News

Archive for the ‘patch notes’ Category

shockpix

Patch 1.1.00.43

Wednesday, July 07 2010 - 3:04 AM
by shockpix


 
General
 

  • Gipat, a new zone for high level players, has been introduced. All players that reach level 40 will be sent a mysterious letter through the postal service that contains a mystical stone that can teleport a player to Gipat. The zone will contain entirely new quests and monsters for players to discover. If a player loses their mystical stone they will be able to obtain a new one from a postal worker in their faction’s capital
  • The level cap for players has been increased to 42
  • Removed the Fear of Death effect
  • Each player’s current level of patronage has been increased by 1
  • There are now five levels of patronage and the quests to gain the first four levels of patronage cannot be accelerated by buying items from the Item Shop
  • Players can now gain the first level of patronage at level 4. To gain the first level of patronage League players will be able to talk to Anastasia Yahontova on Evermeet Isle, and Imperial players will be able to talk to Igor Pisakin in Nezebgrad. Players that have left Evermeet Isle without gaining the first level of patronage can talk to Marianne de Ardeur in Novograd to gain the first level of patronage
  • The first level of patronage will now increase a player’s damage dealt and healing done by 50%. At the second level of patronage they will increase by 100%, at the third level of patronage they will increase by 150%, at the fourth level of patronage they will increase by 200%, and at the fifth level of patronage they will increase by 250%
  • Instead of activating a player’s blessing for 30 minutes, Incense now activates a player’s blessing for 1 day
  • Instead of containing 20 pieces of Incense that activate a player’s blessing for 30 minutes each, a Large Incense Kit now activates a player’s blessing for 21 days
  • Players that have used a Blessed Rune or a Holy Rune to gain a higher level of patronage in the past can have them refunded by completing a special quest offered by their faction’s Guild Master. The Holy Runes and Blessed Runes can then be exchanged for Sacred Runes by speaking with special NPCs in their faction’s port. The Sacred Runes can then be used to gain the fifth level of patronage. Blessed Runes and Holy Runes can now be sold to vendors as well
  • At the first level of patronage players will now learn Martyr’s Salvation which restores the player’s health and mana over 15 seconds when out of combat or 30 seconds when in combat, cancels all Mental Overload effects, and restores a paladin’s Canons of Light
  • At the second level of patronage players will now learn Martyr’s Gift which instantly heals the player
  • At the third level of patronage players will now learn Martyr’s Guidance which instantly restores part of the player’s mana
  • At the fourth level of patronage players will now learn Martyr’s Protection which cancels all control effects and movement impairing effects
  • Patronage spells can now be found in a special tab of the Spellbook
  • Added mounts to the game that can be obtained by buying a special item in the Item Shop. A special stable interface has been added where all of a player’s mounts are visible. This interface can be accessed through the Character Info window or by pressing “J”. Mounts can be used to increase a player’s movement speed. Mounts also have a small amount of health and they must be damaged before a player is dismounted. Mounts can also be fed Mount Feed, which will increase their maximum health and movement speed. Giving a mount some Mount Feed will also give them experience and allow them to gradually level up. With each level gained, mounts will gain an additional bonus to their maximum health and movement speed
  • Players can no longer automatically view the equipment of friendly players. Players will be able to learn the Piercing Gaze ability that allows them to view the equipment of players of the same faction as well as players of the opposite faction. The ability has six ranks and at each new rank a player will be able to view the contents of more of another player’s slots
  • Rank 1 can be learned at level 8. League players can learn the ability by completing a quest from Pavel Isaev in Novograd, and Imperial players can learn the ability by completing a quest from Rysk the Crafty in Nezebgrad. At rank 1 players will be able to view the items in the chest, waist, legs, feet, and weapon slots of players of the same faction
  • Rank 2 can be learned at level 15. League players can learn the ability by completing a quest from Avery de Grandeur in Siveria, and Imperial players can learn the ability by completing a quest from Elizaveta Rysina in Nezebgrad. At rank 2 players will be able to view the items in the back, shirt, hands, wrists, finger, trinket, and off-hand slots of players of the same faction
  • Rank 3 can be learned at level 23. League players can learn the ability by completing a quest from Marina Jidkova in Asee-Teph, and Imperial players can learn the ability by completing a quest from Zarida the Fierce in Asee-Teph. At rank 3 players will be able to view the items in the head, neck, ears, shoulder, bag, and mount slots of players of the same faction
  • Rank 4 can be learned at level 25. Players from both factions can learn the ability by completing a quest from Nomarkh Taltal in Asee-Teph. At rank 4 players will be able to view the items in the chest, waist, legs, feet, and weapon slots of players of the opposite faction
  • Rank 5 can be learned at level 27. Players from both factions can learn the ability by completing a quest from Charles de Pluie in Eljune. At rank 5 players will be able to view the items in the back, shirt, hands, wrists, finger, trinket, and off-hand slots of players of the opposite faction
  • Rank 6 can be learned at level 29. Players from both factions can learn the ability by completing a quest from Yaver Qar in Coba Plateau. At rank 6 players will be able to view the items in the head, neck, ears, shoulder, bag, and mount slots of players of the opposite faction
  • Tep has spread a curse across Sarnaut that has led to the corruption of many items, causing their stats to become inverted. The bodies of powerful bosses as well as treasure chests frequently carry these cursed items in addition to their typical amount of regular items. Items that are worn by players also have a small chance of being cursed upon the player’s death. Tep’s Curse only affects rare, epic, and legendary items, and can be removed with special Scrolls of Purification that can be obtained from the Item Shop. Players can also buy a special [[Holy Charm]] that protects their items from being cursed each time they die. For additional information about the cursed items, players should visit their faction’s Keeper of Secrets
  • Portal Keepers now require players to complete a special quest before they are allowed to access a new portal for the first time. Players must help the Portal Keepers feed the local Portal Guardian with the power of various slain creatures before subduing the Portal Guardian themselves
  • Members from all different factions have informally joined a group of scholars known as the Anthropologists. They’ve recently been spotted in Gipat, Yazes Shard, Dragon Ring, Avilon, Coldberg, Coba Plateau, Eljune, Asee-Teph, Tenebra, Darkwater, Frozen Frontier, Siveria, the Wild Isles, the Dead Sea, the ZIT Headquarters, and Igsh Military District. Their goal is to enlighten people about the nature of their surroundings by tasking them with a number of new quests
  • Runes that are inserted into equipment that is bound to a player will also become bound to a player
  • Runes that are bound to a player that are inserted into equipment will cause the equipment to also become bound to a player
  • The level of runes that can be inserted into a piece of armor now depend on the size of the rune slot which can be increased with Engraving Kits
  • Increased the chance that runes will be broken when being removed by the regular Rune Removal Pick
  • Increased the bonuses that runes give to a player when inserted into their game, and runes that are inserted into shoulder armor or weapons now increase a player’s healing done as well as their damage dealt
  • The cost of Drops of Myrrh has been increased by 1000%
  • The cost of reviving early from Purgatory has been decreased by 60%
  • The time spent in Purgatory has been increased by 100%
  • Servants of the Light no longer sell Potions of Power and Potions of Might
  • Many Servants of the Light have been moved closer to Stygian Passages
  • Fixed a bug where it was possible to have the Battle Lust effect without being near a War Banner
  • War Banners can now only be used in the zone they were found in and will fade 1 minute after leaving the zone
  • Fixed a bug where using a quest item on NPCs would raise a player’s Flag of War
  • Removed audio when a player selects or deselects a target
  • Added new audio to Dragon Ring, Avilon, Coldberg, Eljune, the Kingdom of Nature, Tenebra, Novograd, the ZIT Headquarters, the Dead Sea, Nezebgrad, and many of the Far Astral Allods
  • Added new audio and animations to various monsters
  • Improved the animations of various characters
  • Improved the visualization of the Goblin Spirit
  • Improved the visualization of the Servant of Tensess
  • Added chat bubbles that appear over players’ heads when sending messages
  • Players can now invert their mouse’s Y-axis in the Settings menu
  • The target of a target will now be displayed next to the target’s character portrait
  • Added an additional action bar in the bottom right-hand side of the interface
  • Added the ability to use player addons
  • Fixed a bug where players could add players of the enemy faction to their friend list
  • Fixed a bug where players were unable to leave Purgatory after logging out while in a heroic dungeon
  • The loot window now closes automatically after all items have been distributed
  • Falling into the Astral now sends a player immediately to Purgatory and does not ask for confirmation
  • Decreased the amount of server lag that occurred when using certain abilities
  • Fixed a bug where an effect’s duration could not be changed after relogging while the effect was active
  • Improved the visualization of knock down effects
  • Heroic dungeons are now unlocked depending on a player’s reputation level with the Adventurers
  • Fixed a bug where daily and repeatable quests would disappear after relogging
  • Fixed a bug where players would receive twice as much damage as intended after falling
  • Fixed a bug where not all quest rewards that could not be equipped by a player were highlighted in red
  • Added additional daily and repeatable quests to various zones
  • Increased the amount of experience needed to level from 20 to 40
  • Fixed a bug where a player’s chance to increase their crafting level was not displayed properly in the crafting interface
  • Fixed various bugs with the chat window and added additional notifications
  • Fixed various bugs with the guild interface
  • Improved the visualization of various maps
  • Fixed a bug with the distribution of loot when a group member was offline
  • Fixed a bug where players could not collect loot in a group after another player had left the group and did not roll on the item
  • Improved the combat log to show who was the cause of effects that are applied to players and NPCs
  • Runes that are placed in shoulder armor or weapons now increase healing done in addition to damage dealt
  • Improved the visualization of the Nezebgrad Port
  • Improved the terrain in various caves
  • Improved the interior of Gibberling houses
  • Improved the interior of Arisen houses
  • Fixed the abilities of crocodiles
  • Fixed the effects of various trinkets
  • Fixed a bug where the effects of the trinkets that are sold by the Combat Glory Quartermasters were cancelled by a healer’s Holy Shield
  • Changed the color of many of the June ruins from orange to blue
  • Added helms to Elven templars on the character creation screen
  • Fixed a bug with the effects of various food items
  • Adjusted the amount of health or mana restored by all food and drink items
  • Fixed a bug with the accumulation of Combat Glory when a player’s level increases
  • Added quests to the archetype trainers in each faction’s capital that allow players to earn an additional ruby
  • Repeatable reputation quests can no longer be completed in a group
  • Fixed a bug where cloaks occasionally did not display properly
  • Certain items have had their armor value decreased and their other stats increased
  • Players in the beginning instances can no longer be invited to a group
  • Monsters can no longer remove most of their negative effects by using Charge
  • Many elite creatures can now see players that are invisible
  • Increased the maximum health and damage dealt by high level monsters
  • Fixed a bug when some bosses were as powerful as regular elite monsters
  • Fixed a bug where monsters were dealing twice as much damage as intended with certain spells
  • Loot that is dropped from bosses will now disappear after 30 minutes
  • Fixed a bug where the character portraits around various monsters were misplaced
  • Added floating crowns above silver elites
  • Added descriptions to the different tabs in the Quest Log
  • A player’s skill level for a profession is now correctly displayed in Professions tab of the Character Info window
  • The Item Shop can now be accessed through a hotkey. The default hotkey is “Y”
  • The cooldown durations for context actions are now displayed
  • Removed many of the messages that appear in the combat log about Combat Glory
  • A trade session between two players will now be automatically cancelled if one of the players tries to reduce the number of items in a stack of items that they are trying to trade
  • A trade session between two players will now be automatically cancelled if one of the players tries to move an item that they are trying to trade from one slot in their inventory to another
  • Increased the amount of Gold Dust that can be stacked in one slot
  • Improved the visualization of the icons on the tool bars
  • Improved the visualization of the character portraits
  • Improved the visualization of Kanian females’ undergarments
  • Improved the AFK animation of Kanian females
  • Improved the jump animation of Elven females
  • Fixed various trinkets which previously did not have a function

