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Lords of Destiny – A Closer Look at New Spells!

Wednesday, February 13 2013 - 10:09 AM
by piopico


Attention soldiers! Welcome to our latest edition of A Closer look at which will bring the spotlight on the New Spells in Lords of Destiny! After the delight of the discovery of the new zones and the adorable (or lethal) Tequanis, we will bring the strength and technique into the spotlight!
 
Let’s Unravel the New Spells in Lords of Destiny!

You have been honorably chosen by us as a volunteer to take part in a special training of an advanced combat techniques!
 
Someone once said, that War…that War never changes. If you share that idea and you believe that you do not have to learn anything else about your character class, then you are in perfect direction toward painful defeat. Luckily for you, we look after our heroes, therefore read carefully all the instructions below!
 
Axes win battles. Information wins wars! The most terrible force has always been knowledge.
 
With updating Sarnaut to Lords of Destiny, every soldier should strive to upgrade his skills in battle. New enemies are approaching and you have to exceed your current limits which that means going beyond level 51! Thankfully, all the characters who will have reached at least level 52 will be able to learn two new powerful skills!
 
They are sure to be useful to our heroes in battle with monsters, as well as with enemies of the other faction.
 
List of advanced combat skills available to master:

[Strictly Confidential]

Experienced Scouts will acquire the following skills:
 

Blade Storm: Teleports you to a random enemy within a 15 yard radius every 0.5 seconds and inflicts damage. When using this ability, your are immune to negative spells and control effects.
Consumes 4 Tears of Dragon. Using Tears of Dragon of a higher quality increases the damage dealt.
 

Onslaught: Applies an effect that increases the movement and attack speed and decreases the cast time and energy consumption for all offensive abilities that depend on the weapon speed. Duration: 20 seconds. Under this effect, all shots can be used while moving.
Consumes 6 Tears of Dragon. Using Tears of Dragon of a higher quality increases the movement and attack speed.
 

Powerful Mages will be able to learn spells:
 

Elemental Surge: Enchants the space between the caster and the target during 8 seconds. After casting is interrupted or finished, the spell deals damage per second of cast time to the target and other enemies within 10 yards. If the cast time exceeds 4 seconds, the targets will be knocked down for 2 seconds.
Consumes 2 Tears of Dragon. Using Tears of Dragon of a higher quality increases the damage.
 

Magic Tactics: Applies an effect that prevents interruption of spell casting when receiving damage, moving or jumping.
Consumes 5 Tears of Dragon. Duration of the effect is increased if Tears of Dragon of a higher quality are used.
 

Tireless Summoners will gain secret knowledge:
 

Immunodeficiency: Dispels the effects of poisons and diseases from the target causing Putrefy, Decomposition effects to instantly deal the remaining damage, Neurotoxic effect to deal the damage and stun the target, and Wandering Fever and Volatile Infection to dispel dealing damage.
Consumes 3 Tears of Dragon. Using Tears of Dragon of a higher quality reduces the cooldown.
 

Dark Vigor: Applies the Dark Vigor effect to your minion granting it with a new ability. The effect allows your Guard to stun the enemy with every second Hateful Blow, helps your Lurker to restore health points of group members every 4 seconds, and allows your Cadaver and Fiend to apply the Obscure Essence effect to a target increasing acid damage during next three attacks.
Consumes 5 Tears of Dragon. Duration of the effect increases if Tears of Dragon of a higher quality are used.
 

Skilled Psionics will unveil new effective methods:
 

Astral Breath: Inflicts Astral damage to all enemies within a 25 yard radius every 2 seconds and decreases movement speed by 50%. Duration: 8 seconds. Consumes 1 stack of the Concentration effects after use.
Consumes 3 Tears of Dragon. Using Tears of Dragons of a higher quality increases the damage dealt.
 

Thoughtful Spirit: Inflicts Astral damage to a target. Consumes 1 stack of the Thoughtful Spirit effect. Every 20 seconds an additional stack of the Thoughtful Spirit is generated, up to 5 stacks.
Consumes 1 Tear of Dragon. Using Tears of Dragons of a higher quality increases the damage dealt.
 

Noble Paladins will possess useful skills:
 

Pious Anger: Increases the damage you deal and allows using any melee combat abilities from some distance. Duration: 12 seconds.
Consumes 6 Tears of Dragon. Additional damage and melee attack range are increased if Tears of Dragons of a higher quality are used.
 

Autodafe: Inflicts Fire damage over time and prevents from using abilities.
Consumes 2 Tears of Dragon. Using Tears of Dragon of a higher quality reduces the cooldown.
 

