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Lords of Destiny – A Closer Look at The Dominion Wars!

Friday, March 08 2013 - 9:17 AM
by piopico


 
Today we would like to invite you to the last edition of our “A Closer Look…” guides! By now you know all about the new zones and had a taste of the dark secrets you will discover. You’ve learned about a new race, the Tekyans, and had a peek at the new raids where you will be able to make good use of the raised level cap and new class skills.
 
Regardless of the paths you have chosen so far and the paths you will choose in the future, you all have one common aim to achieve… perfection. The inhabitants of the planet once destroyed by the Cataclysm have already become powerful enough to challenge the gods themselves.
 
Exploring the distant Astral, obtaining the most powerful weapons, conquering the most dangerous allods, and making the most powerful enemies vanish – this is the true destiny for heroes of Sarnaut. They fight for Amalgam and Realgar, not even stopping to think whether the opponent is a friend or an enemy! Confrontation lasts to the very end while annihilating all the obstacles until reaching total domination.
 
With our next update, “Lords of Destiny”, the battles will become even more spectacular. The guilds had a taste for power when they gained control of single allods and now nothing will stop them from conquering whole sectors…not even the astral demons!
 
Prepare for countless Dominion Wars! Battles that will allow the guilds to become true leaders of the Astral and gain precious resources. This will grant you to obtain and upgrade glyphs necessary to make your equipment even better.
 
Dominion is a place for the mightiest – the ones who gained level 55 and gained access to the skirmish by obtaining the necessary keys.
 

You can join the fight in the Skirmish menu (ctrl+M)

Join the battle either as a lonely hero or in a group of up to 6 players. Your group leader will simply have to join the queue on behalf of the group.
 
Although the war itself is relaxed with rules, there are a few rules you will have to learn:
 
Every skirmish has two rounds, each of which lasts 10 minutes. In the first round, one group becomes the defender, and the other group takes up the role of the attacker. In the second round, the roles of the groups will be swapped.
 
To achieve victory you have to head towards the flags, and if your forces are greater in number than the enemy’s, you will begin taking over the checkpoint. Once the checkpoint is conquered, it cannot be won back. Every time a flag is conquered, the duration of the round is increased by 2 minutes. However, the second round cannot be longer than the first one. The final victory will be granted to the group that conquered most of the strategic points in the least amount of time, thus gaining the higher final score.
 
The fight for domination requires extraordinary resources to ensure the victory. You can find them in the wild corners of the Astral, where you will discover your allies. Anyone who manages to tame them will gain faithful friends ready to fight by your side.
 
Allies work similar to Mercenaries, although you don’t need a pouch full of gold to gain their support in Dominion Wars. You can have up to three of them and they will have various abilities.
 
Types of Allies:

Falconet – a trusted ally. A battle golem able to cast powerful spells on a single target and also dealing AoE damage.
 

Idalene – an ally casting spells on a single target. The mistress of curses.
 

Pimen – an invaluable helper. The forestfolk healer specializes in healing your allies.
 

Ahella – a fierce warrioress. This harpy will engage in combat with a single target or a group of enemies with her powerful melee attacks.
 

Simurg – an aviak-sniper fighting from a distance, just like a seasoned scout.
 

Urso – a powerful werebear. A perfect defender who can interrupt enemy attacks.
 

There can be 3 allies summoned at the same time within a group, and each of them has to be a different type. Just like their owners, these creatures can upgrade their abilities and change their appearance through special items you can loot from Astral bosses.
 
But nothing encourages people to join a battle more than the promise of gaining something valuable. Just think of the League’s invasion on Kirah when they learned that the place was filled with meteorite iron that can protect anything from the destructive powers of the Astral.
 
With Lords of Destiny the race for resources will start. Only with them you will be able to gain control over whole sectors of the Mysterious Astral. Forget about the Astral Confrontation. Now each day will become a fierce battle for domination and each hero in the guild will become important.
 
Leaders and officers will take up the role of tacticians again, but this time, the scale will be bigger. A military drill in the guild will be necessary to ensure a quick expansion in the sectors. Gaining Mightiness will become essential as it will enable defense of the controlled sectors and the capability to conquer new ones. This will depend on two factors:
 
-Stature, gained for adventuring on the astral allods.
 
-Fame, gained as a reward for successful battles with other players during the Dominion Wars.
 
Gathering both of the resources will raise the Mightiness of the guild, which enables you to gain control in the chosen sectors. Sometimes the control of the sector will be decided in the battle of champions.
 

The more sectors a guild controls, the larger the choice of glyphs available for its members. The guilds controlling neighbouring sectors or even whole segments of sectors will gain the most.
 
So all you have to do is find a nice, quiet corner somewhere in Dominion and reap the rewards. But stay alert, because this area might surprise you. As time passes and some requirements are met, some sectors may evolve into more prosperous ones attracting attention of the more powerful guilds. And they won’t be willing to negotiate with you.
 
The path to total domination is long and it hides many secrets requiring the best strategies and a lot of effort, but the rewards will be worth it.
 
We don’t want to reveal all of our cards just yet, but get ready for extremely dynamic battles, guild plotting, and whole weeks filled with excitement.
 
The Dominion Wars are coming next week! See you on the battlefield in Allods Online: Lords of Destiny!


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