New patches mean new content, and 3.04 is no exception! As you may have noticed in the new video highlighting the features you can expect to see, some fantastic allods have been discovered in the Astral!
Explorers will be able to visit new allods in the Astral, each providing new adventures and experiences! Detailed information on each allod can be found by speaking with Afanasy Nikitov at Novograd’s Port or Feodor Konshin at Nezebgrad’s Port.
The Lost Expedition

This dark and gloomy allod is home to some ancient June Ruins. The League had sent a team to excavate and study them, but communication has ceased and no news has been heard from them for some time now. The last message received merely mentioned that they had nearly reached the entrance to the center of the ruins, and that greedy kobolds had been showing up. It’s now up to adventurers like you to discover what has happened to the excavation!
The Black Rampart

This desolate, demon-infested allod used to be home to the Blizare House… before the Night of Astral Portals, anyway. It was then that the Great Mage there made the difficult decision to abandon the allod and open a portal to Kania for the remaining survivors.
Now the allod is invested with demons that are growing a small army. Someone must honor the Great Mages’ sacrifice by cleansing this allod before the demon threat grows.

Fenia’s Cloister

Infuriated by the oppression women were suffering under the traditional Kanian rule exercised at a League fortress in the Astral, Fenia, a young witch stationed there, has gathered a large number of female followers. By claiming to be the incarnation of a deity and a protector of women, she has taken over the fortress.
Using violence to secure power, she has eliminated all male presence on the allod and now recruits women for her cause. These women are enraged and dangerous, and under the spell of their leader are blind to reason and compromise, attacking any that come near.

Underwater Kingdom

The secret entrance to this mysterious allod was discovered by accident. Lurking beneath an inconspicuous well, the horrors on this allod have been hidden from history until now. These sinister waters are home to cruel mermaids and the souls of drowned traders and heroes. Carnivorous crabs feed on the sunken corpses of overzealous adventurers and man-eating fish swim through the water.
The siren’s call echos up the well, beckoning to wanderers with promises of fortune and pleasure, but few live to survive a visit to the Underwater Kingdom.

Cinder Vale

Once a beautiful hunting resort, this allod is now consumed in eternal flames.
It all began when a Great Mage lost his mind, and drunk on power and liquor, began destroying the allod and showering it in a cascade of flames. Because of his powerful magic, the allod was not destroyed but continues to burn, driving the wildlife there mad. Someone must put an end to this madman’s magic and allow the allod to return to its former glory.

Metal Municipality

Originally an industrial mining allod, the city built there was relocated once the minerals had been depleted. The city is now used as a training ground for urban warfare practice by the Imperial army. Split into two teams, Red and Blue, they were pitted against each other to hone their skills and learn new strategies.
Eventually, there was a heated argument between the two teams, and the Blue team began attacking with intent to kill. Led by Gire, the Blues now fight to overthrow the empire and lead it under the military rule of the orcs.

Jungles of Mboa-Mboa

This lush and tropical allod has lured many travelers into its jungle, where they have become prey for the wild creatures and lizardmen that live there. This savage paradise is full of hungry beasts that aren’t welcoming to strangers. Those who have escaped claim to have seen a monstrous troll hurling rocks at their ship as it departed. Caution is advised.

Zone 51

Welcome to the nightmare. The experimental terrors on this allod are the result of combining the most advanced and classified Arisen technology with some of the most powerful Psionicists’ energy and mind control abilities.
Combining power and technology, the Empire had set out to create a super soldier. The willing subjects that sacrificed themselves for the sake of science are now either soldiers under the mind control of the project’s leader, or have been reduced to animated husks. These abominations must be put down.

We hope you enjoyed this first look at the new allods that will be available in Patch 3.04 and we look forward to seeing you in the Astral! Stay tuned for more information on additional features coming with Patch 3.04 – New Horizons!
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