Ancient spirits will share with the older Wardens the teaching of:

Chain Lightning: Inflicts damage to the target and all enemies within a 10 yard radius, then affects the next target in the same way. Up to 5 targets can be affected.
Consumes 3 Tears of Dragon. Damage dealt by Chain Lightning is increased if Tears of Dragon of a higher quality are used.
 

Rip up!: Commands your pet to attack the target. The pet inflicts damage every 0.5 seconds and stuns the enemy for 0.5 seconds.
Consumes 2 Tears of Dragon. Duration of the ability is increased if Tears of Dragon of a higher quality are used.
 

Famous Bards will learn new tunes:
 

Encore: Instantly restores all class abilities except for Encore and Shadow Duet.
Consumes 5 Tears of Dragon. Cooldown of the Encore ability is decreased by 50% when using Tears of Dragon of a higher quality.
 

Shadow Duette: Summons your shadowy copy at a specified place. A copy will perform all the songs that were played during its summoning. A copy cannot be selected as a target and attacked.
Consumes 4 Tears of Dragon. A copy will be summoned for a longer period of time, if Tears of Dragon of a higher quality are used.
 

Healers will learn new prayers:
 

Providence: Applies stacks of the Providence effect to a target. Upon receiving damage, one stack is consumed and a friendly target restores health, while a hostile target inflicts Holy damage.
Consumes 3 Tears of Dragons. Using Tears of Dragon of a higher quality increases the number of effect stacks.
 

Faith Boundaries: Applies an effect absorbing damage to a friendly target. Duration: 30 seconds. Upon expiry of the effect all nearby enemies will be knocked down for 2 seconds.
Consumes 4 Tears of Dragon. Damage absorbed is increased if Tears of Dragon of a higher quality are used.
 

Fearless Warriors will hurl at enemies with powerful techniques:
 

Heroic Might: Generates 3 stacks of the Heroic Might effect for 20 seconds. Each time you use the Forceful Kick, Punch, Hack, Devastating Blow and Flawless Strike 1 stack of the effect is consumed. Your abilities additionally inflict damage. Forceful Kick and Punch effects knock the target back. Hack effect stuns the target. Devastating Blow and Flawless Strike cause Deep Wound effect inflicting additional damage each second for 3 seconds.
Consumes 3 Tears of Dragon. Using Tears of Dragon of a higher quality increases additional damage dealt by the Heroic Might effect and duration of the Broken Legs effect.
 

Reasoned Aggression: Applies an effect generating 10 combat advantage points every second. While this effect is active, you are in combat.
Consumes 3 Tears of Dragon. Using Tears of Dragon of a higher quality reduces the cooldown.
 

As you might have noticed, for the use of these skills one would need dragon tears.
 
They can be acquired in different parts of Sarnaut: get a reward for performing daily tasks or buy from Servants of the Light in the basement in Nezebgrad’s Yasker Tower and in the Church of the Light of Novograd, and also on your own allod.
 
It should be noted that the effectiveness of these skills will be affected by the type quality of the tears used. Below you will find a complete list of tears that may be used:
 

Blazing Tear of Dragon – Required for the use of certain class abilities. Can be obtained on your own allod.
 

Shining Tear of Dragon – Required for the use of certain class abilities. Can be obtained on your own allod.
 

Glowing Tear of Dragon – Required for the use of certain class abilities. Can be obtained on your own allod.
 

Pure Tear of Dragon – Required for the use of certain class abilities. Can be obtained as a reward for the daily quests of the Servants of the Light.
 

Lucid Tear of Dragon – Required for the use of certain class abilities. Can be purchased from the Servants of the Light provided you have appropriate reputation.
 

Turbid Tear of Dragon – Required for the use of certain class abilities. Can be purchased from the Servants of the Light.
 
There is also another matter that needs your full attention! Maximizing soldiers’ combat potential up to level 55 opens new possibility for further training with additional 4 rubies. Those can unlock even more abilities from your deadly arsenal.
 
We, veterans, are aware how complex building your perfect warrior can be and how little details may have an impact on a defeat or a victory on the battlefield.
 
We already took necessary countermeasures implementing a new system to your skills and rubies grid. You will notice some skills and rubies are marked with stars. Those are officially recommended for your class. You can still do things your own way, but unless you’re a veteran yourself, it is wise to follow the recommended path created by the best strategists of Sarnaut.
 

 
Now that incoming changes are no secret, you are ready to plan strategies for your future build and win wars staying ahead for your enemies! Don’t miss other useful guides in following days so nobody and nothing can take you by surprise.
 
Stand easy!
 
Dismissed!
 
Don’t forget to keep an eye on our Official Website to never miss our announcement about Lords of Destiny!
 


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