 
 
Classes
 
General

  • Reset the talent points and rubies for the spells and abilities that were changed for healers, mages, paladins, psionicists, summoners, and wardens

 
Healer

  • Reset all talent points and rubies
  • Removed Calming Prayer and replaced its spot on the talent tree with Resurrection, while replacing Resurrection’s spot on the talent tree with Ascension
  • Holy Shield now can be used while under the Fear effect
  • Fixed a bug with Spiritual Focus
  • Fixed a bug with Divine Infusion
  • Unshakeable Faith now increases a player’s Faith as well as Perception by 3/6/9/12%
  • Enlightenment now increases a player’s Intelligence by 3/6/9%
  • Illuminated Mind now increases a player’s Wisdom by 3/6/9% of a player’s Perception
  • Saintly Reach now has 3 ranks and increases a player’s damage dealt and healing done each time a stack of the Fanaticism effect fades
  • Veracity now causes Holy Rage to decrease the movement speed of the target by 50% for 2 seconds when using a two-handed weapon in addition to its previous effects
  • Divine Instincts now decreases the duration of movement impairing effects by 16/32/50% in addition to its previous effects
  • The effects of Binding Light are now removed when direct damage is dealt to the target
  • Entreaty can no longer remove all of a player’s threat towards a target
  • Vindictive Punishment no longer drains the target’s energy

 
Mage

  • Clarity now increases a player’s mana regeneration rate by 10%
  • Prismatic Lightning no longer blinds the target
  • Invisibility will now remove the effects of Potion of Invisibility, and Potion of Invisibility will now remove the effects of Invisibility
  • Sanctuary will now teleport League players to the Main Square in Novograd, and will teleport Imperial players to Victory Park in Nezebgrad
  • Fixed a bug where Dispel could be used on targets that were not affected by a magical effect
  • Fixed a bug where silence effects would not affect Displacement

 
Paladin

  • Reset all talent points and rubies
  • Reparation no longer works on NPCs
  • Solemn Prayer is now a passive ability that restores a player’s Canons of Light over time
  • The range of Penance has been reduced to 5 yards
  • Fixed a bug where Marks of the Pariah could be detonated by players that did not inflict them

 
Psionicist

  • The effects of runes now affect Mental Twins
  • Fixed a bug with Mental Twin
  • Fixed a bug with Telepathic Gift
  • Fixed a bug with Wall of Blades
  • Rapid Metabolism now increases movement speed by 10%
  • Increased the cooldown duration of Superficial Trance to 3.5 minutes
  • Combative Focus now grants immunity to a larger amount of control effects

 
Scout

  • Increased the cooldown duration of Sprint to 1 minute

 
Summoner

  • The effects of runes now affect summoners’ minions
  • Hotkeys can now be assigned to the actions of a summoner’s minion
  • Increased the mana cost of Neurotoxin by 110%
  • Withering Touch now grants Neurotoxin a higher chance to inflict Putrefy on the target
  • Changed Plague of Mending so that it now inflicts the Antibodies effect for 1 minute, and increased the healing done by Plague of Mending
  • Advanced Genetics now decreases the duration of the Antibodies effect in addition to its previous effects
  • Dark Pact can now be learned in the talent tree
  • Fixed a bug where minions would not attack targets that began to attack them
  • Fixed a bug with the visualization of Demonic Curse
  • Fixed a bug where the status of a summoner’s minion’s Flag of War did not always match the status of the summoner’s Flag of War

