no longer be used by participants in the Desert Race
  • Players will no longer fail the quest “The Ship of Time” when they use the Empty Bottle
  • Fixed a bug where players would occasionally die when passing over the canyon near Dragon Ridge
  • Players are no longer automatically flagged for PvP when they enter the Astral Cemetery or Forlorn Isle

 
Isle of Revelation

  • The quest “A Cold-Blooded Decision” is now marked as a group quest
  • Added map markers for the quest “Live Now!”
  • Added map markers for the quest “Examining the Wormfaces”
  • Players will now fail the quest “Examining the Wormfaces” when the Wormface Protoplasm is discarded
  • An error message will now appear when a player attempts to trade June Charms for Wormface Protoplasm and their inventory is full
  • Fixed a bug where the Draconid Signal Horn was removed when the quest “Side by Side” was completed
  • Holy Shield can no longer remove the BLUH! effect from drinking Bog Hydra Blood
  • Fixed a bug where monsters would evade players that were standing on objects

 
Kingdom of Nature

  • League players can no longer collect Toad Mucus

 
 
Astral
 

  • Added new wormholes leading to the Third Astral Layer
  • Redesigned parts of the Astral and ship interface. It should now be easier and more intuitive to navigate the ship to a location manually. Ships must now fly through an Astral Vortex on the border of their hub to teleport to the adjacent hub. Each Astral Vortex leads to a particular hub and is color-coded
  • Added multiple new Astral demons
  • Astral demons now patrol certain areas instead of wandering randomly
  • Increased the drop rate of Helm Crystals in the Second Astral Layer
  • Changed the drop rates of various items
  • The Ship Driver’s Licenses that are needed for the quests “Knowledge of the Astral” and “Information About the Astral” will now be removed when the quests are completed
  • Keys to Astral Layers can no longer be sold to vendors
  • Added a confirmation message to actions that would make another player unable to loot Astral treasure chests
  • Fixed a bug where Teleport Charges were consumed at inappropriate times
  • Fixed a bug where the shields were not correctly restored while an Astral ship was in the Astral hangar
  • Unsummoning an Astral ship will now cause all players that are on board to be teleported to the entrance of the Astral hangar

 
Devices

  • Changed the stats of goblin engineers
  • Players can now use a destroyed motor, although its maximum speed will be reduced dramatically and it will shut down periodically
  • Increased the speed of all motors by 60%
  • Fixed a bug with the energy consumption of Experimental Stream-Lined Motors
  • Fixed a bug where players could interact with the motor while they were in the engine room
  • Players can now use a destroyed helm, but the turning speed will be reduced and it will become jammed periodically
  • Reduced the amount of energy consumed by the helm when a ship turns while moving quickly
  • Added the Ethereal Veil ability to the scanner which makes the ship invisible to Astral demons and disables all cannons and artillery for 45 seconds
  • Added the Trace Route ability to the scanner which reveals the quickest path to the object detected on the scanner
  • Increased the regeneration rate of Pulsating Astral Shields and Shimmering Astral Shields
  • Increased the strength of Pulsating Astral Shields
  • Increased the power and strength of all reactors
  • Increased the rate at which Compact Reactors cool down
  • Reduced the weight of cannons
  • Changed the damage dealt by cannons and artillery
  • Fixed a bug that prevented a ship from being summoned after its hull was upgraded
  • Fixed a bug where the quest “Upgrading Hulls” was a daily
  • Fixed a bug that prevented players from constructing a ship with an Imperial Shipbuilder’s License

 
Allods

  • Added new bosses to Zavert Isle
  • Added a new boss to Bloodclaw Isle
  • Fixed a bug with the respawn rate of Agitated Wolves on Bloodclaw Isle
  • The monsters summoned by Nomarkh Ibi at the Abandoned Pyramid no longer cast spells that inflict periodic damage
  • Reduced the amount of time it takes to depart from the Goblin Republic

 
 
Professions
 

  • Removed all stats from poor items that are crafted

 
Alchemy

  • Alchemists now need to turn in the following items for the quest “Help for the Imperial Crafters’ Guild”:

    • Level 10+: 5 Minor Elemental Resistance Potions
    • Level 20+: 10 Lesser Bodyguard’s Potions
    • Level 30+: 10 Refined Poisonous Grenades
    • Level 40+: 20 Greater Armor Potions

 
Blacksmithing

  • Blacksmiths now need to turn in the following items for the quest “Help for the Imperial Crafters’ Guild”:

    • Level 20+: 5 Helmets of Ordinary Spiked Metal

 
Item Shop
 

  • Added new Item Shop items – Tome of Knowledge, Tome of Honor, Tome of Charm, Elegant Elven Underwear, Festive Gibberling Underwear, Romantic Underwear, Traditional Orcish Underwear, Advanced Arisen Underwear, Traditional Gibberling Hat, Ceremonial Gibberling Hat, Traditional Gibberling Outfit, Ceremonial Gibberling Outfit
  • Permanently removed Scrolls of Knowledge, Greater Scrolls of Knowledge, Greater Scrolls of Enlightenment, Small Deposit Boxes, Medium Deposit Boxes, and Large Deposit Boxes from the Item Shop
  • Tokens of the Explorer can now also be used to upgrade the size of a deposit box

 


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