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Posts Tagged ‘patch notes’

shockpix

Patch 1.1.04.49

Wednesday, January 19 2011 - 3:50 AM
by shockpix

General
 

  • Fixed a bug where hotkeys could not be changed
  • Removed the winter holiday event

 
 
World
 
Yazes Shard

  • Fixed a bug where more chests in the Arena of Death could be gathered than intended

 



shockpix

Patch 1.1.04.47

Wednesday, December 29 2010 - 3:49 AM
by shockpix

General
 

  • Fixed bugs with the visibility of some textures
  • Added additional text modifications

 
 
Item Shop
 

  • Fixed a bug where the Rough Dragon Hide Backpack and Small Deposit Box bound when picked up

 



shockpix

Patch 1.1.04.44

Friday, December 17 2010 - 3:39 AM
by shockpix


 
General
 

  • Melting Isle, a new zone for high level players, has been introduced. The entire zone, except for each faction’s base, is a battleground where players can attack other players of any faction. The zone is inhabited by high level ice elementals and wind elementals, and is filled with chests that contain valuable treasures. Players can travel to Melting Isle by talking to the Spirit of Peace in Gipat. Every evening, chests filled with treasure start appearing in various parts of Melting Isle. All players in the zone are notified of the upcoming appearance of each chest shortly before the chest appears. Players can open the chests to receive valuable treasure, but the process of opening a chest takes a long time and is interrupted when a player takes damage
  • The June Catacombs, a new PvP zone for high level players, has been introduced. This zone is a complex maze with twisting passages and hallways where players can attack other players of any faction. The layout of the maze constantly changes, but its structure remains the same and can be represented as three concentric circles. Upon entering the June Catacombs, players are teleported to a random location in the outer circle. From there players will be able to travel to the central circle and fight two special bosses. The most persistent players will be able to enter the inner circle and challenge the main boss of the June Catacombs. The June Catacombs can only be entered once a day, between 7:00 PM PST and 7:30 PM PST. Players will be able to enter the June Catacombs with Pristine June Tablets which can be obtained by defeating the June golems outside of the June Catacombs, or with a Runed Ticket that can be obtained from the Item Shop
  • Guilds can now gain levels. All guilds must have their guild leader buy a Symbol of Progress with in-game gold in order for the guild to begin gaining levels. All guilds will start at level 1 and will be able to reach level 100. Guild members will be able to increase the level of their guild by completing daily and repeatable quests and participating in the events on Melting Isle, the Arena of Death, Gorluxor’s Tower, heroic dungeons, and the Astral Frontier
  • Guild leaders can now grant guild members the right to wear regalia at guild level 15. Guild leaders will be able to customize the look of the regalia. The regalia will grant players certain advantages based on the level of the guild. The number of players that can be granted the right to wear regalia is limited and is based on the level of the guild
  • Guilds can now participate in Astral Confrontations at guild level 10. Every Thursday from 8:00 PM PST to 10:00 PM PST guilds can earn the right to attack allods in the Astral Frontier by winning the bids for the allods in the Astral Frontier Auction House. Only guild leaders and guild officers are allowed to bid on the allods. The battles for the allods will occur every Saturday from 7:55 PM PST to 11:00 PM PST. During this time the winners of the bids will be allowed to attack the allods, and any owners of the allods will be allowed to defend the allods
  • Adding or changing a guild’s Message of the Day will now make it appear in guild chat
  • A player’s stats are now shown on a bar on the side of the Character Info window that can be opened or closed
  • Added special slots for accessories and decorative costumes to the bottom of the Character Info window
  • Changed the rune welding interface so players can now weld multiple runes at once provided they have enough Crystal Chips and Gold Dust in their bag
  • Using bound runes to create a higher-level rune will now cause the created rune to also be bound
  • Fixed a bug where players could not insert runes into chests that were obtained from daily treasure chest quests
  • Players can now insert or remove runes and use Scrolls of Purification on items that are equipped or in an open deposit box
  • Items can now be used when multiple windows are open by using “Shift+right-click”, while items can be moved to another window when multiple windows are open by using right-click
  • A message about a mount’s ability to earn experience now appears when their experience bar is moused over
  • Martyr’s Salvation now causes players to dismount
  • Fixed a bug where Martyr’s Salvation did not heal players’ pets
  • Martyr’s Protection can now remove the Lethargy Potion effect
  • Added audio to Martyr’s Protection
  • Added audio to the Majestic Lion and the Sinister Lion
  • Added audio for when the bank, calendar, and auction house are opened and closed
  • Improved the audio of various characters, particularly female Orcs
  • Improved the audio of various zones
  • Added weather effects to various zones
  • Fixed bugs with the Swiftstone Charm and the Darkblot Talisman
  • Adjusted the quality of drops from bosses in normal dungeons
  • Fixed a bug where the icon of a monster was gray if a player joined a party after the monster had been previously hit by another player in the party
  • A party is no longer allowed to enter a normal dungeon if the level difference of its members exceeds 4
  • Decreased the damage dealt by monsters in normal dungeons
  • Improved the visualization of knock down effects
  • The chat window and the Quest Tracker can now be hidden or shown by pressing “Alt+Shift+Z”
  • Added the ability to sort the events in the Daily tab of the calendar by time
  • The calendar now goes to the Recommended tab when opened
  • Fixed a bug where the new expiration date of items that were stacked in one slot was calculated incorrectly
  • Added improved cape physics
  • Emoticons are now displayed above players’ heads even if the Display Titles option is disabled
  • The current server name is now displayed in the upper right-hand corner of the Settings menu
  • Increased the cooldown duration of Greater Mana Potions to 5 minutes
  • Fixed a bug where certain NPC dialog was not displaying properly
  • Added new holiday events to celebrate winter and the coming of the new year
  • All bags now have a slot for Item Shop items
  • Improved the visualization of Elizaveta Rysina
  • Fixed a bug with the AFK animation of female Arisen

 
 
Classes
 
Healer

  • Decreased the duration of the Binding Light effect
  • Fixed a bug with Holy Flame
  • Fixed a bug where Sacred Word did not inflict damage to targets that were immune to control effects
  • Increased the cooldown duration of Sacred Word
  • Fixed a bug where silence effects would not affect Ascension
  • Fixed a bug where monsters did not function properly when affected by the Blind Faith effect
  • Fixed a bug with Valiant Guardian
  • Fixed a bug where Devoted Plea would cause players to enter combat
  • Fixed a bug where Purification could not be cast unless the target was in front of the player
  • Fixed a bug with Heavenly Miracle

 
Mage

  • Fixed a bug with Mana Shield
  • Fixed a bug where Conflagrate and Wall of Flame did not inflict damage to targets that were immune to control effects

 
Paladin

  • Fixed a bug where Lust for Revenge did not properly increase a player’s movement speed
  • Fixed a bug where Blessed Light did not properly affect Surge of Light
  • Fixed a bug where Exhaust Evil did not burn a player’s energy
  • Fixed a bug with Challenge
  • Fixed a bug where multiple paladins could not cast Challenge on the same target

 
Psionicist

  • Advantageous Attacks no longer affects periodic damage dealt
  • Ectoplasmic Form now absorbs periodic damage received
  • Dominating Mind now affects periodic damage dealt
  • Fixed a bug where Accelerated Connection did not properly affect Hypnosis
  • Increased the duration of the Broken Bones effect inflicted by Shattering Pulse
  • Decreased the duration of the stun effect inflicted by Telekinetic Pull
  • Mental Suppression now increases the duration of the stun effects inflicted by a player’s spells by 25/50%
  • Mind Bender now increases a player’s Conviction by 5/10/15%
  • Enlightened Path now decreases the mana cost of Mental Link and Will Suppression
  • Fixed a bug where multiple psionicists could not cast Will Suppression on the same target
  • Fixed a bug where multiple psionicists could not cast Wall of Blades on the same target
  • Mental Pulse and Wall of Blades now inflict Astral damage instead of physical damage
  • Mental Explosion can now be cast on targets that are affected by knock down effects
  • Mental Cleansing can now remove the Aqua Morte effect
  • Mind Fire can now be dispelled

 
Scout

  • Fixed a bug with Tesla Shot
  • Decreased the damage dealt by Throat Shot
  • Increased the cooldown duration of Throat Shot
  • Reduced the cooldown duration of Branding Shot
  • Reduced the cooldown duration of Powerful Shot
  • The Scout’s Mark effect inflicted by Branding Shot is now removed by Powerful Shot and by changing targets
  • Enchanted arrows will now automatically appear in a player’s quiver when the player is out of combat, but when a player is in combat they must still be created manually
  • Fixed a bug with Eagle Vision
  • Increased the duration of the movement impairing effect inflicted by Maim
  • Fixed a bug where Tesla Arrow would inflict multiple stacks of the Depleted Resources effect when used at close range