 
Warden

  • The effects of runes now affect wardens’ pets
  • Improved the animations of shamans’ pets
  • Improved the visualization of female Kanian wardens’ pets
  • Hawk’s Strike no longer drains the target’s energy
  • Lightning Strike no longer removes the silence effect inflicted by Vortex
  • Lethargy Potion now puts a target to sleep, making them unable to move or use abilities, and can only be used on targets that are at full health
  • Wardens’ potions can no longer be sold
  • Decreased the duration of the Renew effect to 10 seconds, increased the cooldown duration of Renew to 1 minute, and increased the healing done by Renew
  • Fixed a bug where Renew did not affect a player’s pet if the player was not in a group
  • Fixed a bug where the Static Charge effect was not removed after the target receives Lightning damage
  • Fixed a bug where the status of a warden’s pet’s Flag of War did not always match the status of the warden’s Flag of War

 
Warrior

  • Fixed a bug with the way players could learn Stalwart Defense

 
 
World
 
Evermeet

  • Improved the mechanics for the quest “Following Lok’s Trail”
  • Fixed a bug where Lok the Knife could not be targeted while in his cage
  • Fixed a bug where the Nameless One’s ship could be accessed before completing the quest “The Access Crystal”

 
Novograd

  • Lowered the level requirement for the quest “Treasure!”
  • Fixed a bug where the task given by the Gloomy Family could not be completed to finish the quest “Help for the League Suppliers’ Guild”
  • Fixed the map marker for the quest “Meeting with the Herbalist”
  • Fixed a bug where players could give flowers to a Gibberling family more than once for the quest “It’s Nice to Give”
  • Fixed a bug where all quest related effects were not removed after abandoning the quest “The Initiation Ritual”
  • Fixed a bug with the size of a Gibberling citizen
  • Fixed the quest “Becoming a Juggernaut!”

 
Lightwood

  • Fixed the map marker for the quest “The Missing Gibberling”
  • Fixed a bug where revealing rebels for the quest “The Key Tower” revealed dead rebels

 
Oreshek Fortress

  • Decreased the damage dealt by Gudimir Belsky’s Thunderbolt
  • Fixed a bug where Break Chains did not always remove the Entangling Chains effect

 
Siveria

  • Improved the visualization of the mountains
  • Fixed a bug where players could die while completing the quest “Drifting Down the Stream”
  • Changed the mechanics for the quest “Sanctifying the Graves”
  • Increased the number of Bear Tribe Firestarters, but reduced their respawn rate
  • The quest “Rightie’s Book” now rewards players with League Crafters’ Guild reputation instead of an Artisan’s Certificate

 
Frozen Frontier

  • Increased the level of the monsters that appear for the quest “The Pet Bird”
  • Reduced the respawn rate of Frosty Werebears
  • Fixed a bug where the quest “Dragon Hunting” was not marked as a group quest

 
Darkwater

  • The crafting skill required to gather herbs in Darkwater has been decreased to 140

 
Castle Blight

  • Improved the spells and abilities used by the Ghost of the White Knight
  • Fixed a bug where Mor’Ghuun did not respawn after a group of players was defeated
  • Fixed a bug where Svetlana Valir could die to the Skeletal Adepts’ attacks

 
Tenebra

  • Changed the mechanics for the quest “The Breeding Grounds of Darkness” so that the House de Doucer Signet Ring cannot be thrown away and is removed when a player completes the quest “Important Evidence”

 
Nezebgrad

  • Added a new portal to the Nezebgrad Port which can be unlocked by completing the quest “Only for Captains!”
  • Added a Servant of the Light to the Nezebgrad Port
  • Added icons above Yaver Krutch that inform players that they can turn in and receive quests from him
  • Lowered the level requirements for the quests that send players to their archetype trainers
  • Moved the vendors around Yasker’s Tower
  • Fixed a bug with the transition into Yasker’s Tower
  • Fixed a bug where the portal near Yasker’s Tower could not be accessed from other Imperial portals
  • Fixed a bug where players that died at the Nezebgrad Port did not resurrect at the nearest Stygian Passage
  • Fixed the quests “For the Glory of the Shamans!” and “For the Glory of the Warriors!”
  • Fixed the quest “Becoming a Judge!”

 
XAES

  • Improved the terrain in the XAES
  • Increased the range of Grym the Gloomy’s Sticky Bomb

 
Igsh Military District

  • Added a Stygian Passage to the Imperial Training Camp
  • Players will now lose the Gibberling Illusion effect after completing the quest “Meeting with the Fanatic”
  • Fixed a bug where Ignat Pichalin would talk to players that were not under the Gibberling Illusion effect for the quest “Meeting with the Fanatic”
  • Fixed the route of the Psychotic Patient in the Imperial Hospital
  • Fixed a bug where the Yasker Hawks near Termitka Prison killed all nearby creatures
  • Players will now fail the quest “The Wounded Goblin” after dying or relogging
  • Changed the mechanics for the quest “The Key to the Cell”

 
Severny Steppe

  • The quest “The Military Competition” now rewards players with Imperial Crafters’ Guild reputation instead of an Artisan’s Certificate

 
ZIT Headquarters

  • Fixed the quest “Freedom of Movement”

 
Laguna Boil

  • Added a heroic version of Laguna Boil
  • Players now need to activate levers around the perimeter of Laguna Boil to reach Viktor Korleone
  • Fixed a bug where Semer Karpol would reset if moved too far from his spawn point
  • Fixed a bug where Izot the Unyielding could be summoned more than once

 
Wild Isles

  • Fixed the map marker for the quest “Blood for the Flag”
  • Fixed a bug with the Astral passenger ship that arrived at Fierce Isle

 
Asee-Teph

  • Added additional guards to the Central Imperial Camp and the Central League Camp
  • Players will now receive the White Flag effect while completing the quest “The Imperial Herald” or “The League Herald”
  • Fixed a bug where the Ravenous Mite for the quest “The Path to Power” did not attack hostile creatures that approached
  • Fixed the map marker for the quest “Tracking Down the Witness”
  • Adjusted the locations of various NPCs to alleviate conflict between players of opposite factions
  • Increased the drop rate of the items needed for the quest “Alternative Methods”

 
Tensess Temple

  • Improved the spells and abilities used by Voisvet Belov
  • Fixed the respawn mechanics of monsters in the heroic version

 
Eljune

  • Elena Svetlova no longer attacks League NPCs
  • Fixed the quest “Summoning the Leader”
  • Fixed the quest “Like a Gibberling’s Sneeze”
  • Players will now fail the quest “Daydreaming” and “Sleeping Behind Enemy Lines” if the Windflower Concoction is thrown away
  • Increased the drop rate of the items needed for the quest “The Martyrs’ Battle”

 
Coba Plateau

  • Removed the time limit for the quest “The Four Anomalies”
  • Changed the mechanics for the quest “The Jade Brand”
  • Fixed the quest “Bon Appétit!” so that it is now easier to complete in a group
  • Fixed the quest “Prejudiced Countrymen”
  • Fixed the quest “The Consequences of a Ship Wreck”
  • Fixed a bug where the effects of certain artifacts worked on targets immune to control effects
  • New rare items now drop from various bosses
  • The artifacts from Coba Plateau that inflict control effects no longer affect targets that are immune to control effects
  • Added a new quartermaster for the Prospectors to the Prospectors’ Inn

 
Coldberg

  • The monsters for the quest “Battle for the Mine” are no longer elite

 
Avilon

  • Decreased the experience gained from killing Wormface Scouts
  • Fixed a bug with the Mossy June Golems that occurred when they were controlled by summoners
  • Fixed the quests “A Golem’s Everyday Toils” and “The Potential Threat” so that all group members get credit when the quests are completed in a group

 
Dragon Ring

  • Improved the visualization of Soliskar the Wise
  • Fixed the quest “Firestones”

 
Yazes Shard

  • Changed the items sold by the Imperial Sentinels’ and League Defenders’ quartermasters
  • Ilya Muromov has arrived at the League Settlement to lead raids to fight the Empire, and Bors the Bloodthirsty has arrived at the Imperial Settlement to lead raids to fight the League. If either of these NPCs is killed inside the opposite faction’s camp, all players of the opposite faction that are within 100 yards, have their Flags of War raised, and are alive will receive 500 Combat Glory
  • Increased the health of multiple NPCs in the Imperial Settlement

 
Gorluxor’s Tower

  • Added the option to get another Blood-Etched Key from Yasker or Aidenus
  • Increased the amount of loot that drops from bosses
  • Fixed the quests in Gorluxor’s Tower so that their objectives are completed for all players in a raid after one player completes them in the raid
  • Fixed a bug where Nogrom could attack players through objects while remaining invincible
  • Decreased the damage dealt by Nogrom and War’kaz the Mindreaver
  • Improved the visualization of various pieces of armor and weapons that drop in Gorluxor’s Tower
  • Players can now fight the third, fourth, and fifth bosses in Gorluxor’s Tower

 
 
Astral
 
General

  • Improved the audio in the Astral
  • Improved the portals to the Astral hangars
  • Improved the visualization of the League Astral ships
  • Improved the visualization of Astral monsters’ spells
  • Improved the visualization of various devices and textures on an Astral ship
  • Astral storms now inflict damage to all sides of an Astral ship
  • The geography of the Astral now changes weekly
  • There is now a limit on the altitude an Astral ship can reach
  • Fixed a bug where more than one allod would appear in a hub
  • Fixed a bug where the Astral ship training quests were unavailable after building a ship with the use of a Shipbuilder’s License
  • Fixed a bug where the training ship could not be properly unsummoned from the Astral hangar
  • Fixed the quest “Accelerating Construction: Eight Shipbuilder’s Runes”
  • Fixed a bug with the ownership of Astral ships
  • Fixed a bug where the option to complete the construction of an Astral ship was available even after the construction of the ship had been completed
  • Fixed a bug where the daily quests to accelerate the construction of an Astral ship were available to players that are not constructing an Astral ship
  • Fixed a bug with the placement of League Astral ships after their construction was completed
  • Fixed a bug where players could remove treasure chests from an Astral ship
  • Fixed a bug where players could place more treasure chests in their ship’s treasure room than intended
  • Fixed a bug where a player’s interface would occasionally disappear after dying in the Astral

 
Devices

  • Improved the icons of several devices
  • Improved the mechanics of the visor
  • Fixed a bug where the visor was unable to detect allods
  • Fixed a bug where the device for the forward shield could not be changed
  • Fixed a bug where the devices for the artilleries could not be changed
  • Fixed a bug where a ship could leave the Astral hangar while the reactor was shut down
  • Fixed a bug where the devices for the shields could receive damage
  • Fixed a bug where the chat window was not visible when using the visor
  • Fixed a bug where the cannons could be used after they were destroyed
  • Added a message that notifies players when the reactor shuts down
  • The artilleries now consumes less energy

 
Allods

  • Decreased the chance for monsters from the Far Astral Allods to drop items
  • Increased the amount of Astral Emanations gained from defeating various Astral demons
  • Fixed the maps of various Far Astral Allods
  • Fixed a bug where ships could occasionally not depart from an allod
  • Fixed the quest “The Path to Freedom” in the Forgotten Temple so that Blessed Runes no longer disappear when the quest is abandoned
  • Fixed the monsters in the Zaleskaya Homeland
  • Fixed a bug where some monsters were dealing more damage than intended
  • Fixed a bug where the boss on Mogilny Isle could be summoned more than once
  • Fixed a bug where players occasionally became stuck in the ground when landing on an allod
  • When a ship departs from an allod, all players remaining on the allod will now be teleported to the Astral hangar
  • When a player leaves the group of the owner of an Astral ship while on an allod, they will now be teleported to the Astral hangar
  • When a player leaves the group of the owner of an Astral ship while carrying a treasure chest, they will now drop the chest automatically

 
 
Professions
 
General

  • Changed the recipes for various high level items
  • Added additional recipes to all professions for items that are level 41 and 42
  • The training manuals used to learn professions are now used instantly
  • Fixed a bug where the quests to learn a new profession were available to players that already knew a profession

 
Alchemy

  • Improved the visualization of the icons for the alchemical agents
  • Improved the alchemy interface
  • Fixed a bug with the recipe for the Ordinary Gypsy’s Potion

 
Leatherworking, Tailoring, and Blacksmithing

  • Improved the visualization of the icons for the blacksmithing reagents
  • Improved the armor crafting interface
  • Fixed a bug where certain items created by blacksmiths bound when picked up
  • Fixed a bug where Adamantite Plating and Impure Iron Molds were not stored in the Reagents section of a bag

 
 
Item Shop
 

  • Some consumables that can be bought from the Item Shop now have a limited duration. After the duration runs out the item will disappear. When two identical items with different durations are placed in the same slot, both of their durations will become the average of their previous durations
  • Effects from potions and elixirs from the Item Shop will no longer be canceled after a player’s death regardless of whether their patron’s blessing has been activated or not
  • Increased the amount of chests from the Item Shop that can be stacked in one slot
  • Permanently removed the Guiding Crystal, Blessed Rune, Holy Rune, Improved Rune Removal Pick, and Professional Rune Removal Pick from the Item Shop
  • Various quests which rewarded players with items from the Item Shop have had their rewards replaced with items that can be acquired outside of the Item Shop
  • Fixed a bug where the number of charges remaining on the Guiding Shard were not visible
  • Fixed a bug where Astral Couriers would occasionally get stuck in a wall

 



shockpix

Patch 1.0.06.44

Friday, May 28 2010 - 3:03 AM
by shockpix

General
 

  • Added additional text modifications

 



shockpix

Patch 1.0.06.42

Wednesday, May 19 2010 - 3:02 AM
by shockpix

General
 

  • Added additional text modifications

 



shockpix

Patch 1.0.06.38.1

Tuesday, May 04 2010 - 3:01 AM
by shockpix

General
 

  • Fixed a bug with a memory leak
  • Added additional text modifications

 



shockpix

Patch 1.0.06.36.1

Wednesday, April 28 2010 - 2:59 AM
by shockpix


 
General
 

  • Players will now automatically enter AFK mode after 5 minutes of inactivity
  • Players can now split items that are in stacks. “Shift+drag” will remove one item from a stack, “Ctrl+drag” will remove half the items from a stack, and “Alt+drag” will open a window that will allow players to remove a specified number of items from a stack
  • Players can now see the exact number of items that are in the trade window when trading with another player
  • Improved the trade window when trading with an NPC
  • Fixed a bug where items occasionally disappeared from the auction house
  • Fixed a bug where players were unable to log in due to errors when detecting their user name or password
  • Players whose Flag of War was lowered before entering Purgatory will now exit Purgatory with their Flag of War lowered
  • Fixed a bug with the visualization of fatigue when a player’s Flag of War had been recently raised
  • Fixed a bug where the graphics settings in the launcher did not affect the game
  • Fixed a bug where players could not collect loot in a group after another player had left the group and did not roll on the item
  • Fixed a bug where the healing received from the Shriveled Vampire Heart ignored a player’s wound complexity
  • Improved the client security to prevent hacking from other programs
  • Players can no longer avoid the Fear of Death effect by relogging while in Purgatory
  • League players that die in Imperial zones will now resurrect at the Nezebgrad Port
  • Fixed various bugs that occasionally caused additional lag
  • Added a message that notifies players that they cannot change their equipment while in combat when they try to do so
  • The following notifications will now appear in the chat window:
    • Information about receiving and losing items
    • Information about guild messages
    • Information about sharing quests
    • Information about alternative currency such as rubies
  • Added the ability to respond to whispers. The default hotkey is “BACKSPACE”
  • Fixed various bugs involving the party and raid interface
  • Players can now choose which quests and quest objectives to display in the Quest Tracker
  • Fixed a bug where the commands “/invite” and “/kick” were not working for raid assistants
  • Flags will now appear over group members’ heads
  • Guild information is now displayed above players’ heads
  • Improved the visualization of various maps
  • Players can now only kill the bosses in heroic dungeons once a day
  • Players may now leave and re-enter heroic dungeons
  • Fixed a bug where players could reset heroic dungeons by disbanding their group and forming a new one while in Purgatory
  • Fixed a bug where elite monsters were dealing 20% less damage than intended
  • Fixed a bug where monsters would occasionally use incorrect spells
  • Players can now decrease the repair time of their ship by 7.5 hours by completing the daily quest “Accelerating Repairs: Symbols of Victory”
  • Fixed a bug where players could increase their reputation with enemy factions
  • Deposit boxes will now automatically close when a player moves away from a banker
  • Added new rare items that drop from bosses in various dungeons
  • Added additional watchmen to the Novograd and Nezebgrad Ports
  • Decreased the chance for bosses to drop Water of Death and Water of Life
  • Improved the visualization of Yasker and Aidenus
  • Added a visual effect to the user of a War Banner
  • Fixed a bug where players under the effects of a War Banner would not have their Flag of War raised when they attacked a player whose Flag of War was lowered
  • Fixed a bug where spells that had effects that last over time and area of effect spells would not raise a player’s Flag of War
  • Fixed a bug where the spells a player cast on themselves would refresh the duration of their Flag of War
  • Fixed the positions of various Astral passenger ships
  • Added additional text modifications
  • Fixed various trinkets that had no function
  • Added the ability to view last login information at the server selection screen
  • Fixed a bug with the walking animation of Kanian females
  • Fixed a bug with the AFK animation of Elven females