 
Summoner

  • Reset all talent points and rubies
  • Fixed a bug with Blood Aegis
  • Fixed a bug with the threat generation rate of a Hellion
  • Fixed a bug with the targeting of a Fiend
  • Art of Reanimation now increases the Strength and Intelligence of a summoner’s minion by 50% and reduces the cooldown duration of a summoner’s minion’s spells by 30% for 30 seconds
  • Volatile Infection now infects the target and all enemies within a 10 yard radius of the target with a virus that explodes when the Volatile Infection effect fades and inflicts damage to the targets and up to 3 enemies within a 10 yard radius of the targets
  • Replaced Wandering Fever with Siphoning Fever which infects the target with a fever that has a 15/20/25% chance to generate 1 drop of blood every 2 seconds for 1.5 minutes. Inflicts damage when the target’s health is restored to 100% or when the Siphoning Fever effect fades. Only 1 target can be affected by the Siphoning Fever effect at a time
  • Increased the duration of the Plague of Mending effect
  • Increased the duration of the Powerful Antibodies effect
  • Burning Acid no longer affects the critical strike chance of Volatile Infection
  • Empowered Infections now increases the damage dealt by Putrefy, Siphoning Fever, Volatile Infection, and Neurotoxin by 5/10/15% and increases the healing done by Plague of Mending by 5/10/15%
  • Dark Gift now increases a player’s Stamina by 3/6/9% and a player’s pet’s Stamina by 5/10/15%
  • Blood Flow now grants Vampirism a 33/66/100% chance to generate 1 additional drop of blood and grants the Siphoning Fever effect a 3/6/9% chance to generate 1 additional drop of blood
  • Replaced Endless Blood with Endless Pain which increases the critical strike chance of Vampirism, Blood Injection, Howl of Death, and Dark Renewal by 30/60/100%
  • Reanimator now grants a 15/30/50% chance to generate drops of blood whenever a player deals a critical strike with Blood Injection. Grants a 15/30/50% chance to reduce the cooldown duration of a player’s next Howl of Death by 100% whenever a player deals a critical strike with Vampirism. Reduces the cast time of a player’s summoning spells by 15/30/50%
  • Insidious Touch now increases the healing done by all of a player’s spells by 3/6/9% reduces the cooldown duration of Imitate Death by 15/30/50%
  • Shadowy Reach now increases the range of Acid Bolt, Vampirism, Blood Injection, and Corrosive Acid by 5 yards and grants Unstable Antidote a 33% chance to cancel 1 negative magical effect from a friendly target
  • Dark Pact now inflicts damage equal to 50/30/15% of a player’s maximum health and generates 5 drops of blood. Generates 1 drop of blood every 5 seconds when out of combat and there are less than 3/5/10 drops of blood in a player’s blood bank
  • Imitate Death now gradually reduces a player’s threat level
  • Fixed a bug where players could cast spells that were prepared in advance without causing the Imitate Death effect to fade
  • Fixed a bug where a Hellion’s and a Lurker’s spells did not consume enough energy
  • Fixed a bug with the movement of a summoner’s minion
  • Fixed a bug with a summoner’s minion where their first attack against a target was not working as intended

 
Warden

  • Reset all talent points and rubies
  • Significantly changed all spells and abilities
  • Reduced the mana cost of physical spells
  • Fixed a bug with the movement of a warden’s pet
  • Bear’s Blow no longer applies the Predatory Urge effect when used out of combat
  • Fixed a bug where the Static Charge effect was removed by another warden’s Lightning Strike
  • Hawk’s Strike no longer restores mana if the target uses energy
  • Increased the amount of wardens’ potions that can be stacked in one slot to 5
  • Players may now carry up to 5 Aqua Vitae at one time
  • Improved the way with which monsters react to wardens’ pets
  • Fixed a bug with a warden’s pet where their first attack against a target was not working as intended

 
Warrior

  • Battle Frenzy can now remove the Conflagrate effect
  • Fixed a bug with Fearless
  • Fixed a bug with Intimidate
  • Fixed a bug with Provocation
  • Fixed a bug with Die Hard
  • Fixed a bug where Might Over Magic and Stony Resilience could be in use at the same time

 
 
World
 
Novograd

  • Lowered the level requirement for the quest “A Glimpse into Auctions”
  • Fixed the quest “Visiting the Item Shop” so that Vote “For” Ballots and Vote “Against” Ballots no longer disappear when the quest is abandoned
  • Added Goblin Bankers to the bank that now start and end all quests that require goods from the Item Shop

 
Lightwood

  • Changed the rewards for the quest “Raising the Victory Banner”

 
Oreshek Fortress

  • Martyr’s Protection can now remove the Pummel effect inflicted by Mutinous Warriors
  • Changed the level requirement for the quests in Oreshek Fortress
  • Changed the rewards for the quests in Oreshek Fortress
  • Fixed a bug with the quest “Freedom at Last!”
  • Fixed a bug where Imperial players could enter Oreshek Fortress

 
Siveria

  • Changed the rate at which the Ancient Curse effect inflicted by Tep Darkcasters drains mana or energy
  • Fixed a bug where Imperial players could accept the quest “Recycling the Zem”

 
Frozen Frontier

  • The Grumbler Family now sells Burning Ale
  • Increased the damage dealt by the Frostbite effect

 
Darkwater

  • Increased the level of Miroslav Lyutov

 
Castle Blight

  • Fixed a bug with Adrian Valir’s spells
  • Decreased the damage dealt by the Ghost of the White Knight in the heroic version
  • Fixed a bug where Mor’Ghuun would reset during combat in the heroic version
  • Fixed a bug with the level of some monsters in the heroic version

 
Tenebra

  • Fixed a bug with the quest “The Breeding Grounds of Darkness”

 
Nezebgrad

  • Players can no longer return to the Sewers after leaving
  • Lowered the level requirement for the quest “A Glimpse into Auctions”
  • Fixed the quest “Visiting the Item Shop” so that Vote “For” Ballots and Vote “Against” Ballots no longer disappear when the quest is abandoned
  • Added Goblin Bankers to the bank that now start and end all quests that require goods from the Item Shop

 
XAES

  • Fixed a bug with League Saboteurs’ spells
  • Martyr’s Protection can now remove the Tangled Net effect inflicted by the Eyepopping Family
  • Fixed a bug where League players could enter the XAES

 
Dead Sea

  • Increased the level of Izot the Unyielding and Semer Karpol

 
Wild Isles

  • Fixed a bug with the monsters that appear for the quests “The First Duel”, “The Second Duel”, and “The Third Duel”

 
Lab Thirteen

  • Fixed a bug with the Humiliation effect inflicted by Skulnar the Fierce

 
Asee-Teph

  • Added new vendors named Danil Gromov and Georgi Pravdin to the Central League Camp and the Central Imperial Camp that sell Emblems of Justice. Emblems of Justice kill a player of the opposite faction and can only be used if a player is level 28 or below. They can only be used if the target is level 30 or above and if the target’s Flag of War is raised. They can only be used in Asee-Teph and players can only carry up to 1 Emblem of Justice at once
  • Fixed a bug where assaulting a Site of Power did not automatically raise a player’s Flag of War

 
Tensess Temple

  • Fixed a bug with the visualization of the walls
  • Fixed a bug with Gorluxor’s Warriors

 
Eljune

  • Frosty Sabertooth Squirrels now drop no more than one Hazelnut

 
Coba Plateau

  • Changed the rate at which the Ancient Curse effect inflicted by Tep Shadowcasters drains mana or energy

 
Avilon

  • Fixed the quest “The Frilly Supplies” so that Slippers of Pristine Blessed Cloth no longer disappear when the quest is abandoned

 
Dragon Ring

  • Increased the level of Kagot the Mad
  • Decreased the damage dealt by Graakh’shi the Grim

 
Yazes Shard

  • Decreased the level of the monsters that appear for the quest “A New Chapel”
  • Decreased the respawn rate of the monsters that appear for the quest “A New Chapel”
  • Fixed the Arena of Death so it will now open at 5:00 PM PST and 9:00 PM PST every day
  • All players of the same faction will now earn Combat Glory for opening chests in the Arena of Death
  • All players must now be level 42 and be under the effects of their patron’s blessing to enter the Arena of Death
  • Lada Grusova is now a boss

 
Gorluxor’s Tower

  • Improved the visualization of various pieces of armor and weapons that drop in Gorluxor’s Tower
  • Fixed a bug where Armando de Doucer’s minions did not respawn
  • Decreased the maximum health of Kazul the Astral Watcher
  • Increased the damage dealt by Kazul the Astral Watcher
  • Increased the maximum health of Gorluxor
  • Fixed a bug with the respawn rate of various monsters
  • Fixed a bug where the instance state did not reset properly
  • Players can now fight the eighth and final boss in Gorluxor’s Tower

 
 
Astral
 
General

  • Added the ability to customize the visualization of Astral ships. Players can alter the sails, hull, emblem, and figurehead. These changes can be made with Ship Coupons that can be obtained from the Item Shop
  • Fixed a bug where invisible monsters would appear on an Astral Ship after an Interhub Jump
  • Increased the aggro range of Astral demons
  • Decreased the chance for the damage dealt by Astral demons to penetrate the Astral shields
  • Players can no longer board or leave a ship when they are in combat

 
Devices

  • Changed the damage dealt by elongated cannons and shortened cannons
  • Increased the energy consumption and damage dealt by cannons by 50%
  • Changed the position of the Astral shields
  • Changed the strength of the Astral shields
  • Fixed a bug where players could obtain more Astral Emanations than intended
  • Increased the energy consumption and range of artilleries
  • Increased the energy consumption of the visor
  • Increased the cooldown duration of Activate Speed Boost
  • Reduced the movement impairing effect inflicted by the acquisition of treasure chests

 
Allods

  • Reduced the number of Vats of Entrails on Glitterlake Isle
  • Vat of Entrails on Glitterlake Isle can no longer be looted when a player is in combat
  • Decreased the maximum health of the Fierce Harpies and Frigid Harpies on Zavert Isle
  • Increased the damage dealt by the Glacier Elementals on Zavert Isle
  • Decreased the number of monsters on Zavert Isle
  • Tep Adherents at the Abandoned Pyramid no longer knock players down
  • Decreased the damage dealt by various monsters on Hikut Shard
  • Replaced the Astral Cemetery with the Isle of the Lost
  • Fixed a bug where monsters did not respawn properly in the Forgotten Temple

 
 
Professions
 
General

  • Increased the amount of reagents required for some crafting recipes

 
Alchemy

  • Oblivion Potions are now used instantly
  • Glue Bombs no longer work on monsters that are immune to control effects
  • Increased the cooldown duration of Prismatic Resistance Potions to 10 minutes

 
 
Item Shop
 

  • Players will no longer dismount when they use most Item Shop items
  • The Improved Rune Removal Pick and Professional Rune Removal Pick now function in the same way as Rune Removal Seals and have 300 and 1000 charges respectively
  • Astral Servants can no longer be summoned on Evermeet Isle or in the Sewers
  • Added new Item Shop items – Elven Noble’s Outfit, Traditional Kanian Clothes, Fancy Elven Attire, Kanian Noble’s Outfit, Fountain of Death, Fountain of Life, Minor Log Extender, Lesser Log Extender, Greater Log Extender, Runed Ticket, Embossed License, Coupon Book, Potion of Inspiration, Artisan’s Notes, Chest of Costumes, Fashionista’s Trunk, Potion of Eloquence, Astral Transporter, Student’s Pack, Rune Maker’s Kit, and Rider’s Pack

 



shockpix

Patch 1.1.02.72

Tuesday, November 02 2010 - 2:23 PM
by shockpix

General
 

  • Fixed a bug with Yasker’s Tower


shockpix

Patch 1.1.02.69.1

Wednesday, October 27 2010 - 3:34 AM
by shockpix

General
 

  • Added numbers to the different customization options on the character creation screen
  • Changed the icon for the “Charge” emote
  • Added additional text modifications

 
World
 
Novograd

  • The quest “Regular Customers” now rewards players with 1 Scroll of Knowledge and 1 Incense
  • Added a daily quest given by Marianne de Ardeur that rewards players with 5 Holy Charms

 
Nezebgrad

  • The quest “Regular Customers” now rewards players with 1 Scroll of Knowledge and 1 Incense
  • Added a daily quest given by Elizaveta Rysina that rewards players with 5 Holy Charms

 



shockpix

Patch 1.1.02.58

Tuesday, October 05 2010 - 3:21 AM
by shockpix


 
General
 

  • The Dream Factory, a new zone for level 22 Imperial players, has been introduced. The zone will allow players to take part in the making of cinematography that captures the deeds of the great Yasker in his war against the League
  • Added a new bulletin board that can be accessed from the Social menu. The bulletin board has three different tabs – Looking for Group, General Announcements, and Guild Announcements
  • The Looking for Group tab shows the messages of all message posters that are within 2 levels of the player that is viewing the tab, and the message of a poster disappears when the player logs out or joins a group
  • The General Announcements tab shows messages that can be viewed by all of the members of the message poster’s faction
  • The Guild Announcements tab shows messages that can be viewed by all of the members of the message poster’s guild
  • All of the messages that are posted last for 1 week, and posting in the General Announcements and Guild Announcements tab require Magical Ink that can be bought in the Item Shop
  • Added a new in-game calendar that can be accessed from the left-hand side of the toolbar. The calendar shows daily and repeatable quests that can be completed, as well as miscellaneous in-game events
  • Added new emoticons that appear above a player’s head in the same location as a chat bubble
  • Added two buttons on the top of the chat window that contain a list of all the emotes and emoticons. These emotes and emoticons can also be added to the action bars and assigned hotkeys
  • Reduced the radius in which emotes can be seen in the chat window
  • Added new animations to all characters that are played shortly before they go AFK
  • Added new animations to all characters when they mount and dismount
  • Improved the animations of various characters
  • Improved the audio of various characters so that each class now has unique audio
  • Bags of Crystal Chips and Bags of Gold Dust are now opened instantly
  • Level 1 runes no longer become bound to a player
  • Level 1 runes can no longer be sold to vendors
  • Level 1 runes can now be purchased with in-game gold from vendors in each faction’s capital
  • Level 1 runes can no longer be found in items that are gathered throughout Sarnaut
  • Increased the maximum level for a rune to 13
  • Rune slots that could hold runes up to level 10 can now hold runes up to level 13
  • Added a message that warns players that a rune can be damaged or destroyed when it is replaced by another rune
  • Removed a message that warned players that a rune could be damaged or destroyed when removed with a Rune Removal Seal
  • Fixed a bug where runes were lost when they were removed from items when a player’s bag was full
  • Fixed a bug where a mount could move faster than intended
  • Fixed a bug where players could mount while in animal form
  • The experience bar of a mount now becomes red when the mount no longer receives experience when fed
  • Players will no longer dismount when they open a Sack of Mount Feed or feed their mount
  • Medium Sacks of Mount Feed are now opened instantly
  • A message about a mount’s rank now appears when their rank is moused over
  • A message about the stats of a mount if it were 1 level higher now appears when their icon in the stable is moused over
  • Fixed a bug where the stats of mounts were improperly displayed in the stable
  • Fixed a bug where the stats of mounts were improperly displayed when a player inspected another player
  • Fixed a bug where party members and raid members could not be inspected
  • Added the ability to for raid leaders and raid assistants to perform a ready check that checks the status of all the raid members
  • Fixed the hotkeys for selecting group members
  • Fixed a bug where players could not add other players to their friend list or ignore list
  • Added the ability for a player to add a party member or raid member to their friend list by selecting the option from the drop down menu accessed by right-clicking on a party member or raid member’s character portrait
  • Added a button to the guild interface that allows a player to add any guild member to their friend list
  • Added icons above all players that indicate their archetype
  • Fixed a bug where quest rewards were highlighted in red if a player was in combat
  • Added the level requirement of each quest to each quest’s description
  • Fixed a bug where the exclamation marks above quest givers would disappear if a player’s Quest Log was full
  • Added the current page number and the total number of pages to the in-game mail interface
  • Fixed a bug where players could not receive items from the mail after attempting to retrieve the item while their bag was full
  • Fixed a bug where Bags of Crystal Chips that were sent through the mail were occasionally broken
  • Added information about an item’s cooldown duration to each item when their icon is moused over
  • Fixed a bug where the game would randomly crash
  • Fixed a bug where the Battle Lust effect could stack
  • Scrolls of the Master Artisan now bind when picked up
  • Added the cost of converting fatigue into normal experience to the Goblin Innkeeper’s message
  • Decreased the amount of experience gained when killing the watchmen in the Novograd and Nezebgrad Ports
  • Added a special interface that allows players to choose which stat should receive a bonus as part of their patron’s blessing. This interface can be accessed by clicking on the symbol of their patron on their character portrait
  • Fixed a bug where Drops of Myrrh were consumed when the same stat was repeatedly chosen to receive a bonus as part of their patron’s blessing
  • Increased the rate at which a player’s patron gains experience when their patron is level 40 and above
  • Increased the cooldown duration of Martyr’s Guidance to 5 minutes
  • Martyr’s Protection now removes a larger amount of stun effects
  • Martyr’s Salvation now restores mana to summoners’ minions and wardens’ pets
  • Fixed the patronage quests that required a rune so that the runes no longer disappear when the quests are abandoned
  • Removed information about a player’s current amount of Combat Glory from the quest objectives for the quests to obtain a specific Combat Glory rank
  • Added a notification that is sent to players when an item in their bank expires
  • Fixed a bug where players could not auction items that had been removed from a stack of items
  • Added a message that notifies players if the chest they opened was empty
  • Added a message that notifies players that they do not have the appropriate items to randomize the results of a crafting or gathering session
  • Fixed a bug where items with expiration dates could not be bought back after being sold to a vendor
  • Improved the visualization of the loading screen
  • Fixed a bug where it was sometimes impossible to attack enemy players that had their Flag of War raised
  • Fixed a bug where players could not target other players with “TAB” while in an arena
  • Optimized the spawn locations of monsters across various zones
  • Adjusted the amount of experience gained for killing all monsters so that it now depends on their maximum health and defensive stats
  • Monsters that are more than 5 levels lower than a player will no longer drop any loot except for quest items
  • Fixed a bug where monsters did not change targets while chasing players
  • Fixed a bug where talent points were sometimes lost if players logged out after directly after completing the beginning instance without spending them
  • Fixed a bug where characters were sometimes lost if players logged out directly after completing the beginning instance
  • Increased the cooldown duration of the Shriveled Vampire Heart to 30 seconds, decreased the healing done by the Shriveled Vampire Heart, and removed the effect of wound complexity on the healing done by the Shriveled Vampire Heart
  • Fixed a bug where it was impossible to unequip the Vial of Demon Venom
  • Changed the type of magical resistance on most items. The type of magical resistance is now dependent upon the type of the item, and the amount is now dependent on the level and quality of the item. The only exception is for Off-Hand items which can still provide a random type of magical resistance

 
Classes
 
Healer

  • Increased the mana cost of Perpetual Healing
  • Surge of Faith now increases the effects of Perpetual Healing and Cleansing Flame by 5/10/15%
  • Divine Infusion now increases the critical strike effect of Cleansing Flame and Perpetual Healing by 33/66/100%
  • Divine Foresight now lasts for 1 hour and can only affect up to 1 target
  • Fixed a bug where Divine Foresight healed a target twice in a row
  • The silence effect inflicted by Hold in Contempt can now be dispelled

 
Mage

  • Reset all talent points and rubies
  • Fixed a bug that caused all skills to become temporarily unavailable after casting Wall of Flame
  • Wall of Flame no longer makes the target unable to move but instead reduces their movement speed by 40/60/80%
  • Icy Grave now removes the Wall of Flame effect
  • The Lava Spill effect now stacks even if the effects were inflicted by different players
  • The effects inflicted by Wall of Flame, Elemental Shield, and Reflections can now be dispelled

 
Paladin

  • Reset all talent points and rubies
  • Pious Brand now reduces the healing received by the target by 50% for 20 seconds
  • Fixed a bug where the damage dealt by Heavenly Nova was affected by a player’s Perception
  • Heavenly Nova now deals damage to all targets within a 10 yard radius and reduces the movement speed of all targets that were affected by the Mark of the Pariah effect
  • Monk’s Reflexes now increases a player’s Agility by 3/6/9%
  • Zealot’s Fury now increases a player’s Finesse by 3/6/9/12%
  • Ascetic Training now increases a player’s Luck by 3/6/9/12%
  • Righteous Fortitude now increases a player’s Stamina by 3/6/9/12%
  • Disciple’s Power now increases a player’s Strength by 3/6/9/12/15%
  • Wave of Life now increases the damage dealt by Retribution, Condemnation, and Penance
  • Retribution no longer reduces the movement speed of targets
  • Fixed a bug where the effect applied by Healing Touch was removed by abilities that removed movement impairing effects
  • Fixed a bug where Blessed Light did not properly affect Surge of Light
  • Strike of Justice can now only be applied to targets that are at least 8 yards away
  • Fixed a bug where Strike of Justice was affected by silence effects
  • Sword of the Just now reduces the cooldown duration of Strike of Justice by 15/30% and the cast time of Strike of Justice by 0.5/1 second
  • Reduced the cast time of Strike of Justice
  • Exhaust Evil no longer drains the target’s energy