 
 
Classes
 
Healer

  • Fixed a bug where Spiritual Focus would remove the Fear of Death effect
  • Fixed a bug with the visualization of Entreaty
  • Fixed a bug where Binding Light would not prevent targets from casting spells that were prepared in advance and spells that had effects that last over time

 
Mage

  • Fixed a bug where silence effects would not affect Icy Comet, Prismatic Lightning, and Electric Pulse
  • Fixed a bug with Icy Comet

 
Psionicist

  • Fixed a bug where Brilliant Aura would not working correctly after relogging
  • Spectral Assassin can no longer be applied to targets that are immune to control effects
  • Added the ability Mystic Link that allows all psionicists from both factions to talk anonymously in a special chat channel
  • Changed the mechanics of Dead Language
  • Fixed a bug where victims could not attack Mental Twins in the arena

 
Summoner

  • Fixed a bug where the stun effect triggered by Rise from the Dead would vary depending on the stats of the caster
  • Summoners’ minions can no longer travel more than 70 yards from their master
  • Improved the behavior of pets when they are in passive mode
  • Improved the visualization of various summoners’ minions
  • Improved the visualization of various spells

 
Warden

  • Decreased the effects of Renew by 50% in combat, and decreased the effects of Renew by 83% out of combat
  • Increased the cooldown duration of Natural Balance to 3 minutes
  • Changed the mechanics of Nature’s Touch so that it no longer causes Renew to increase the maximum health of players, but instead increases the healing done by Renew and decreases the cooldown duration of Natural Balance
  • Fixed a bug with Growl
  • Fixed a bug with Roar
  • Natural Balance no longer requires that the caster be in a group
  • Wardens’ pets can no longer travel more than 70 yards from their master
  • Improved the visualization of shamans’ pets
  • Fixed a bug where a warden could have more than one Aqua Vitae, Aqua Morte, Refreshing Potion, or Lethargy Potion in their bag at one time
  • Aqua Morte no longer works on bosses

 
Warrior

  • Motivating Presence now restores energy instead of mana
  • Fixed a bug with Bloodbath

 
 
World
 
Evermeet Isle

  • Fixed the spawn locations of monsters in the Hidden Bay

 
Novograd

  • Fixed the respawn rate of the guards in the Novograd Port

 
Oreshek Fortress

  • Increased the effect radius of the spells of Gudimir Belsky and other monsters

 
Siveria

  • Moved Margo de Vevre, a Servant of the Light, to the Sieged Stronghold
  • Increased the size of the chest needed for the quest “Gold of the Damned”
  • Improved the visualization of the raft in the quest “Drifting Down the Stream”

 
Frozen Frontier

  • The Burning Ale needed for the quest “A Bottle for the Sentry” can no longer be used or sold to vendors

 
Darkwater

  • Improved the design of Amalthia Woods
  • Added a Servant of the Light to Lukomorie
  • Fixed the quest “Unstable Antidote”
  • Fixed a bug where wardens’ and summoners’ pets could not attack the spirits in the quest “The Ritual in the Witches’ Circle”

 
Tenebra

  • Added a warning message to the Werewolf Potion need for the quest “On the Other Side of Darkness” that notifies players that its effects will be canceled upon leaving the zone
  • Fixed a bug where the quest “The Breeding Grounds of Darkness” could not be completed

 
Nazebgrad

  • Fixed the quest “Regular Customers”
  • Fixed the faction that Oleg Lukashin was associated with
  • Added a Servant of the Light to the Boiler Camp
  • Police Officers and Nezebgrad Guardians in Nezebgrad can now see players that are invisible
  • Fixed the respawn rate of the guards in the Nezebgrad Port
  • Fixed the respawn rate of Goblin Thieves
  • Added a new portal to the Imperial Square which can be unlocked by completing the quest “A Matter of Trust”
  • Fixed a bug where the zone name for the Underground Reservoir would not appear in the character selection screen
  • Fixed the map marker for the quest “Tep Was Here”
  • Fixed the recommended level for the quest “Nezeb’s Fourth Deed”
  • Fixed a bug with the use Adventurer’s Stones on Lookout Isle
  • Fixed a bug where players’ positions were not displayed properly after leaving the Underground Reservoir
  • Vendors that were located around the Imperial Square have now been moved to the front of Yasker’s Tower
  • Fixed a bug with the arrival of ships in the Nezebgrad Port
  • Improved Yasker’s Tower

 
Igsh Military District

  • Improved the landscape geometry
  • Players will now return to their normal appearance after finishing the quest “Meeting with the Fanatic”
  • Added a Servant of the Light to the Imperial Training Camp
  • Players can now attune their Adventurer’s Stone to the portal in the Igsh Armory

 
Severny Steppe

  • Improved the visualization of Mondovi Fortress

 
ZIT Headquarters

  • Changed the mechanics for the quest “Elemental Energy”
  • Improved the collision of Tep’s sarcophagus in the LAD Division
  • Fixed a bug where David Proshin would not give the quest “The Specifics of Reanimation” after the quest “The Admiral’s Head” was completed
  • Changed the portal mechanics inside Tep’s Pyramid
  • Fixed a bug where players could not activate the appropriate portal by using sparks collected with the Sparkton Pack
  • Fixed the map marker for the quest “LAD Charity Work”
  • Fixed the map marker for the quest “Quarantine”
  • Fixed the map marker for the quest “The Main Secret of the Pyramid”

 
Dead Sea

  • Added a Servant of the Light to Pridonsk
  • Fixed the map marker for the quest “Rescuing the Heiress”
  • Improved the visualization of the Dead Sea Mana Station
  • Fixed the spawn rate of the Snake Eggs for the quest “Deadly Eggs”
  • Fixed the map marker for the quest “Mysterious Shadows”

 
Wild Isles

  • Improved the visualization of the Orcish Axes for the quest “Murderers’ Axes”

 
Lab Thirteen

  • Fixed the mechanics of various bosses in the heroic version

 
Asee-Teph

  • Fixed the quest “Yet Another Gift for Esther” so that the Demon Heart can also be used to complete the quest “Demon Worshippers’ Ritual”
  • Optimized the location of Stygian Passages throughout the zone
  • Fixed a bug where the Servant of the Light named Semer Liphina would attack Imperial soldiers
  • Fixed the map marker for the quest “Orders for the Guerrillas”
  • Fixed the Missionaries’ Leaflets for the quest “Enemy Propaganda”
  • Fixed the map marker for the quest “Magical Gas”
  • Fixed the map marker for the quest “Capturing the Sites of Power”
  • Improved the visualization of the Miktlan Ruins
  • Fixed the map markers for the quest “The Phony Courier”