 
Psionicist

  • Reset all talent points and rubies
  • Significantly changed all spells and abilities
  • Fixed a bug where a player’s Flag of War would rise if they were buffed by a psionicist whose Mental Twin was active
  • Fixed a bug with the interaction of Mental Twins with Carnivorous Muskirs
  • Fixed a bug where monsters would occasionally recover health after killing a Mental Twin
  • Fixed a bug where monsters did not react to a Mental Twin if it appeared while the monster was moving
  • Fixed a bug where experience was occasionally not gained by a player when a monster was killed by a psionicist’s Spectral Assassin

 
Scout

  • Reset all talent points and rubies
  • Significantly changed all spells and abilities

 
Summoner

  • Reset all rubies in the Acid Bolt talent grid
  • Changed the locations of Blood Tap, Darkweaver, and Burning Acid in the Acid Bolt talent grid
  • Fixed a bug where Burning Acid did not properly affect a Fiend’s spells
  • Advanced Genetics no longer increases the duration of the Debilitating Plague effect
  • Concentrated Acid no longer increases the critical strike damage of Corrosive Acid
  • Debilitating Plague now temporarily stuns the target, making them unable to move or use abilities, and makes them immune to all damage
  • Evil Genius now increases a player’s Intelligence by 3/6/9%
  • Calculating Mind now increases a player’s Perception and Faith by 3/6/9%
  • Panic Monger now increases the range of Fear by 20/40/60% in addition to its previous effects
  • Blood Aegis now applies 6/8/10 stacks of the effect and increases a player’s armor by 8% for each stack
  • Corrosive Acid now increases the Acid damage taken by the target
  • Decreased the duration of the effect inflicted by a Lurker’s Deafening Howl and increased the range
  • Lurkers are now immune to the damage dealt by most area of effect attacks
  • A Hellion’s Crush no longer affects targets that are immune to control effects
  • The disarm effect inflicted by a Hellion’s Crush can now be dispelled
  • Improved the way with which monsters react to summoners’ minions
  • Fixed a bug where experience was occasionally not gained by a player when a monster was killed by a summoner’s minion

 
Warden

  • The Maul effect can now be applied to targets that are behind a player
  • The damage bonus that is granted by a player’s patron’s blessing now applies to the clones that are created with Call of the Wild
  • Fixed a bug where wardens’ pets’ energy and health bars would disappear after casting Call of the Wild
  • Aqua Morte is now considered a control effect
  • The Storm effect now fades when a player logs out
  • The fear effect inflicted by Roar can now be dispelled
  • Improved the way with which monsters react to wardens’ pets
  • Fixed a bug where experience was occasionally not gained by a player when a monster was killed by a warden’s pet

 
Warrior

  • Reset all talent points and rubies
  • Increased the amount of damaged absorbed by Stony Resilience to 25%
  • Decreased the chance for Stony Resilience to absorb damage to 50%
  • Intimidation now lasts 8 for seconds and does not deal damage
  • Stalwart Defense no longer reduces the cooldown duration of Intimidation
  • Agile Maneuvers now increases a player’s Agility by 3/6/9%
  • Daredevil now increases a player’s Expertise by 3/6/9%
  • Lethal Blows now increases a player’s Finesse by 3/6/9%
  • Rugged Fighter now increases a player’s Stamina by 3/6/9%
  • Rampaging Menace now increases a player’s Strength by 3/6/9%
  • Augmented Armor now increases a player’s armor by 2/4/6%
  • Living Armor now increases a players armor by 5% for 15 seconds when they receive a critical strike
  • Unyielding Resolve now reduces the damage a player takes from critical strikes by 10%
  • The cooldown duration of Bulldoze is now 10 seconds
  • Might Over Magic now allows a player to block magical attacks with the same chance that they block physical attacks
  • Solid Defenses now reduces the chance for a player to receive a critical strike by 50%
  • The silence effect inflicted by Gut Punch now lasts for 3/5/7 seconds
  • The disarm effect inflicted by Shattering Strike now lasts for 5/7/9 seconds
  • Each stack of the Impenetrable Barrier effect now increases the chance for a player to block by 10% and decreases their damage taken by 3%
  • Increased the cast time of Inciting Shot to 5 seconds
  • Fixed a bug where more health was taken when Die Hard faded than was given when Die Hard was activated
  • Increased the cooldown duration of Battle Frenzy to 120/60 seconds
  • Battle Frenzy no longer prevents players from gaining combat advantage
  • The stun effect inflicted by Bash now lasts for 3/4/5 seconds
  • Increased the cooldown duration of Bash to 40/35/30 seconds
  • Increased the chance for Ram to stun the target
  • Increased the cooldown duration of Ram to 40/35/30 seconds
  • Ram now stuns targets for 4/5/6 seconds

 
World
 
Novograd

  • Increased the level of Aidenus
  • Added a new quartermaster for the League Defenders to Aidenus’ Tower
  • Improved the visualization of Marianne de Ardeur
  • Changed the reward for the quest “The New Charter of Novograd” to 5 Holy Charms

 
Siveria

  • Players will now resurrect in the Sieged Stronghold after dying in the Bone Valley
  • Players will now resurrect in the Gravestein after dying in Frore Foothills
  • Imperial players will now resurrect in Nezebgrad after dying anywhere in Siveria
  • Improved the landscape geometry
  • Fixed a bug with the character portrait of Talon the Forester
  • Fixed a bug where Yak Bones were marked as a quest item
  • Increased the amount of Barrels of Pickled Omul that can be stacked in one slot
  • Fixed the quest “The Origins of the Undead”
  • Fixed the quest “Copper Expedition” so that Refined Copper Blanks no longer disappear when the quest is abandoned
  • Fixed a bug where the Mutineers’ Documents needed for the quest “The Rebels’ Plans” would drop after a player had already completed the quest

 
Frozen Frontier

  • Fixed a bug where players would resurrect in Novograd after dying in certain parts of Frozen Frontier
  • Players can now return to Siveria by using the ancient June ruins near Quiet Harbor
  • Improved the landscape geometry

 
Darkwater

  • Increased the level of the Savage Wolves
  • Lowered the level requirement for the quest “Seeking Out The Elves”
  • Fixed a bug where the creatures summoned by the quest “The Ritual in the Witches’ Circle” would incorrectly attack a Mental Twin

 
Castle Blight

  • Fixed a bug with the movement of Svetlana Valir
  • Decreased the frequency with which Lord Fetidflesh uses Fatal Blow

 
Tenebra

  • Players will now resurrect in the Summer Manor after dying by jumping into the Astral near the Western Border
  • Decreased the cooldown duration of the Elven Lantern
  • Increased the requirements needed to complete the quest “The Necromancer’s Lantern”
  • Increased the respawn rate of the Strange Soil needed for the quest “Tasty Mushrooms”
  • Changed the rewards for the quest “The Ancient Spider”

 
Nezebgrad

  • Increased the level of Yasker
  • Added a Servant of the Light to the Silverclaw Foothills
  • Changed the Poisonous Saliva effect cast by termites so that it no longer reduces players’ energy or mana regeneration rates
  • Changed the reward for the quest “Special Delivery!” to 5 Holy Charms

 
Igsh Military District

  • Increased the level of the monsters for the quest “The Symbol of the Reds”

 
ZIT Headquarters

  • Fixed a bug where players could loot corpses while affected by the Scorpion Strike effect cast by Dune Scorpions
  • The Overloaded effect that is inflicted by the quest “Lay Into It!” now persists through death
  • Fixed a bug with the Sparkton Pack
  • Increased the amount of gold awarded by the quest “A Test of Courage”
  • Increased the level of the Tep Worshippers and Sharpened Tep Blades for the quest “Tep’s Servants”

 
Dead Sea

  • Fixed a bug where players could become stuck in the Freeborns’ cages
  • Desert Scorpions no longer increase the Freeborn reputation of players when killed
  • Decreased the cooldown duration of the Strange Black Obelisk
  • Fixed a bug where Vicious Centipedes were not hostile to players
  • Increased the level of the Criminal Scouts
  • Improved the landscape geometry around Laguna Boil
  • The items that are needed to complete the quest “Fancy Feathers” now drop for each player
  • Fixed a bug with the quest “The Astral Extract”
  • Fixed a bug where Strina the Fierce who was needed for the quest “Rescuing the Heiress” had her Flag of War raised
  • Lowered the level requirement for the quest “Setting Up a Portal Network”

 
Laguna Boil

  • The creatures summoned by Semer Karpol now disappear after he recovers health

 
Wild Isles

  • Fixed a bug where players would resurrect in Nezebgrad after dying by jumping into the Astral near Fierce Isle
  • The creatures summoned by the quests “The First Duel”, “The Second Duel” , and “The Third Duel” now disappear after a player abandons or fails the quests

 
Lab Thirteen

  • Fixed a bug where wardens’ Refreshing Potions could remove the Poisonous Saliva effect cast by termites
  • Fixed a bug where wardens’ Refreshing Potions could remove the Sticky Slime effect cast by slugs
  • Increased the level of the Blighted Will-o’-the-Wisps
  • Changed the Poisonous Saliva effect cast by termites so that it no longer reduces players’ energy or mana regeneration rates

 
Asee-Teph

  • Changed the geography of the Isle of the Dead
  • Fixed a bug where Genoer the Devourer would recover health during combat
  • Increased the damage dealt by Genoer the Devourer by 5%
  • Fixed a bug with the Seething Hatred effect cast by Genoer the Devourer
  • Decreased the level of the guards in the Central Imperial Camp and the Central League Camp
  • Increased the level of the guards near the docks in the Central Imperial Camp and the Central League Camp
  • Eliminated the experience gained when killing guards near Stygian Passages
  • Imperial Battlemaster now count towards the completion of the quest “Imperial Sentinels”
  • Fixed a bug where the Archeological Cleanser was not removed after abandoning the quest “A Filthy Problem”
  • Changed the quest “The Tomb of the Dead City” so that the death of the banshee that is summoned will only count towards the completion of the quest of the player that summoned the banshee
  • Esther de Desirae now only gives League Banners to players that have already accepted the quest “Capturing the Sites of Power”
  • Fixed a bug where players with the fourth level of patronage could accept the quest “Communing with the Martyrs”
  • Fixed a bug where players with the fourth level of patronage could accept the quest “Contacting Your Patron”
  • Changed the rewards for the quest “A Gift For the League Defenders”
  • Changed the rewards for the quest “A Surprise for the Imperial Sentinels”
  • The Carnivorous Muskir Spores needed to complete the quest “Insight Essence” no longer drop from the Giant Muskir

 
Eljune

  • Increased the amount of Squirrel Ears that can be stacked in one slot
  • Fixed a bug where Imperial players could attack League players that were standing on a Stygian Passage
  • Eliminated the experience gained when killing guards near Stygian Passages
  • Fixed a bug where the Amulet of True Faith could not be removed
  • Added the ability for a player to obtain another Amulet of True Faith by talking to Zosim Nikulin
  • Decreased the requirements needed to complete the quest “Preparation for the Ritual”
  • Lowered the level requirement for the quest “The Martyrs’ Battle”
  • Imperial Guardsman now count towards the completion of the quest “Death to Imperial Soldiers!”
  • The Lizardman Blood needed to complete the quest “Summoning the Leader” now drops from Lake Lizard Fighters
  • Fixed a bug where the monsters that spawned for the quest “Strange Happenings” were not hostile to players
  • Fixed the icon for the quest “The Cultists’ Secret”

 
Coba Plateau

  • Added a postal worker to the Prospector’s Inn
  • Eliminated the experience gained when killing guards near Stygian Passages
  • The Tainted Eye no longer drains a player’s energy
  • Fixed a bug with characters’ animations when affected by anomalies
  • Increased the quality of the items awarded by various reputation quests
  • Fixed the map marker for the quest “The Problems of the Arisen”
  • The Manganese needed to complete the quest “Purification by Stone” now drops from Iron Elementals
  • Fixed the quest “That’s Not Trash!” so that Dyed Fabric no longer disappears when the quest is abandoned

 
Coldberg

  • Fixed the quest “Astral Fishing” so that it can now be completed in a group
  • Fixed the quest “A Rich Haul” so that it can now be completed in a group
  • Decreased the requirements needed to complete the quest “The Undead United with the Demons”

 
Avilon

  • The Drops of Magical Water needed to complete the quest “Drops of Water and Mantis Staves” now drop from Enraged Lake Elementals
  • Fixed a bug where Bertille de Pluie’s Report was not bound to a player

 
Dragon Ring

  • Players will now fail the quest “Accelerating Repairs: Dragon Ring” after killing a dragon
  • Players will now fail the quest “Accelerating Construction: Dragon Ring” after killing a dragon

 
Yazes Shard

  • The Arena of Death has been enlarged and can now be entered once a day on weekdays and twice a day on weekends. Up to 48 players can enter the Arena of Death at once, and players can join the queue by talking to a special NPC in their faction’s main camp. In the Arena of Death players will be able to compete for treasure chests that hold rare, epic, and legendary items. The event will last for 40 minutes and over the course of the event 20 uncommon chests, 10 epic chests, and 2 legendary chests will spawn. Each time a player captures a chest, each member of their faction will receive an additional 200 Combat Glory
  • Fixed a bug where equipping the clothing of the cultists affected a player’s reputation with the Demons
  • Added the ability for a player to discard the Ritualistic Dagger or the Obsidian Sacrificial Knife by talking to their faction’s leader
  • Fixed a bug where the Obsidian Sacrificial Knife was not removed after completing the quest “Summoning the Gatekeeper”

 
Gorluxor’s Tower

  • Players can now fight the sixth and seventh bosses in Gorluxor’s Tower
  • The Unstable Curse effect cast by Sinister Eyes can now be dispelled
  • Sinister Eyes are now immune to control effects
  • Reduced the maximum health of Armando de Doucer
  • The allies of Armando de Doucer now attack the same target as Armando de Doucer
  • Fixed a bug where the Vampire’s Shields would disappearing while fighting Armando de Doucer
  • Fixed a bug where the barrier in front of Zalmar the Twisted would respawn after a player relogged

 
Gipat

  • Added a new daily quest that is given by the Spirit of Resolve
  • Fixed a bug where players took damage from falling after being teleported to Gipat
  • Fixed a bug where players could use the Mystical Stone while in combat
  • Fixed a bug where a player’s Flag of War did not rise when entering the arena
  • Increased the respawn rate of Spectral Ogres, Phantom Ogres, Ghostly Boar, and Spectral Boars
  • The Magical Stele can now be used only during the quest “The Return of the Curse”
  • Players will now fail the quest “The First Trick” after relogging
  • Wildflowers can now be used only during the quest “What is the League Up To?”
  • Changed the requirements needed to complete the quest “What is the League Up To?”
  • White Flowers can now be used only during the quest “An Old Recipe”
  • The creature summoned by the quest “Evolution or Creation?” now disappears after a player dies
  • Fixed a bug where the quest “Transparent Request” could be completed when a player was not in ghostly form
  • Fixed the quest “Punishment” so that Signs of the Chosen One no longer disappear when the quest is abandoned

 
Defiled Ruins

  • Increased the quality of the items that drop from Vur’tazz the Ravager

 
Astral
 
General

  • Players now resurrect in the Astral hangar if they die during the Astral training ship quests
  • Improved the visualization of Imperial Astral ships
  • Improved the audio in the Astral
  • Afanasy Nikitov near the Novograd Port and Feodor Konshin near the Nezebgrad Port now give daily quests to visit a Far Astral Allod
  • Increased the amount of materials received from salvaging a ship wreck
  • Fixed a bug where destroying an enemy Astral ship did not always generate a ship wreck
  • Increased the number of Astral demons around ship wrecks
  • Fixed a bug with the quest “Accelerating Repairs: Symbols of Victory”
  • Fixed a bug where players were unable to resurrect in Sick Bay if they died there
  • Players will now lose the Ship Master effect that allows them to change their ship’s devices when they log out
  • Decreased the movement speed of Astral ships by 5/10/15% when they are carrying treasure chests in their treasure room. The amount their movement is decreased depends upon the number of treasure chests that are being carried

 
Devices

  • Increased the cast time of the reactor’s Slow Self-Destruction to 1 minute
  • Adjusted the cooldown duration of the Interhub Jump
  • Players can no longer replace their helm, motor, or turbine
  • Fixed a bug where the visor did not properly display the location of nearby Astral demons
  • Added the name of the current sector to the screen that is displayed when using the visor
  • Added a message that can be seen when using the visor that warns players when their ship is spotted by the scanner of an enemy ship
  • Added information about the location to which a wormhole leads that is displayed when using the scanner
  • Shields, goblins, the motor, the turbine, and the visor no longer consume energy and generate heat
  • Added a Speed Boost that can be activated to temporarily increase the speed of an Astral ship by 100%, but increase the amount of heat generated and deactivate the ability to steer
  • Players will now lose the Engine Worker effect that indicates that they are using the turbine or the motor when they log out
  • Increased the movement speed of players that are carrying goblins
  • Adjusted the targeting of the artillery so that they automatically target an Astral demon if it is within the targeting radius
  • Added crosshairs to the cannons
  • Decreased the amount of damage dealt by Rapid-Fire Cannons
  • The quality of all devices is now displayed
  • Fixed a bug where players could only name their Astral ship right after its construction was completed
  • Adjusted the recovery rates of most shields

 
Allods

  • Replaced Mogilny Isle, Umoira Shard, Brightlake Settlement, Zaleskaya Isle, and Lost Colony with five new allods – Zavert Isle, Bloodclaw Isle, Glitterlake Isle, Silent Isle, and the Abandoned Pyramid
  • Removed Isa Shard
  • Changed the geography of Hikut Shard
  • Added new bosses to various Far Astral Allods
  • Improved the audio on various Far Astral Allods
  • Increased the quality of the items that drop from the hardest boss on a Far Astral Allod
  • Increased the number of Astral demons around Far Astral Allods
  • Fixed a bug where players could loot treasure chests even if they were not in the party when the treasure chests were obtained

 
 
Professions
 
Disassembling

  • Cursed items can no longer be disassembled

 
 
Item Shop
 

  • Improved the interface of the Item Shop
  • Markers now last for 30 seconds when placed above players and for 10 minutes when placed above NPCs
  • Increased the number of slots in the Imbued Dragon Hide Backpack and Enchanted Dragon Hide Backpack
  • Adamantite Engraving Kits now create a rune slot that can hold runes up to level 13
  • Fixed a bug where Deposit Boxes could not be destroyed
  • Added new Item Shop items – Extra Large Bag of Crystal Chips, Bottle of Astral Coolant, Astral Servant, Bottle of Magical Ink, Permit of the Master Artisan, Permit of the Exceptional Artisan, Purse of June Coins, Ship Naming License, Traveler’s Bundle, Barrel of Astral Emanations, Time Distorter, Mechanic’s Rune, and Builder’s Rune
  • Vanity outfits can now be worn in contested zones

 



shockpix

Patch 1.1.00.62

Monday, August 30 2010 - 12:18 PM
by shockpix

World
 
Novograd

  • Added a daily quest given by Marianne de Ardeur that grants players the blessing of their patron for a certain period of time depending on their level if they do not have their blessing active, or grants players a certain stat boost depending on their level if they do have their blessing active
  • Added a daily quest given by Lev Polyakov that rewards players with 1 Scroll of Knowledge