 
Tensess Temple

  • Fixed a bug where players could not talk to the Spirit of Tensess

 
Eljune

  • Fixed the quest “Meeting the Seers”
  • Fixed the quest “Yasker’s Emissary”
  • Improved the mechanics for the Imperial quest “In the Edge of Eternal Night”
  • Improved the mechanics for the Imperial quest “A Message from Tensess”
  • Improved the mechanics for the League quest “In the Edge of Eternal Night”
  • Improved the mechanics for the League quest “A Message from Tensess”
  • Fixed the map marker for the quest “The Chapel and the Source”

 
Coba Plateau

  • Fixed the quest “The Fight for the Rusted Wasteland” so that it can now be completed in a group
  • Changed the spawn locations of monsters in the Rusted Wasteland
  • Fixed the Battered Artifact so it can now be looted by everyone in a group
  • Fixed the list of available locations that were offered by the Portal Keeper at Brazen Hill
  • Improved the visualization of the Demon Detectors for the quest “Demon Hunters”
  • Added an image of a monster to the Zem stele needed for the quest “An Ancient Fresco”
  • Added pots for the quest “Bon Appétit!”
  • Fixed the quest “The Jade Brand”
  • Fixed the reward for the quest “First Encounter with the Undead”
  • The anomaly for the quest “Isles of Weakness” now consumes more mana and energy
  • Improved the visualization of Kobold Knoll
  • Improved the visualization of the stones for the quest “Proper Prospecting Equipment: A Pick”
  • The translated text can now be read after finishing the quest “The Goblin Translator”
  • Increased the number of Crates of Tools available for the quest “Something to Work With”
  • Added new monsters for the quest “Blindsided”
  • Increased the time available to read the text for the quest “The June Curse is Alive!”
  • Changed the mechanics and fixed the map marker for the quest “Mysteries of the Zem Ruins”
  • The Black Band Bandits have now become the Red Band Bandits
  • Improved the visualization of Meridian Outback
  • Fixed the icon of the torch needed for the quest “Dragon’s Breath”
  • Improved the visualization of the Southern Bank
  • Fixed the Imbued Crown
  • Fixed the Zem Doll and changed its mechanics so that it can only be used out of combat
  • Fixed the recommended level for the quest “Veronika Saved!”
  • Added new monsters for the quest “Mysteries of the Zem Ruins”
  • Added more vendors to the Isles of Weakness
  • Improved the visualization of the pillars and the monsters for the quest “The Nature of the Darkness”
  • Improved the mechanics for the quest “Dark Cargo”
  • Fixed the portal at the Mountain Crag
  • Decreased the level of Emelian Razin for the quest “A Price On Emelian Razin’s Head”
  • Removed the extra counter for the quest “A Cautionary Tale”
  • Increased the amount of Raw Moss that can be stacked in one slot for the quest “Cough Medicine”
  • Decreased the level of Boog the Sadist for the quest “The Ogre Hunt”
  • Increased the level of the Hardworking Goblins and Disruptive Goblins for the quest “Information on the Mafia”

 
Coldberg

  • Added new repeatable PvP quests for both the League and the Empire
  • Fixed the quest “Conspiracy Against the Swindler”
  • Fixed the recommended level for the quest “Inevitable Punishment”
  • Fixed the recommended level for the quest “Imperial Retribution”
  • Changed the mechanics for the quest “The Elusive Necromancer” so that it is now easier to complete it in a group
  • Changed the mechanics for the quest “A Torn Letter” so that it is now easier to complete it in a group

 
Avilon

  • Fixed the quest “Bertilda de Pluie’s Report”
  • Fixed the quest “Operation of the Church of Light”

 
Yazes Shard

  • An arena has been added to Yazes Shard where players from opposite factions can fight each other. The Flags of War of all players who enter the arena will automatically become raised, and all players will earn 50% more Combat Glory while in the arena. Each player will be allowed to remain in the arena for 1 hour at a time, at which time they will be unable to return to the arena for 4 hours
  • Added additional Servants of the Light
  • Players can no longer climb on the tent in the Imperial Camp
  • Fixed the map marker for the quest “Beacons for the Reinforcements”
  • Fixed the map marker for the quest “Blood of the Lost”

 
Kingdom of Nature

  • Added icons above the heads of the Portal Keepers

 
Gorluxor’s Tower

  • Players can now fight the second boss in Gorluxor’s Tower
  • Many monsters can now see players that are invisible
  • Improved the landscape geometry
  • Fixed a bug where the wall between Nogrom and the instance entrance would not disappear after combat ended

 
 
Astral
 
General

  • Added new training quests that allow players that have already begun constructing an Astral ship to practice on a special training ship
  • Improved the audio in the Astral
  • Added Astral storms that will randomly appear and teleport ships to a random region of the sector
  • Fixed a bug where the damage from some Astral demons did not go through a ship’s shields
  • Decreased the damage dealt by Astral Spellweavers, Astral Conjurers, and Astral Flayers
  • Fixed a bug where a ship owner could not log in when their ship was in the Astral
  • Players will now appear in their faction’s Astral hangar if they logged out of the game while in the Astral, and their ship was destroyed when they logged back in
  • All treasure chests on a ship will now disappear if the ship owner leaves the Astral before returning to the hangar
  • Fixed a bug where not all players died when their Astral ship was destroyed
  • Fixed a bug where treasure chests did not disappear from an Astral ship after it was destroyed
  • Fixed a bug where players could place more treasure chests in their ship’s treasure room than intended
  • Improved the visualization of the League Astral ships
  • Fixed a bug where players could travel faster on an Astral ship than intended
  • Fixed a bug where players could not resurrect in the Astral hangar
  • Fixed a bug where players could destroy their ships in the Astral hangar
  • Fixed a bug with the distribution of loot from treasure chests
  • Fixed a bug where players could not exit or enter the Astral hangar
  • Fixed a bug where players’ positions were not displayed properly in the Astral hangar
  • Fixed a bug where ships could not return to the Astral hangar
  • Fixed a bug where players could not use their ship’s devices when docked in the enemy faction’s Astral hangar
  • Fixed various bugs with the ship repairing interface
  • Improved the visualization of the Astral hangars

 
Devices

  • Increased the distance that a player can interact with the steering wheel and the turbine
  • Fixed a bug where a ship’s forward shield could not be repaired
  • Fixed a bug where the visor did not properly display the position of enemy ships
  • Added the ability to change the type of visor on a ship
  • Fixed a bug where the type of steering wheel and reactor could not be changed
  • Fixed a bug that affected a ship’s navigator when their ship docked at a Far Astral Allod
  • Increased the cooldown duration of the navigator’s Sharp Turn
  • Added the ability to view Astral demons in the visor
  • Players can no longer walk through the visor
  • Players can no longer walk through the scanner
  • Improved the visualization of the visor, scanner, cannons, artilleries, shields, and reactor

 
Allods

  • Fixed the respawn rate of various bosses
  • Improved the visualization of various bosses
  • Decreased the chance for monsters from the Far Astral Allods to drop items
  • Fixed the quest “A Hidden Trap”
  • Fixed the quest “Verona’s Ultimatum”
  • Fixed a bug where ships could not properly depart from the Forgotten Temple
  • Fixed an error where bosses could be killed multiple times in Brightlake Settlement
  • Improved the mechanics of the monsters on Mogilny Isle
  • Fixed the quest “The Necromancer’s Diary”
  • Added timers to the Far Astral Allods that indicate the time that is left until they reset

 
 