 
Nezebgrad

  • Added a daily quest given by Elizaveta Rysina that grants players the blessing of their patron for a certain period of time depending on their level if they do not have their blessing active, or grants players a certain stat boost depending on their level if they do have their blessing active
  • Added a daily quest given by Yuri Kavelin that rewards players with 1 Scroll of Knowledge

 
Astral
 
General

  • Far Astral Allods are now easier to find
  • Decreased the damage dealt by Astral demons
  • Reduced the health of Astral demons

 
Item Shop
 

  • The Small Deposit Box and Rough Dragon Hide Backpack no longer become bound to a player
  • Extended the expiration date for the Water of Death, Water of Life, Large Incense Kit, Incense, and all of the Potions and Elixirs to 30 days

 



shockpix

Patch 1.1.00.43.1

Thursday, July 29 2010 - 3:17 AM
by shockpix

General
 

  • Added additional text modifications

 



shockpix

Patch 1.1.00.43

Wednesday, July 07 2010 - 3:04 AM
by shockpix


 
General
 

  • Gipat, a new zone for high level players, has been introduced. All players that reach level 40 will be sent a mysterious letter through the postal service that contains a mystical stone that can teleport a player to Gipat. The zone will contain entirely new quests and monsters for players to discover. If a player loses their mystical stone they will be able to obtain a new one from a postal worker in their faction’s capital
  • The level cap for players has been increased to 42
  • Removed the Fear of Death effect
  • Each player’s current level of patronage has been increased by 1
  • There are now five levels of patronage and the quests to gain the first four levels of patronage cannot be accelerated by buying items from the Item Shop
  • Players can now gain the first level of patronage at level 4. To gain the first level of patronage League players will be able to talk to Anastasia Yahontova on Evermeet Isle, and Imperial players will be able to talk to Igor Pisakin in Nezebgrad. Players that have left Evermeet Isle without gaining the first level of patronage can talk to Marianne de Ardeur in Novograd to gain the first level of patronage
  • The first level of patronage will now increase a player’s damage dealt and healing done by 50%. At the second level of patronage they will increase by 100%, at the third level of patronage they will increase by 150%, at the fourth level of patronage they will increase by 200%, and at the fifth level of patronage they will increase by 250%
  • Instead of activating a player’s blessing for 30 minutes, Incense now activates a player’s blessing for 1 day
  • Instead of containing 20 pieces of Incense that activate a player’s blessing for 30 minutes each, a Large Incense Kit now activates a player’s blessing for 21 days
  • Players that have used a Blessed Rune or a Holy Rune to gain a higher level of patronage in the past can have them refunded by completing a special quest offered by their faction’s Guild Master. The Holy Runes and Blessed Runes can then be exchanged for Sacred Runes by speaking with special NPCs in their faction’s port. The Sacred Runes can then be used to gain the fifth level of patronage. Blessed Runes and Holy Runes can now be sold to vendors as well
  • At the first level of patronage players will now learn Martyr’s Salvation which restores the player’s health and mana over 15 seconds when out of combat or 30 seconds when in combat, cancels all Mental Overload effects, and restores a paladin’s Canons of Light
  • At the second level of patronage players will now learn Martyr’s Gift which instantly heals the player
  • At the third level of patronage players will now learn Martyr’s Guidance which instantly restores part of the player’s mana
  • At the fourth level of patronage players will now learn Martyr’s Protection which cancels all control effects and movement impairing effects
  • Patronage spells can now be found in a special tab of the Spellbook
  • Added mounts to the game that can be obtained by buying a special item in the Item Shop. A special stable interface has been added where all of a player’s mounts are visible. This interface can be accessed through the Character Info window or by pressing “J”. Mounts can be used to increase a player’s movement speed. Mounts also have a small amount of health and they must be damaged before a player is dismounted. Mounts can also be fed Mount Feed, which will increase their maximum health and movement speed. Giving a mount some Mount Feed will also give them experience and allow them to gradually level up. With each level gained, mounts will gain an additional bonus to their maximum health and movement speed
  • Players can no longer automatically view the equipment of friendly players. Players will be able to learn the Piercing Gaze ability that allows them to view the equipment of players of the same faction as well as players of the opposite faction. The ability has six ranks and at each new rank a player will be able to view the contents of more of another player’s slots
  • Rank 1 can be learned at level 8. League players can learn the ability by completing a quest from Pavel Isaev in Novograd, and Imperial players can learn the ability by completing a quest from Rysk the Crafty in Nezebgrad. At rank 1 players will be able to view the items in the chest, waist, legs, feet, and weapon slots of players of the same faction
  • Rank 2 can be learned at level 15. League players can learn the ability by completing a quest from Avery de Grandeur in Siveria, and Imperial players can learn the ability by completing a quest from Elizaveta Rysina in Nezebgrad. At rank 2 players will be able to view the items in the back, shirt, hands, wrists, finger, trinket, and off-hand slots of players of the same faction
  • Rank 3 can be learned at level 23. League players can learn the ability by completing a quest from Marina Jidkova in Asee-Teph, and Imperial players can learn the ability by completing a quest from Zarida the Fierce in Asee-Teph. At rank 3 players will be able to view the items in the head, neck, ears, shoulder, bag, and mount slots of players of the same faction
  • Rank 4 can be learned at level 25. Players from both factions can learn the ability by completing a quest from Nomarkh Taltal in Asee-Teph. At rank 4 players will be able to view the items in the chest, waist, legs, feet, and weapon slots of players of the opposite faction
  • Rank 5 can be learned at level 27. Players from both factions can learn the ability by completing a quest from Charles de Pluie in Eljune. At rank 5 players will be able to view the items in the back, shirt, hands, wrists, finger, trinket, and off-hand slots of players of the opposite faction
  • Rank 6 can be learned at level 29. Players from both factions can learn the ability by completing a quest from Yaver Qar in Coba Plateau. At rank 6 players will be able to view the items in the head, neck, ears, shoulder, bag, and mount slots of players of the opposite faction
  • Tep has spread a curse across Sarnaut that has led to the corruption of many items, causing their stats to become inverted. The bodies of powerful bosses as well as treasure chests frequently carry these cursed items in addition to their typical amount of regular items. Items that are worn by players also have a small chance of being cursed upon the player’s death. Tep’s Curse only affects rare, epic, and legendary items, and can be removed with special Scrolls of Purification that can be obtained from the Item Shop. Players can also buy a special [[Holy Charm]] that protects their items from being cursed each time they die. For additional information about the cursed items, players should visit their faction’s Keeper of Secrets
  • Portal Keepers now require players to complete a special quest before they are allowed to access a new portal for the first time. Players must help the Portal Keepers feed the local Portal Guardian with the power of various slain creatures before subduing the Portal Guardian themselves
  • Members from all different factions have informally joined a group of scholars known as the Anthropologists. They’ve recently been spotted in Gipat, Yazes Shard, Dragon Ring, Avilon, Coldberg, Coba Plateau, Eljune, Asee-Teph, Tenebra, Darkwater, Frozen Frontier, Siveria, the Wild Isles, the Dead Sea, the ZIT Headquarters, and Igsh Military District. Their goal is to enlighten people about the nature of their surroundings by tasking them with a number of new quests
  • Runes that are inserted into equipment that is bound to a player will also become bound to a player
  • Runes that are bound to a player that are inserted into equipment will cause the equipment to also become bound to a player
  • The level of runes that can be inserted into a piece of armor now depend on the size of the rune slot which can be increased with Engraving Kits
  • Increased the chance that runes will be broken when being removed by the regular Rune Removal Pick
  • Increased the bonuses that runes give to a player when inserted into their game, and runes that are inserted into shoulder armor or weapons now increase a player’s healing done as well as their damage dealt
  • The cost of Drops of Myrrh has been increased by 1000%
  • The cost of reviving early from Purgatory has been decreased by 60%
  • The time spent in Purgatory has been increased by 100%
  • Servants of the Light no longer sell Potions of Power and Potions of Might
  • Many Servants of the Light have been moved closer to Stygian Passages
  • Fixed a bug where it was possible to have the Battle Lust effect without being near a War Banner
  • War Banners can now only be used in the zone they were found in and will fade 1 minute after leaving the zone
  • Fixed a bug where using a quest item on NPCs would raise a player’s Flag of War
  • Removed audio when a player selects or deselects a target
  • Added new audio to Dragon Ring, Avilon, Coldberg, Eljune, the Kingdom of Nature, Tenebra, Novograd, the ZIT Headquarters, the Dead Sea, Nezebgrad, and many of the Far Astral Allods
  • Added new audio and animations to various monsters
  • Improved the animations of various characters
  • Improved the visualization of the Goblin Spirit
  • Improved the visualization of the Servant of Tensess
  • Added chat bubbles that appear over players’ heads when sending messages
  • Players can now invert their mouse’s Y-axis in the Settings menu
  • The target of a target will now be displayed next to the target’s character portrait
  • Added an additional action bar in the bottom right-hand side of the interface
  • Added the ability to use player addons
  • Fixed a bug where players could add players of the enemy faction to their friend list
  • Fixed a bug where players were unable to leave Purgatory after logging out while in a heroic dungeon
  • The loot window now closes automatically after all items have been distributed
  • Falling into the Astral now sends a player immediately to Purgatory and does not ask for confirmation
  • Decreased the amount of server lag that occurred when using certain abilities
  • Fixed a bug where an effect’s duration could not be changed after relogging while the effect was active
  • Improved the visualization of knock down effects
  • Heroic dungeons are now unlocked depending on a player’s reputation level with the Adventurers
  • Fixed a bug where daily and repeatable quests would disappear after relogging
  • Fixed a bug where players would receive twice as much damage as intended after falling
  • Fixed a bug where not all quest rewards that could not be equipped by a player were highlighted in red
  • Added additional daily and repeatable quests to various zones
  • Increased the amount of experience needed to level from 20 to 40
  • Fixed a bug where a player’s chance to increase their crafting level was not displayed properly in the crafting interface
  • Fixed various bugs with the chat window and added additional notifications
  • Fixed various bugs with the guild interface
  • Improved the visualization of various maps
  • Fixed a bug with the distribution of loot when a group member was offline
  • Fixed a bug where players could not collect loot in a group after another player had left the group and did not roll on the item
  • Improved the combat log to show who was the cause of effects that are applied to players and NPCs
  • Runes that are placed in shoulder armor or weapons now increase healing done in addition to damage dealt
  • Improved the visualization of the Nezebgrad Port
  • Improved the terrain in various caves
  • Improved the interior of Gibberling houses
  • Improved the interior of Arisen houses
  • Fixed the abilities of crocodiles
  • Fixed the effects of various trinkets
  • Fixed a bug where the effects of the trinkets that are sold by the Combat Glory Quartermasters were cancelled by a healer’s Holy Shield
  • Changed the color of many of the June ruins from orange to blue
  • Added helms to Elven templars on the character creation screen
  • Fixed a bug with the effects of various food items
  • Adjusted the amount of health or mana restored by all food and drink items
  • Fixed a bug with the accumulation of Combat Glory when a player’s level increases
  • Added quests to the archetype trainers in each faction’s capital that allow players to earn an additional ruby
  • Repeatable reputation quests can no longer be completed in a group
  • Fixed a bug where cloaks occasionally did not display properly
  • Certain items have had their armor value decreased and their other stats increased
  • Players in the beginning instances can no longer be invited to a group
  • Monsters can no longer remove most of their negative effects by using Charge
  • Many elite creatures can now see players that are invisible
  • Increased the maximum health and damage dealt by high level monsters
  • Fixed a bug when some bosses were as powerful as regular elite monsters
  • Fixed a bug where monsters were dealing twice as much damage as intended with certain spells
  • Loot that is dropped from bosses will now disappear after 30 minutes
  • Fixed a bug where the character portraits around various monsters were misplaced
  • Added floating crowns above silver elites
  • Added descriptions to the different tabs in the Quest Log
  • A player’s skill level for a profession is now correctly displayed in Professions tab of the Character Info window
  • The Item Shop can now be accessed through a hotkey. The default hotkey is “Y”
  • The cooldown durations for context actions are now displayed
  • Removed many of the messages that appear in the combat log about Combat Glory
  • A trade session between two players will now be automatically cancelled if one of the players tries to reduce the number of items in a stack of items that they are trying to trade
  • A trade session between two players will now be automatically cancelled if one of the players tries to move an item that they are trying to trade from one slot in their inventory to another
  • Increased the amount of Gold Dust that can be stacked in one slot
  • Improved the visualization of the icons on the tool bars
  • Improved the visualization of the character portraits
  • Improved the visualization of Kanian females’ undergarments
  • Improved the AFK animation of Kanian females
  • Improved the jump animation of Elven females
  • Fixed various trinkets which previously did not have a function

 
 
Classes
 
General

  • Reset the talent points and rubies for the spells and abilities that were changed for healers, mages, paladins, psionicists, summoners, and wardens

 
Healer

  • Reset all talent points and rubies
  • Removed Calming Prayer and replaced its spot on the talent tree with Resurrection, while replacing Resurrection’s spot on the talent tree with Ascension
  • Holy Shield now can be used while under the Fear effect
  • Fixed a bug with Spiritual Focus
  • Fixed a bug with Divine Infusion
  • Unshakeable Faith now increases a player’s Faith as well as Perception by 3/6/9/12%
  • Enlightenment now increases a player’s Intelligence by 3/6/9%
  • Illuminated Mind now increases a player’s Wisdom by 3/6/9% of a player’s Perception
  • Saintly Reach now has 3 ranks and increases a player’s damage dealt and healing done each time a stack of the Fanaticism effect fades
  • Veracity now causes Holy Rage to decrease the movement speed of the target by 50% for 2 seconds when using a two-handed weapon in addition to its previous effects
  • Divine Instincts now decreases the duration of movement impairing effects by 16/32/50% in addition to its previous effects
  • The effects of Binding Light are now removed when direct damage is dealt to the target
  • Entreaty can no longer remove all of a player’s threat towards a target
  • Vindictive Punishment no longer drains the target’s energy

 
Mage

  • Clarity now increases a player’s mana regeneration rate by 10%
  • Prismatic Lightning no longer blinds the target
  • Invisibility will now remove the effects of Potion of Invisibility, and Potion of Invisibility will now remove the effects of Invisibility
  • Sanctuary will now teleport League players to the Main Square in Novograd, and will teleport Imperial players to Victory Park in Nezebgrad
  • Fixed a bug where Dispel could be used on targets that were not affected by a magical effect
  • Fixed a bug where silence effects would not affect Displacement

 
Paladin

  • Reset all talent points and rubies
  • Reparation no longer works on NPCs
  • Solemn Prayer is now a passive ability that restores a player’s Canons of Light over time
  • The range of Penance has been reduced to 5 yards
  • Fixed a bug where Marks of the Pariah could be detonated by players that did not inflict them

 
Psionicist

  • The effects of runes now affect Mental Twins
  • Fixed a bug with Mental Twin
  • Fixed a bug with Telepathic Gift
  • Fixed a bug with Wall of Blades
  • Rapid Metabolism now increases movement speed by 10%
  • Increased the cooldown duration of Superficial Trance to 3.5 minutes
  • Combative Focus now grants immunity to a larger amount of control effects

 
Scout

  • Increased the cooldown duration of Sprint to 1 minute

 
Summoner

  • The effects of runes now affect summoners’ minions
  • Hotkeys can now be assigned to the actions of a summoner’s minion
  • Increased the mana cost of Neurotoxin by 110%
  • Withering Touch now grants Neurotoxin a higher chance to inflict Putrefy on the target
  • Changed Plague of Mending so that it now inflicts the Antibodies effect for 1 minute, and increased the healing done by Plague of Mending
  • Advanced Genetics now decreases the duration of the Antibodies effect in addition to its previous effects
  • Dark Pact can now be learned in the talent tree
  • Fixed a bug where minions would not attack targets that began to attack them
  • Fixed a bug with the visualization of Demonic Curse
  • Fixed a bug where the status of a summoner’s minion’s Flag of War did not always match the status of the summoner’s Flag of War

 
Warden

  • The effects of runes now affect wardens’ pets
  • Improved the animations of shamans’ pets
  • Improved the visualization of female Kanian wardens’ pets
  • Hawk’s Strike no longer drains the target’s energy
  • Lightning Strike no longer removes the silence effect inflicted by Vortex
  • Lethargy Potion now puts a target to sleep, making them unable to move or use abilities, and can only be used on targets that are at full health
  • Wardens’ potions can no longer be sold
  • Decreased the duration of the Renew effect to 10 seconds, increased the cooldown duration of Renew to 1 minute, and increased the healing done by Renew
  • Fixed a bug where Renew did not affect a player’s pet if the player was not in a group
  • Fixed a bug where the Static Charge effect was not removed after the target receives Lightning damage
  • Fixed a bug where the status of a warden’s pet’s Flag of War did not always match the status of the warden’s Flag of War

 
Warrior

  • Fixed a bug with the way players could learn Stalwart Defense

 
 
World
 
Evermeet

  • Improved the mechanics for the quest “Following Lok’s Trail”
  • Fixed a bug where Lok the Knife could not be targeted while in his cage
  • Fixed a bug where the Nameless One’s ship could be accessed before completing the quest “The Access Crystal”

 
Novograd

  • Lowered the level requirement for the quest “Treasure!”
  • Fixed a bug where the task given by the Gloomy Family could not be completed to finish the quest “Help for the League Suppliers’ Guild”
  • Fixed the map marker for the quest “Meeting with the Herbalist”
  • Fixed a bug where players could give flowers to a Gibberling family more than once for the quest “It’s Nice to Give”
  • Fixed a bug where all quest related effects were not removed after abandoning the quest “The Initiation Ritual”
  • Fixed a bug with the size of a Gibberling citizen
  • Fixed the quest “Becoming a Juggernaut!”

 
Lightwood

  • Fixed the map marker for the quest “The Missing Gibberling”
  • Fixed a bug where revealing rebels for the quest “The Key Tower” revealed dead rebels

 
Oreshek Fortress

  • Decreased the damage dealt by Gudimir Belsky’s Thunderbolt
  • Fixed a bug where Break Chains did not always remove the Entangling Chains effect

 
Siveria

  • Improved the visualization of the mountains
  • Fixed a bug where players could die while completing the quest “Drifting Down the Stream”
  • Changed the mechanics for the quest “Sanctifying the Graves”
  • Increased the number of Bear Tribe Firestarters, but reduced their respawn rate
  • The quest “Rightie’s Book” now rewards players with League Crafters’ Guild reputation instead of an Artisan’s Certificate

 
Frozen Frontier

  • Increased the level of the monsters that appear for the quest “The Pet Bird”
  • Reduced the respawn rate of Frosty Werebears
  • Fixed a bug where the quest “Dragon Hunting” was not marked as a group quest

 
Darkwater

  • The crafting skill required to gather herbs in Darkwater has been decreased to 140

 
Castle Blight

  • Improved the spells and abilities used by the Ghost of the White Knight
  • Fixed a bug where Mor’Ghuun did not respawn after a group of players was defeated
  • Fixed a bug where Svetlana Valir could die to the Skeletal Adepts’ attacks

 
Tenebra

  • Changed the mechanics for the quest “The Breeding Grounds of Darkness” so that the House de Doucer Signet Ring cannot be thrown away and is removed when a player completes the quest “Important Evidence”

 
Nezebgrad

  • Added a new portal to the Nezebgrad Port which can be unlocked by completing the quest “Only for Captains!”
  • Added a Servant of the Light to the Nezebgrad Port
  • Added icons above Yaver Krutch that inform players that they can turn in and receive quests from him
  • Lowered the level requirements for the quests that send players to their archetype trainers
  • Moved the vendors around Yasker’s Tower
  • Fixed a bug with the transition into Yasker’s Tower
  • Fixed a bug where the portal near Yasker’s Tower could not be accessed from other Imperial portals
  • Fixed a bug where players that died at the Nezebgrad Port did not resurrect at the nearest Stygian Passage
  • Fixed the quests “For the Glory of the Shamans!” and “For the Glory of the Warriors!”
  • Fixed the quest “Becoming a Judge!”