Professions
 
General

  • Fixed a bug where training quests could not be abandoned
  • Added new training quests for disassembling, alchemy, leatherworking, and blacksmithing
  • Items created by crafting professions no longer contain runes
  • The Quality parameter now has less of an influence on the chance to create a rare item
  • Players can now see their chance to increase their crafting level by using each specific recipe in the crafting interface
  • Increased the chance for monsters to drop resources used by crafting professions
  • Fixed the quest “A New Craft” for both the League and the Empire

 
Herbalism

  • Increased the amount of Violets that can be stacked in one slot

 
Alchemy

  • Changed the icons for catalyst, distillate, and advanced solvent
  • Fixed a bug with the Ordinary Acrobat’s Potion

 
Leatherworking, Tailoring, and Blacksmithing

  • Changed the icons for thread and twine

 



shockpix

Patch 1.0.05.45

Friday, March 26 2010 - 2:55 AM
by shockpix

General
 

  • Optimized spam filter logic
  • Added additional text modifications

 



shockpix

Patch 1.0.05.44.1

Thursday, March 18 2010 - 2:54 AM
by shockpix

General
 

  • Introduced a new spam filter
  • Added additional text modifications

 



shockpix

Patch 1.0.05.42.1

Friday, February 19 2010 - 2:53 AM
by shockpix

General
 

  • Introduced the Allods Online Item Shop
  • Added additional text modifications

 



shockpix

Patch 1.0.05.41

Monday, February 15 2010 - 2:50 AM
by shockpix

General
 

  • Added improved audio
  • Added additional text modifications

 



shockpix

Patch 1.0.05.33

Thursday, January 28 2010 - 2:44 AM
by shockpix


 
General
 

  • Changed the Flag of War system. Players can now lower their Flags in contested zones. The current state of a player’s Flag is displayed above their portrait. Players cannot attack players of the opposite faction that do not have their Flags of War raised. Players that have their Flags raised will receive 110% of experience gained, and players that do not have their Flags raised will receive 90% of experience gained. After a player’s Flag is raised, it cannot be lowered for 5 minutes. There are some actions that will automatically raise a player’s Flag of War or reset its duration such as:

    • Using any abilities against a player of the opposite faction that has their Flag of War raised
    • Performing any action on a player of the same faction that has their Flag of War raised
    • Intentionally raising their Flag of War by clicking the appropriate button
    • Attacking certain NPCs
    • Entering the Astral
    • Entering the arenas near the capital cities
  • Added training quests that explain the usage of Flags of War
  • Monsters in contested zones can now drop an item called a War Banner. It binds when picked up and can be stored in a player’s inventory for up to 20 minutes. It increases the user’s damage dealt by 10%, doubles all Combat Glory earned, and allows the user to attack players whose Flags of War are lowered for 30 minutes. These effects will also be granted to any players in the user’s party
  • Added training quests that explain the usage of War Banners
  • Changed the death mechanics. Increased the time spent in Purgatory for players above level 15. The time spent in Purgatory does not increase when a player dies multiple times. After leaving Purgatory a player will receive the Fear of Death effect. This effect lowers a player’s offensive stats by 25%. Each time a player dies, they will receive another Fear of Death effect that can stack up to 4 times. The effect duration changes based on the player’s level. In order to remove this effect, a player needs to talk to a Servant of the Light and get their blessing. The effect can also be removed using Incense
  • Players whose patron’s blessings are active when they die will not receive the Fear of Death effect
  • Players whose patron’s blessings are active when they die will not lose the effects of Item Shop potions
  • Players with the third level of patronage whose blessings are active will receive a 15% discount on myrrh
  • Players with the fourth level of patronage whose blessings are active will receive a 30% discount on myrrh
  • Players with the fourth level of patronage whose blessings are active will spend less time in Purgatory
  • Reduced the cast time of Incense
  • Added the ability to automatically use Incense when a player’s blessing runs out if they have Incense in their inventory
  • Quests for treasure chests can now normally be completed only once a day
  • For each level of patronage, the quests for treasure chests can now be completed an additional time per day
  • Added a daily quest for each faction that gives an Incense as a reward
  • Added new quests that offer an additional way to gain the second and third level of patronage
  • Now when a player receives a very rare item from a Curious Chest, a special message will be sent in world chat informing all players of the event
  • Servants of the Light can no longer be killed in contested zones
  • The Fear of Death effect can no longer by removed by June Spheres
  • Deactivated world chat in the starting zones
  • Messages sent in /say will now be visible to players within 100 yards
  • Added buttons to change the font size
  • Fixed and reworked chat functionality
  • Now all trinkets that increase a player’s stats have a shared cooldown
  • Reworked the abilities of wolves, muskir, ogres, turtles, cyclops, and yaks
  • Reduced the duration of rats’ Laceration
  • Reduced the duration of bees’ Deafening Buzz
  • The combat log now shows properly reports the names of spells
  • Fixed the /emote command
  • Fixed a bug where a player’s pets spoke lizardmen phrases when fighting lizardmen
  • Fixed the visualization of shirts
  • Fixed the Magical Power on certain wands
  • Fixed the guild interface
  • Fixed multiple map issues
  • Fixed the messages about fatigue for players below level 5
  • Increased the amount of health that bandages restore
  • Characters now turn their heads to look at the target that is selected
  • Added the ability to hide the Quest Tracker
  • Added an indicator for client performance as well as a ping indicator
  • Added new item icons
  • Added new loot tables to elite monsters in various zones
  • Added the oracle in Nezebgrad and the fortune teller in Novograd that provide hints about what tasks should be completed at their level
  • Now when a player leaves a group while in an instance, they will automatically be teleported out of the instance after 1 minute
  • Fixed various geometry bugs
  • Fixed the graphics of various hanging objects
  • Added new Portal Keepers and fixed old ones
  • Fixed a bug where the Portal Keeper interface was not closing correctly
  • Astral Essences now restore mana over 20 seconds instead of 10
  • Fixed a bug where stat points could not be spent
  • Dead monsters can no longer talk
  • Monsters in instances now have larger aggro ranges
  • Fixed the visualization of Adventurer’s Stones
  • Improved the visualization of Yasker and Aidenus
  • Fixed the entrances to Lab Thirteen and the Heart of Tensess Temple
  • Fixed a bug where the beginning instance could be completed while retaining the invulnerability buff
  • Fixed the hotkeys for selecting group members
  • Fixed various bugs with forming and disbanding raids
  • Fixed a bug where group leadership wasn’t transferred to another group member when the leader left
  • Fixed various bugs with the inviting and kicking players from groups
  • Added the ability to move players into different groups in a raid
  • Fixed a bug where the mana and health bars of raid members were not reporting properly after relogging
  • Fixed a bug with sharing quest loot in a party and a raid
  • Fixed a bug with the loot threshold in group loot
  • Loot rolling is no longer restricted by distance
  • Fixed a bug where players were able to loot items without rolling on them when group loot was enabled
  • Added various quests to kill elite monsters
  • Heroic dungeon quests can now be abandoned
  • Changed the mechanics of heroic dungeon quests
  • Heroic dungeons can only be completed once per day
  • Fixed a bug with the repeatable crafting quests
  • Fixes various World Mysteries
  • Fixed bugs with daily quests
  • Fixed a bug with the quests “Trouble at the Bank” and “Banking Crisis”
  • Added a quest for each faction that rewards an Improved Rune Removal Pick
  • Added quests to collect the pages of the Great Mage’s Diary that can be turned in to the Keepers of Secrets for additional rubies or new skills. When a player receives a page from the Great Mage’s Diary from a chest, a message will be sent in world chat notifying all players of the event. Quests can be completed only once
  • Added a New Year’s event with new NPCs, two holiday daily quests, and items such as holiday trees, snowmen, snowballs, candy canes, champagne, mandarins, masks, fireworks, holiday snowflakes, snowmen heads, and costumes. These items can be obtained from the Item Shop, dailies, and monsters

 
 