 
XAES

  • Improved the terrain in the XAES
  • Increased the range of Grym the Gloomy’s Sticky Bomb

 
Igsh Military District

  • Added a Stygian Passage to the Imperial Training Camp
  • Players will now lose the Gibberling Illusion effect after completing the quest “Meeting with the Fanatic”
  • Fixed a bug where Ignat Pichalin would talk to players that were not under the Gibberling Illusion effect for the quest “Meeting with the Fanatic”
  • Fixed the route of the Psychotic Patient in the Imperial Hospital
  • Fixed a bug where the Yasker Hawks near Termitka Prison killed all nearby creatures
  • Players will now fail the quest “The Wounded Goblin” after dying or relogging
  • Changed the mechanics for the quest “The Key to the Cell”

 
Severny Steppe

  • The quest “The Military Competition” now rewards players with Imperial Crafters’ Guild reputation instead of an Artisan’s Certificate

 
ZIT Headquarters

  • Fixed the quest “Freedom of Movement”

 
Laguna Boil

  • Added a heroic version of Laguna Boil
  • Players now need to activate levers around the perimeter of Laguna Boil to reach Viktor Korleone
  • Fixed a bug where Semer Karpol would reset if moved too far from his spawn point
  • Fixed a bug where Izot the Unyielding could be summoned more than once

 
Wild Isles

  • Fixed the map marker for the quest “Blood for the Flag”
  • Fixed a bug with the Astral passenger ship that arrived at Fierce Isle

 
Asee-Teph

  • Added additional guards to the Central Imperial Camp and the Central League Camp
  • Players will now receive the White Flag effect while completing the quest “The Imperial Herald” or “The League Herald”
  • Fixed a bug where the Ravenous Mite for the quest “The Path to Power” did not attack hostile creatures that approached
  • Fixed the map marker for the quest “Tracking Down the Witness”
  • Adjusted the locations of various NPCs to alleviate conflict between players of opposite factions
  • Increased the drop rate of the items needed for the quest “Alternative Methods”

 
Tensess Temple

  • Improved the spells and abilities used by Voisvet Belov
  • Fixed the respawn mechanics of monsters in the heroic version

 
Eljune

  • Elena Svetlova no longer attacks League NPCs
  • Fixed the quest “Summoning the Leader”
  • Fixed the quest “Like a Gibberling’s Sneeze”
  • Players will now fail the quest “Daydreaming” and “Sleeping Behind Enemy Lines” if the Windflower Concoction is thrown away
  • Increased the drop rate of the items needed for the quest “The Martyrs’ Battle”

 
Coba Plateau

  • Removed the time limit for the quest “The Four Anomalies”
  • Changed the mechanics for the quest “The Jade Brand”
  • Fixed the quest “Bon Appétit!” so that it is now easier to complete in a group
  • Fixed the quest “Prejudiced Countrymen”
  • Fixed the quest “The Consequences of a Ship Wreck”
  • Fixed a bug where the effects of certain artifacts worked on targets immune to control effects
  • New rare items now drop from various bosses
  • The artifacts from Coba Plateau that inflict control effects no longer affect targets that are immune to control effects
  • Added a new quartermaster for the Prospectors to the Prospectors’ Inn

 
Coldberg

  • The monsters for the quest “Battle for the Mine” are no longer elite

 
Avilon

  • Decreased the experience gained from killing Wormface Scouts
  • Fixed a bug with the Mossy June Golems that occurred when they were controlled by summoners
  • Fixed the quests “A Golem’s Everyday Toils” and “The Potential Threat” so that all group members get credit when the quests are completed in a group

 
Dragon Ring

  • Improved the visualization of Soliskar the Wise
  • Fixed the quest “Firestones”

 
Yazes Shard

  • Changed the items sold by the Imperial Sentinels’ and League Defenders’ quartermasters
  • Ilya Muromov has arrived at the League Settlement to lead raids to fight the Empire, and Bors the Bloodthirsty has arrived at the Imperial Settlement to lead raids to fight the League. If either of these NPCs is killed inside the opposite faction’s camp, all players of the opposite faction that are within 100 yards, have their Flags of War raised, and are alive will receive 500 Combat Glory
  • Increased the health of multiple NPCs in the Imperial Settlement

 
Gorluxor’s Tower

  • Added the option to get another Blood-Etched Key from Yasker or Aidenus
  • Increased the amount of loot that drops from bosses
  • Fixed the quests in Gorluxor’s Tower so that their objectives are completed for all players in a raid after one player completes them in the raid
  • Fixed a bug where Nogrom could attack players through objects while remaining invincible
  • Decreased the damage dealt by Nogrom and War’kaz the Mindreaver
  • Improved the visualization of various pieces of armor and weapons that drop in Gorluxor’s Tower
  • Players can now fight the third, fourth, and fifth bosses in Gorluxor’s Tower

 
 
Astral
 
General

  • Improved the audio in the Astral
  • Improved the portals to the Astral hangars
  • Improved the visualization of the League Astral ships
  • Improved the visualization of Astral monsters’ spells
  • Improved the visualization of various devices and textures on an Astral ship
  • Astral storms now inflict damage to all sides of an Astral ship
  • The geography of the Astral now changes weekly
  • There is now a limit on the altitude an Astral ship can reach
  • Fixed a bug where more than one allod would appear in a hub
  • Fixed a bug where the Astral ship training quests were unavailable after building a ship with the use of a Shipbuilder’s License
  • Fixed a bug where the training ship could not be properly unsummoned from the Astral hangar
  • Fixed the quest “Accelerating Construction: Eight Shipbuilder’s Runes”
  • Fixed a bug with the ownership of Astral ships
  • Fixed a bug where the option to complete the construction of an Astral ship was available even after the construction of the ship had been completed
  • Fixed a bug where the daily quests to accelerate the construction of an Astral ship were available to players that are not constructing an Astral ship
  • Fixed a bug with the placement of League Astral ships after their construction was completed
  • Fixed a bug where players could remove treasure chests from an Astral ship
  • Fixed a bug where players could place more treasure chests in their ship’s treasure room than intended
  • Fixed a bug where a player’s interface would occasionally disappear after dying in the Astral

 
Devices

  • Improved the icons of several devices
  • Improved the mechanics of the visor
  • Fixed a bug where the visor was unable to detect allods
  • Fixed a bug where the device for the forward shield could not be changed
  • Fixed a bug where the devices for the artilleries could not be changed
  • Fixed a bug where a ship could leave the Astral hangar while the reactor was shut down
  • Fixed a bug where the devices for the shields could receive damage
  • Fixed a bug where the chat window was not visible when using the visor
  • Fixed a bug where the cannons could be used after they were destroyed
  • Added a message that notifies players when the reactor shuts down
  • The artilleries now consumes less energy

 
Allods

  • Decreased the chance for monsters from the Far Astral Allods to drop items
  • Increased the amount of Astral Emanations gained from defeating various Astral demons
  • Fixed the maps of various Far Astral Allods
  • Fixed a bug where ships could occasionally not depart from an allod
  • Fixed the quest “The Path to Freedom” in the Forgotten Temple so that Blessed Runes no longer disappear when the quest is abandoned
  • Fixed the monsters in the Zaleskaya Homeland
  • Fixed a bug where some monsters were dealing more damage than intended
  • Fixed a bug where the boss on Mogilny Isle could be summoned more than once
  • Fixed a bug where players occasionally became stuck in the ground when landing on an allod
  • When a ship departs from an allod, all players remaining on the allod will now be teleported to the Astral hangar
  • When a player leaves the group of the owner of an Astral ship while on an allod, they will now be teleported to the Astral hangar
  • When a player leaves the group of the owner of an Astral ship while carrying a treasure chest, they will now drop the chest automatically

 
 
Professions
 
General

  • Changed the recipes for various high level items
  • Added additional recipes to all professions for items that are level 41 and 42
  • The training manuals used to learn professions are now used instantly
  • Fixed a bug where the quests to learn a new profession were available to players that already knew a profession

 
Alchemy

  • Improved the visualization of the icons for the alchemical agents
  • Improved the alchemy interface
  • Fixed a bug with the recipe for the Ordinary Gypsy’s Potion

 
Leatherworking, Tailoring, and Blacksmithing

  • Improved the visualization of the icons for the blacksmithing reagents
  • Improved the armor crafting interface
  • Fixed a bug where certain items created by blacksmiths bound when picked up
  • Fixed a bug where Adamantite Plating and Impure Iron Molds were not stored in the Reagents section of a bag

 
 
Item Shop
 

  • Some consumables that can be bought from the Item Shop now have a limited duration. After the duration runs out the item will disappear. When two identical items with different durations are placed in the same slot, both of their durations will become the average of their previous durations
  • Effects from potions and elixirs from the Item Shop will no longer be canceled after a player’s death regardless of whether their patron’s blessing has been activated or not
  • Increased the amount of chests from the Item Shop that can be stacked in one slot
  • Permanently removed the Guiding Crystal, Blessed Rune, Holy Rune, Improved Rune Removal Pick, and Professional Rune Removal Pick from the Item Shop
  • Various quests which rewarded players with items from the Item Shop have had their rewards replaced with items that can be acquired outside of the Item Shop
  • Fixed a bug where the number of charges remaining on the Guiding Shard were not visible
  • Fixed a bug where Astral Couriers would occasionally get stuck in a wall

 



shockpix

Patch 1.0.06.44

Friday, May 28 2010 - 3:03 AM
by shockpix

General
 

  • Added additional text modifications