Classes
 
Healer

  • Decreased the radius of Heavenly Miracle to 20 yards

 
Mage

  • Icy Grave can now remove the Fire Arrow effect
  • Sanctuary now correctly teleports a player’s group to the beginning of the instance

 
Paladin

  • The combat log now correctly displays the damage done by holy barriers
  • Paladins’ Canons of Light can no longer be stored in the bank

 
Psionicist

  • Temporal Acceleration now only reduces the cooldowns of magical spells
  • Erase Memory now causes additional threat
  • The correct number of Psychic Shock effects are now removed from the target when damage is dealt to them
  • Reduced the duration of Choke by 1 second
  • The combat log now correctly displays the damage dealt by Psychic Stab
  • Fixed bugs with context actions that occurred after breaking Mental Link
  • Fixed a bug where the Rapid Metabolism effect was not displaying correctly

 
Scout

  • Improved the crossbow animation of Rapid Fire
  • Improved general bow and crossbow animations
  • Crossbows now shoot bolts instead of arrows
  • Crippling Arrow no longer works on bosses

 
Summoner

  • Putrefy now makes monsters aggressive when they receive the effect instead of when they first receive damage from the effect
  • Fixed a bug with Rise from the Dead
  • Fixed a bug where pets would not attack in friendly zones
  • The number of drops of blood in the blood bank are now saved after exiting the game

 
Warden

  • Wardens that are resurrected by players no longer lose their pet
  • Fixed a bug where pets would get stuck in the Ethereal Plane after teleporting
  • Fixed a bug where pets would not attack while in friendly territory
  • Pets’ health bars are now saved after exiting the game
  • Now pets will now also receive the Recently Resurrected effect after a player’s resurrection
  • Fixed a bug where pets would not attack in friendly zones
  • Fixed a bug with Roar
  • Fixed a bug with Growl
  • Wardens’ potions can no longer be stored in the bank

 
Warrior

  • Added visual effects to Malicious Blow
  • Added visual effects to Rapid Slash
  • Changed the icons for Stony Resilience, Die Hard, and Adrenaline Rush

 
 
World
 
Novograd

  • Fixed the map marker for the quest “Beauty Contest”

 
Oreshek Fortress

  • Nearby monsters no longer kill the Fugitive Troll
  • Timur Dustrov has gained a new skill

 
Siveria

  • Reduced the respawn rate of the monster needed for the quest “Goblin Invaders”
  • Reduced the respawn rate of the monster needed for the quest “Poachers in the Way of Progress”
  • Flint, the Tiger Tribe Shaman, can no longer be attacked
  • Fixed the mechanics for the quest “The Rebels’ Plans”
  • The Tiger Rage effect now disappears when exiting the zone
  • Changed the mechanics for the quest “Drifting Down the Stream”

 
Darkwater

  • Fixed a bug with the quest “The Hunt for the Great Gray Wolf”
  • Fixed a bug where many termites would spawn after Barbariha was killed
  • Reduced the respawn rate of the chest for the quest “The Xadaganian Rug”
  • Fixed a bug with the quest “The Spirit of the Aviaks”
  • Reduced the respawn rate of the termite mounds needed for the quest “Wilds on Fire”
  • Extended the spawn time of Gorislav Mudrov
  • Fixed the map marker for the quest “From the Frying Pan into the Fire”
  • The effect caused by the quest “The Ritual in the Witches’ Circle” no longer affects players who do not have the quest

 
Castle Blight

  • The chalk that Dakkar de Desirae provides now works properly
  • Increased the damage from Circle of Shadows, but decreased its duration

 
Tenebra

  • Fixed the quest timer on the quest “On the Other Side of Darkness “. Additionally, it is no longer a group quest

 
Nezebgrad

  • Fixed a bug with the game client crashing after completing the quest “A New Craft”
  • Changed the mechanics for the quest “The Shamans’ Test of Strength”
  • Changed the mechanics for the quest “Nezeb’s Fifth Feat”
  • Added new decorative objects
  • Police Officers no longer attack monsters as easily
  • Improved the Sewers
  • Improved various NPCs

 
Igsh Military District

  • Reduced the respawn rate of the monster needed for the quest “Defective Destroyer”
  • Added more monsters that drop the items needed for the quest “Helping the Hospital”
  • Added more monsters that drop the items needed for the quest “The Importance of a Belt”
  • Reduced the respawn rate of the monster needed for the quest “Slimecrawler”. Additionally, when the quest is completed in a group, all group members get credit
  • Improved the landscape geometry
  • Improved the visualization of Termitka Prison
  • Added Servants of the Light to the area near The Gamekeepers’ Camp
  • Fixed the map marker for the quest “Checking the Totems”
  • Fixed a bug with the quest “Defective Zombies”

 
Siverny Steppe

  • Improved the strength of Shaky Bones
  • Changed the mechanics for the quest “The Cowardly Skeleton”
  • Fixed a bug with the quest “Kill the Corpses”
  • Fixed a bug with the quest “Forces of Nature”
  • Fixed a bug with the quest “Experimental Opponents”
  • Added Servants of the Light to the area near Mondovi Fortress

 
ZIT Headquarters

  • Fixed a bug with the quest “Elemental Energy”
  • The amount of sparks needed for the quest “Spark Busting Marathon” has been increased
  • Fixed a bug with the quest “Sparkton Pack 2.0”
  • Improved the visualization on the Astral shores
  • Added a new daily quest

 
Lab Thirteen

  • Igor Smazhin can no longer be killed twice

 
Asee-Teph

  • Fixed a bug with the quests “The Mercenary’s Escape” and “Escape from Captivity”
  • The Sites of Power now turn a different color depending on which faction controls them
  • Fixed a bug with the quests “Helmets for the Recruits” and “The Fashionable Army”
  • The central Stygian Passage has been moved
  • Fixed a bug with the quest “The Goblins’ Dark Artifacts”

 
Tensess Temple

  • Changed the behavior of various bosses

 
Eljune

  • Fixed a bug with the quest “Yasker’s Emissary”
  • Fixed a bug with the quest “The Last Day of Itsmal”
  • Fixed a bug with the quest “The June Curse”
  • Fixed a bug with the quest “A Trial of Faith”
  • The quest item for the quest “Operation Holy Cloak” can now be obtained by killing all of the goblin pirates

 
Kingdom of Nature

  • Fixed the visualization of various creatures
  • Fixed quests for gathering reagents

 
 
Professions
 
General

  • Profession trainers now sell special potions that allow a player to unlearn their current profession
  • Fixed a bug with the prices of various reagents

 
Herbalism and Mining

  • Improved the context action for gathering resources
  • Added additional training quests

 
Disassembling

  • Added levels to the items that are obtained from the training kits
  • Now all training kits can stack up to 10 times

 
Alchemy

  • Fixed a bug with the properties of various solvents
  • Reduced the effect of the Strange Mixture
  • Added a cooldown time to the Poisonous Grenades
  • Fixed a bug with the prices of various potions
  • Increased the amount of armor gained from Armor Potions
  • Fixed a bug with recipe for Divine Resistance Potions
  • Increased the cooldown time of Illusionist’s Potions, Invisibility Potions, Glue Bombs, and Poisonous Grenades to 10 minutes
  • Fixed a bug with effect of Astral Potions
  • Astral Potions can now be boiled more than once
  • Raised the price of Astral Essences
  • Fixed a bug with the prices of high level alchemy potions

 
Leatherworking, Tailoring, and Blacksmithing

  • Changed the recipes for various high level items
  • Added new crafting components
  • Weak Copper Base can now be correctly sold and auctioned
  • Changed the amount of coal charcoal needed to make high level bracers

 
 
Item Shop
 

  • Potion effects no longer disappear after exiting the game
  • Megaphones can now be traded to other players
  • Megaphones and the professions’ randomizing items now appear in a player’s inventory and move to the currency tab after use
  • Fixed the Distress Signal